No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $16.7K — a different platform, not this one.
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Xbox · Most Wishlisted · United States has just 14 day-to-day chart moves that followed a price cut, against 2,422 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Thank you for entering the VaultCo Asset Storage Solutions testing portal. At VaultCo, we believe the best security testing is done by the world’s best hackers - like you! We pride ourselves on having the fastest, most efficient crypto storage technology in the world. We take intrusion prevention very seriously. That’s why we offer our security testing contractors crypto units in payment, on top of your fee. You will be assessing the vulnerabilities of our system through a series of tests. Please proceed to the next server access point. Are you there? Hello? Look: you’re an elite hacker, right? We’re worried about our team. People haven’t been getting paid, and more importantly they’re acting really weirdly. It’s almost certainly down to VaultCo, and we know there are encrypted files that can prove it. If anyone can help us reach them, it’s you.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $344.7M | 373.5K | 90% | $59.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $220.9M | 225.8K | 84% | $59.99 | |
| $196.9M | 173.9K | 84% | $69.99 | |
| $184.3M | 184.4K | 96% | $48.99 |