
An experimental short from the creator of To the Moon & Finding Paradise: A simple & surreal 1-hour interactive animation about a boy and an injured bird, told without dialogues.If you're looking for To the Moon-like experience, I'd suggest playing Finding Paradise first.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 10.8Kreviews | 85% | — | $922.6K |
| $3.99 | 273ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
У центрі сюжету самотній хлопчик, який знаходить поранену пташку. Те, що починається як проста турбота про маленьку істоту, поступово перетворюється на теплу історію про дружбу, втрату та дорослішання. Тут немає діалогів чи складних механік, гра розповідає історію через музику, атмосферу та прості сцени, які легко зрозуміти без зайвих пояснень. П.С. Маленька історія з великим серцем, яка доводить що іноді слова зайві та залишає глибокий слід!!! РЕКОМЕНДУЮ!!!
希望纸飞机能带我去往有你的地方。 该作是《寻找天堂》的前作,音乐、转场、画面我都很喜欢。游戏不能存档,最好留一个多小时一次打完。故事蛮平淡的,戳中我的恰恰是这个看似孤僻的小男孩的一颗童心。 突然回想起小时候和妈妈看电视剧里面响起的“为你折的纸飞机,满载记忆,飞向你说过的那片天际”。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Russian
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had a good laugh when scrolling through the reviews of this game. People self-reporting on how they cried during the game, as if the number of tears equates to merit. I will spare you emotional noise and give you the facts. This one is interesting. A thorough analysis reveals a terrifyingly brilliant truth: "A Bird Story" is not a failure of gameplay. It is a deliberate, weaponized deconstruction of consumer expectation. Freebird Games managed to engineer a masterpiece of pure psychological minimalism: Conventional games pamper the gamer with constant feedback loops and illusory agency. Quick dopamine injections. Bird Story strips away every single crutch. By reducing player inputs to absolute zero and forcing a completely linear path, the developer creates the ultimate intellectual vacuum. It is a harsh, unyielding psychological test. It forces the player to confront their own internal monologue without the distraction of twitch-reflex execution or stat-grinding. In essence, it is a purity exam: Can your mind survive forty minutes of absolute stillness without collapsing? By withholding all traditional gaming dopamine, it exposes the structural rot of the modern consumer who cannot function without constant stimulus. It is an exercise in austere, uncompromised artistic discipline. The narrative economy of the silence is its true mechanical core. The absence of dialogue forces the player to actively construct the emotional architecture themselves, turning passivity into an active cognitive synthesis. Diagnostic: A Bird Story is not a game for casuals looking for a traditional power fantasy. It is an avant-garde psychological endurance test disguised as a quiet story. It succeeds because it refuses to compromise its vision to please the unwashed masses. Sometimes the ultimate system test is sitting in absolute silence and mastering your own mind.
Коротенькая, милая предыстория к следующей части To the moon series - Finding Paradise. Без лишних слов, без лишних мыслей. Комфортное отвлечение от всего и полное расслабление головы на час. Если не проходили To the moon, антураж можно и не выкупить, сделав ошибочные выводы о серии.
[b] A Bird Story [/b] [h1] Einleitung [/h1] Wir spielen einen kleinen Jungen, dessen Alltag ziemlich einsam und eintönig scheint. Wir sind oft alleine zu Hause, kümmern uns um uns selbst und auch in der Schule scheinen wir keinen Anschluss und keine Freunde zu finden. Welch trübseliges Leben, welches sich jedoch plötzlich ändert, als wir durch Zufall auf dem Nachhauseweg einen verletzten Vogel entdecken... [h1] Grafik [/h1] Die Grafik ist für das Spiel völlig okay und definitiv bei diesem Story-Game kein gewichtiger Faktor. Sie ist schlicht und einfach gehalten, bringt aber dennoch die Atmosphäre und Stimmung der einzelnen Szenen gut rüber. [h1] Positives [/h1] + schöner & runder Soundtrack + harmonisches Spielerlebnis + glaubwürdige Atmosphäre + emotionale Wendungen + interessante Story [h1] Negatives [/h1] - kurze Spielzeit (ca. 1h) - Preis (im Hinblick auf die Spielzeit) [h1] Ziel des Spiels [/h1] Ein richtiges "Ziel" im Spiel gibt es nicht wirklich. Eher richtet sich das Ziel an den Spieler und dieses ist, das Spiel und die Story zu erleben und zu genießen. [h1] Wertung [/h1] Spielspaß: 9/10 Grafik und Design: 9/10 Sound und Musik: 10/10 Preis/Leistung: 7/10 Spieleinstieg: 8/10 Gesamtbewertung: 43/50 [h1] Zusammenfassung [/h1] Obwohl das Spiel sehr kurz ist und dafür etwas zu teuer, ist es ein einzigartiges Spiel und ein Erlebnis wert. Die Spiel-Idee ist sehr interessant und gut umgesetzt. Für mich persönlich ist das Spiel emotional und ich konnte gut in die Atmosphäre und die Story eintauchen. Da mir das Spiel sehr gut gefallen hat und ich es für den Review nochmal genauer anschauen wollte, habe ich es bereits zwei Mal durchgespielt ;D. Falls der Review hilfreich war, folgt doch unserem [url=http://steamcommunity.com/groups/-German_Gamer_Community-#curation] Reviewprogramm [/url]
Хорошая короткая история рассказанная без единого слова о пацане фантазёре и птице
Has a bird and a story. It's great.
É um jogo bem pequeno, mas vale a pena para entender um pouco da história que dá um entendimento legal para outro jogo da franquia. Eu jogaria nessa ordem: 1. To The Moon 2. A Bird Story 3. Finding Paradise 4. Imposter Factory 5. Beach Episode
温馨治愈的小故事,玩到最后泪目了/(ㄒoㄒ)/~~全程一小时左右,没有对话,有成就有卡,推荐打折购买。
Kelimeler olmadan da yüreklere dokunabilen minik bir hikaye... To the Moon’un yaratıcısı Kan Gao’dan, diyaloglar yerine harika müziklerin konuştuğu 1 saatlik sıcacık bir deneyim olmuş. A Bird Story'de, yaralı bir kuşu kurtaran yalnız bir çocuğun hikayesi anlatılıyor. Artılar: Muazzam Müzikler: Melodiler tek başına hikayeyi taşımaya yetiyor. Kelimesiz Anlatım: Hiç metin olmamasına rağmen duyguyu çok temiz aktarıyor. Nostaljik Piksel Sanatı: Görsel atmosfer ve renk paleti çok tatlı. Kısa ve Yormayan Yapı: Bir oturuşta bitip güzel bir tat bırakıyor. Eksiler: Sıfıra Yakın Oynanış: Oyun oynama hissinden ziyade interaktif bir kısa film izliyor gibisiniz. Çok Kısa: Yaklaşık 60 dakika sürüyor. Sonuç: Oyundan ziyade harika müzikler eşliğinde duygu yüklü bir kısa animasyon izlemek istiyorsanız kesinlikle şans verin. Puan: 7 / 10
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