
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 86.5Kreviews | 96% | — | $19.6M |
| $9.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不知道想表达什么
피아노 goat
cute game design and story, made me feel somehow loved and detached from the goodness of reality at the same time, but i definitely cried (or at minimum teared up heavily)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
| $9.99 |
| 536ratings |
| 96% |
| — |
| not modelled |
| $5.99−40% | 138ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo covarde, querendo me deixar emotivo em meio de semana. Brincadeiras a parte, que jogaço, curto, porém incrível, que história boa de se acompanhar, gosto muito desses jogos com foco em narrativa, e também adoro que seja um jogo RPG Maker, mostrando que dá pra fazer grandes jogos de formas mais simples. Mas meu Deus, que jogo, me emocionou do início ao fim, desde a proposta inicial, ao drama ao decorrer da história, e também como sua resolução, recomendo fortemente. Não jogue pensando que vai ser um jogo com várias mecânicas ou algo do tipo, apenas... Aproveite a viagem, aproveite o jogo, não irá se arrepender (e sim, por conta desse jogo irei jogar as sequências, imagino que o nível deve ser tão bom quanto esse foi).
Um jogo leve, relativamente rápido de zerar, mas que consegue te destruir emocionalmente de um jeito que poucos conseguem. 😂 Foi meu primeiro contato com essa pegada de storyline indie da Freebird, e acabou me apresentando a um universo que eu passei a amar. Todos os jogos da saga são maravilhosos — inclusive, meu favorito é Finding Paradise — mas To the Moon tem um lugar especial justamente por ter sido o primeiro. A forma como aborda neurodivergência, luto, trauma e adaptação é simplesmente sensacional. É emocionante sem precisar exagerar e consegue fazer você pensar bastante depois dos créditos. Gosto tanto que costumo jogar a versão mobile pelo menos uma vez por ano. E o mais interessante é que, toda vez que rejogo, percebo algum detalhe da história que tinha deixado passar antes. Se você nunca jogou, jogue. Só não venha reclamar comigo depois pelas lágrimas.
Замечательная и грустная история
I drowned in tears when the game ended. The story catches you like a claw, and you can't leave the game. Even while writing this review, I still can't hold back my tears. The gameplay loop is simple: you explore the room to push the story forward, and at the end of each level, you solve an easy puzzle. Don't worry about the gameplay, just focus on the story and let the music take over. It's a one-sitting game: just sit, play, and wipe away your tears.
无与伦比的叙事以及剧情,加上神级配乐和像素美术风格,等于艺术
循环无数遍了 to the moon 好听的原声 感动的剧情
有点催泪,但是不要抱太高的期待去玩才会获得最好的游戏体验。 移动方式有点卡手,瑕不掩瑜,毕竟也是很多年前的游戏了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |