
In Thimbleweed Park, a dead body is the least of your problems. Switch between five playable characters to uncover the surreal secrets of this strange town in a modern mystery adventure game from the creators of Monkey Island and Maniac Mansion. The deeper you go, the weirder it gets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ive been playing point n clicks for well over 30 years now. I quit games because of the bad puzzles, lack of humor, pacing, interface/controls etc but never have i quit a PnC because of the main characters (mulder and scully) voice acting: it is just awful !!!
A fun game. Playing with up to 5 characters at the same time adds a new dimension to the classical "adventure games" genre.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Maniac Mansion like modern adventure game. Ron Gilbert and Gary Winnick came back with this highly hyped game. It's full of nostalgia and a fresh approach for most of the time. 90% of the game is inspired directly by Maniac Mansion, big head characters, breaking the 4th wall, multiple playable characters each one with their own inventory, even the original Maniac Mansion mansion is here and is a big part of the game. The game starts with a murder mystery in this little town with wacky characters. Most of the first part of the game is getting to meet everyone and start to understand what is going on. There are 9 parts (not 4 like classic Monkey Island games) that are loosely based on specific actions since some parts overlap with puzzles from the other. Some of these parts are just small gags or dialogue scenes so the game length is not as huge as one might think, but it will take some good time to beat. Thimbleweed Park is a tough adventure for newcomers. Luckily it includes a casual mode that removes most of the hardest puzzles or just skips elements in the puzzle chain. It's exactly how it works in Monkey Island 2 and Curse of Monkey Island. The plot is exactly the same, but you will miss entire locations and some of the most interesting sections. It's a love letter to old adventures and to adventure players. The amount of content related to Kickstarters must be a Record Guiness. There's a huge library with books written by fans, hundreds and hundreds of books. Then there's the thousands of telephone answering machine messages recorded by kickstarters. Even items are named after some of the fans. It gets a little weird after a while, it's like you are playing on a museum. Unfortunately the game is not perfect, there's too many playable characters with no real playability differences. Expect to have almost repeated conversations with NPCs with any of these characters. There's also no fast way to trade items between characters, you have to be on the same room and manually give the objects. At one point, you gain access to a wider area, but the game won't indicate that you can have a quick travel item for all of your characters. All these design choices make the game a little cumbersome, specially with the amount of nonsensical items and difficulty of the puzzles. Music and sound effects are nice, not memorable. I was expecting a classic LucasArts OST quality, but this music is mostly background and moody, not much else. Voice acting on the other hand is superb, every character has a very fitting voice with highlights being the two main detectives, Ransome the clown and the sheriff/coroner/hotel manager. Lastly, and without spoiliing, the game has some questionable choices close to the end. The main plot is almost forgotten and some of the twists remind of other controversial endings in LucasArts games. It's still a recommended game, not the masterpiece I expected, but quite good.
I you like Lucas Arts games from the 90s, or enjoy playing games in the ScummVM style of click through adventures, you will absolutely adore this title. I already feel like I'm back in the era when I play. It's so wonderfully executed, we the same cheeky in-game references and fourth wall breaking jokes. I got it when it was on sale the other day, but I would say it's still worth 20 bucks if you wanted to get it today.
Pretty good game honestly. Room for a bit of improvement, 8/10. Navigation is fairly good, I didn't end up having to transfer too much between inventories (and in any case it's not Deponia-like in that you can only use one grate for it :P ), Puzzles are interesting and reasonably intuitive, In-game hint system is really good (nothing more annoying than having to look up an entire online guide when you just want ONE bit of info to get you past something), Characters are funny and quirky, etc. The game has leisure suit larry mechanics nostalgia but with switchable characters. Plenty long enough to have fun with it and then leave it behind with some good feelings. Like I say pretty good and fun overall. I'd probably think about tweaking some of the more annoying (time consuming) navigation elements like in the hotel and once you leave town and I would have loved to have found some tokens to use in the place you use tokens just for a bit more fleshing out of the town locations. Oh and I didn't like the one ethereal character much, whereas Ransom was a blast :) Will be on the lookout for more like this from the devs!
un juego super chulo para los fans de las aventuras gráficas, con puzles interesantes, metachistes y lleno de referencias!!!!
This was my first quest ever and it was hilarious. I think that you should play this game even in you never played old quests
This game is a fun time! It references classics like The X-Files and Twin Peaks, but everything still has it's own unique charm. It also touches on topics like police corruption and the trustworthiness of AI. If you like puzzles it's worth a try, and if you don't there's always casual mode!
Fun and cheeky :)
Sehr witzig und wunderbar inszeniert.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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