
Guide a group of rectangles through 120 levels, using their different skills together to overcome a series of obstacles in each environment. Discover the human-made story of the first sentient artificial intelligences with Danny Wallace’s BAFTA-winning narration.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Thomas Was Alone. And then, well, he Wasn't.
Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Starting with Thomas, become acquainted with a group of rectangles-slash-sentient-AIs, learn their individual abilities, and navigate them through 120 levels of obstacles.
Listen to a critically acclaimed score by David Housden. Jump over blocks and barriers meticulously placed by Mike Bithell. Listen to a voiceover read wistfully, a bit amusingly, and BAFTA-winningly by Danny Wallace.
Thomas Was Alone tells the story of the world's first sentient artificial intelligences, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill.

Utilize the unique skills of 10+ characters to beat 120 levels.
Uncover the story of AIs becoming unexpectedly sentient.
Immerse yourself in David Housden's critically acclaimed procedural score.
Chuckle along to Danny Wallace's narration.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 9.4Kreviews | 94% | — | $1.9M |
| $9.99 | 9.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
solid game
neat little rectangles!
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute little game. It's surprising how attached you can get to some colorful rectangles.
very much enjoyed the game. Not that difficult, there were a few head scratchers, but overall good. I liked the narration. The controls are sometimes strange and the characters stick to the edge, but not that bad.
Cute little puzzle game about blocks, suprisingly a nice story to go along with it. I enjoyed my time with this game.
Short and sweet. Farewell, Bithell Games. Y'all did good.
What I liked: - Story had a nice beginning. - Solo Levels were fun. What I disliked: - Story got weird in the end. - The levels were you have to play as multiple characters aren't fun. It's slow because you will have to babysit the weakest charaacter. - Even though it's meta, the art style sucks. Geometry Dash had a similar setting with a much better art style.
Very fun game, I enjoyed it a lot eyars ago when I played it. But I just finnished a few achivements I missed and while alt tabbing the game crashed a lot :(
Score: 78/100 An overall charming and solid indie puzzle-platformer. Be aware: it's very short for its $10 price point (I 100% completed the achievements in 4.3 hours, with another half hour to finish the bonus levels), but also incredibly well done. It has some physics issues and the bonus levels (Benjamin's First Flight) have some obnoxious levels, but the experience is overall gratifying, with a charming concept, a compelling story, and interesting commentary on social dynamics and teamwork.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 8.8K | 58% | $7.99 | |
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| $1.9M | 3.9K | 77% | $19.99 | |
| $1.9M | 2.6K | 90% | $19.99 | |
| $1.9M | 3.6K | 77% | $29.99 | |
| $1.9M | 4.7K | 88% | $14.99 |