
A beautiful, 3rd-person exploration game centered around two parallel stories: a fox trying to find her missing family, and a son reconnecting with his estranged father in Alaska. Uncover artifacts from the son's life as he becomes intertwined in the fox’s journey towards The First Tree.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 5.8Kreviews | 75% | — | $924.1K |
| $9.99 | 782ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Small indie team behinf this so I will try to be polite. Awful controls, bad voice acting and poor writing are the reasons I can't recommend this game. The general idea is ok but the execution is not. I like walking sims but this one is just below standards, even for an indie game.
Short but emotional walking-sim about grief, family, and reflection. The gameplay is simple, mostly exploring and collecting, but the beautiful atmosphere, music, and heartfelt narration make it a touching experience. Good for anyone who enjoys calm, story-driven games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Italian, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If this had been just a walking simulator with a story, I would have loved it. Simply following a path through nature, listening to relaxing music, and unraveling the story would have been a great experience. But the jumping and collecting, which are required to progress, as well as the lack of clear direction at times, made the game feel tedious rather than relaxing. Also, since I'm sensitive to sound, the complete lack of audio options was a major downside for me.
I had this game in my backlog for so long and wanted to play it, just to feel extremely disappointed when doing though (sorry, David!). I really expected the game to be an adventure game, but the adventure was very much limited to walking and finding ways to find all the collectables, which I failed in btw, since going "backwards" on the map is limited. Instead of PLAYING two parallel stories, only one of them is really playable. The voice acting was okay, but this game triggered several compyright claims on YT - a HUGE red flag for content creators. Even for the list-rice, I can confidently say, that there is better content available on Steam. Again, sorry, David. This did not fulfil my expectations of an adventure game. I have to admit though, the graphics ARE beautiful!
I had found this game years ago. His developer was showing a tutorial about Unity Engine in YouTube. I thought that was such a cool and kind thing he was doing that I immediately wanted to play his game. Well, I guess my expectations went too high... I'm convinded that if this story were released as a book with its beautiful 3D landscapes it would be hugely better than this clunky and superficial game. The story and message in it are good, but it'd been put in the wrong media I think.. or it misses a lot as a game. If there's something that drives me crazy in videogames, it's games released without proper polishing. And if a game is made by a single person, that doesn't justify anything. Before continuing, I'd like to talk about the photography in this game: it is awesome! There are these moments where you find the exact POV and take a screenshot that tells more than a hundred words (narrative related). — — — Now despite its beautiful and colorful maps, the game itself is boring most of the time. The gameplay is too much clunky and badly responsive. Chasing star lights that make nothing was not enough. And the narrative happens only occasionally. - Sometimes you see a rock intriguingly positioned or a bunch of scattered objects - or an entire house half buried - you run all the way to there and... there's nothing. - The soundtrack is pleasant with a beautiful piano and a violin, but unfortunely repetitive. - Once, something I did triggered something else somewhere, but I only heard a sound, which prevented me from figuring out what/where I was supposed to go. No light, no signal. - I had to replay an entire chapter because the game doesn't save the progress until the chapter is completed. Therefore, the game leaves much to be desired in terms of refinement and doesn't feel like a finished creation. Despite this, I would have loved to read this story as an illustrated book.
By every measure I should love this game but after two long levels in which you can self save, I don't know if I can continue with it. Do not like the dialogue paired with the fox...so far something about it feels really really forced.
Вы играете за лесу, которая ищет своих пропавших детёнышей. Параллельно идут диалоги мужчины и его жены. Грустная история , особенно в конце игры . История про лису- это сон главного героя. История лесы и человека имеют общую цель. Потеря близких.
Looks and feels unfinished. The ending was interesting, but I found the dialogue cringe and the gameplay too slow and clunky for it being an exploration/walking sim game.
This has been in my backlog for awhile. I went in hoping for a better use of the animal and environment and got a lot of grief exploration through a narrative that didn't rly connect for me. There's parts where the environmental art and music rly work, and I'm very appreciative that the main path of the game doesn't stretch into the 2hour mark. The music might even be the standout star of the game. But, the key issue is over-spacing the environments, where sections of the game feel too spread out. Ironically, the most emotional section of the game for me was a bug where a ghost deer didn't despawn and I was able to push it all the way across the entire level, until I was forced to leave it behind because of a jumping section. I had gotten attached to the deer as I pushed it over the level and was actually sad to have to leave them behind. If you're more like me and are more interested in a game about animals, I recommend Shelter or Shelter 2.
Got this from a bundle. I do not care about your story, guy. Bad game. Bad everything.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.8M | 7.7K | 86% | $14.99 | |
| $0 | 180 | 77% | Free | |
| — | 169 | 68% | $0.99 | |
| — | 0 | — | — | |
| $15.7M | 22K | 93% | $19.99 | |
| $558 | 20 | 90% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $924.4K | 1.6K | 93% | $18.99 | |
| $923.2K | 995 | 59% | $29.99 | |
| $923.2K | 2K | 83% | $14.99 | |
| $925.4K | 10.6K | 99% | $4.99 | |
| $925.4K | 3.3K | 96% | $9.99 | |
| $925.6K | 1.4K | 86% | $19.99 |