
You are Tiny, a nerdy inventor, who tries to reclaim his most beloved possession - Grandpa's underpants!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.2Kreviews | 92% | — | $986.9K |
| $4.09−66% | 282ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cool and ambitious comedic game. Everything is built around your gadgets and physics. On each level, you have a specific goal that you need to achieve, and you can reach it in pretty much any way you can think of. You have complete freedom. Of course, it is not Minecraft, and you are still limited by what your gadgets can do, as well as by the physical objects available in the environment. But you have a huge amount of creative freedom, and that is basically the entire game. Another indie game of its time that was incredibly ambitious for its era. It is a shame that the gaming industry is so afraid of experimentation. I would love to play something similar with a bigger budget and a completely open world. The humor is hit or miss, but the overall Adventure Time-esk art style really warms my heart. I recommend it to everyone who enjoys experimental puzzle games.
Incredible tech demo. Mediocre game. In theory it's all about laser cutting blocks into shapes and moving them with ropes and rockets. In practice you are mostly lopping off corners and walking up the slopes. It's short, samey and every now and then the bad guy shows up to hurl rocks at you just outside of your field of view. Plotwise, the whole story revolves around a pair of underwear. Not only is the Adventure Time shtick now awfully outdated, but this type of humour really needs voice acting to work.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I Cant believe I never saw it until now, this is truly just a unique and creative. Games with this type of creativity are few and far between these days. I wish there was a sequel or more to this game. The game play feels like the first time playing with the gravity gun in Half Life 2, just utter fun that put a smile on my face. Tiny & Big is just worth the money for a game design alone. I have never seen gameplay like this replicated else where. Heres to hoping for a sequel in the future.
Tiny and Big: Grandpa's Leftovers is a clever physics-based puzzle platformer developed and published by Black Pants Game Studio that stands out by making environmental manipulation the heart of its gameplay. Rather than emphasizing combat or precision platforming, the game invites players to carve, move, and reshape the landscape itself in order to overcome obstacles. Its unusual mechanics, comic-inspired presentation, and quirky sense of humor give it a personality that remains memorable even years after its original release. It is an indie title that confidently embraces creativity and experimentation instead of following familiar genre conventions. The story revolves around Tiny, a determined young inventor pursuing the legendary inheritance left behind by his grandfather. Unfortunately, his oversized rival Big is also searching for the same priceless treasure, leading to a humorous race across deserts, rocky canyons, and ancient landscapes. The plot is intentionally ridiculous, filled with exaggerated situations and lighthearted comedy that never distracts from the gameplay. Instead, the narrative serves as an entertaining backdrop that keeps players motivated as they travel through increasingly elaborate environments. The game's greatest strength lies in its innovative toolset. Tiny carries a powerful laser capable of slicing massive objects into smaller pieces, a grappling device for pulling debris, and rockets that can propel enormous chunks of terrain across the landscape. Instead of solving puzzles with switches and keys, players literally redesign the level by cutting pathways, building ramps, moving obstacles, and creating entirely new routes. This freedom makes every challenge feel like a sandbox where imagination often matters more than following a single intended solution. Because of this design philosophy, puzzle-solving rarely becomes repetitive. Most situations can be approached from multiple angles, encouraging experimentation and rewarding players who think outside the box. The game's realistic physics engine enhances every interaction, making collapsing structures, shifting rocks, and flying debris feel both satisfying and unpredictable. Discovering creative solutions through trial and error is consistently enjoyable, and the freedom to manipulate the environment gives each completed puzzle a genuine sense of accomplishment. Artistically, Tiny and Big: Grandpa's Leftovers embraces a vibrant comic-book style that separates it from many other indie platformers. Characters, environments, and visual effects resemble hand-drawn illustrations brought to life with bold colors and exaggerated animations. Explosions, laser cuts, and environmental destruction are presented with energetic flair, reinforcing the game's playful personality. The visual direction perfectly complements its offbeat humor and imaginative world, ensuring that every location feels distinctive despite the relatively simple overall premise. The soundtrack contributes just as much to the experience, featuring energetic electronic and hip-hop-inspired music that keeps the adventure moving at an exciting pace. The upbeat audio fits naturally with the game's humorous atmosphere while enhancing exploration and puzzle solving. Sound effects are equally satisfying, with every laser cut, crashing boulder, and rocket launch providing convincing feedback that reinforces the impact of the player's actions. Together, the audio and visual design create an experience that feels cohesive and full of character. Despite its originality, the game is not entirely free of issues. The physics system can occasionally behave unpredictably, sometimes causing objects to move in unexpected ways or making carefully planned solutions more complicated than intended. Camera positioning may also become awkward during larger environmental puzzles, making it difficult to judge distances or monitor multiple moving objects. Some platforming segments are less refined than the environmental manipulation mechanics, resulting in occasional moments of frustration. Additionally, the overall campaign is relatively brief, leaving players wishing there were more opportunities to explore the game's inventive mechanics. Even with these shortcomings, the game's strengths comfortably outweigh its flaws. The freedom to reshape the world, combined with open-ended puzzle design, ensures that progression rarely feels repetitive. Every new area introduces fresh opportunities to experiment with the available tools, preventing the gameplay from becoming stale. The developers deserve considerable credit for building a game that rewards curiosity and creative thinking rather than simply testing reflexes or memorization. Tiny and Big: Grandpa's Leftovers remains an excellent example of how originality can elevate a relatively simple concept into something memorable. Its distinctive visual identity, entertaining humor, satisfying environmental physics, and imaginative puzzle design create an experience unlike most traditional platformers. While technical imperfections and a modest campaign length prevent it from reaching absolute perfection, the game's inventive mechanics and enjoyable sandbox approach make it well worth playing for anyone interested in creative puzzle adventures. Rating: 9/10
Family.
i fw it hard
Short and sweet game, short and sweet review!
the only videogame
Just buy it on sale. Otherwise its wasting money for a very short story.
Jamming soundtrack, super well executed concept
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $986.9K | 1.1K | 75% | $29.99 | |
| $986.6K | 2.8K | 84% | $19.99 | |
| $986.3K | 2.3K | 70% | $24.99 | |
| $986.2K | 5.9K | 89% | $6.99 | |
| $987.7K | 1.8K | 67% | $19.99 | |
| $985.8K | 1.2K | 69% | $29.99 |
Related
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| $3.9M | 9.8K | 91% | $29.99 | |
| $564.9K | 4K | 93% | $7.99 | |
| $52.1K | 309 | 84% | $7.99 | |
| $154.5K | 2K | 80% | $3.99 | |
| $2.2K | 141 | 87% | $0.90 | |
| $1.9K | 28 | 93% | $2.49 |