
They Are Billions is a Steampunk strategy game set on a post-apocalyptic planet. Build and defend colonies to survive against the billions of the infected that seek to annihilate the few remaining living humans. Can humanity survive after the zombie apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 51.5Kreviews | 85% | — | $28M |
| $29.99 | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哈哈哈哈哈哈哈哈
I really like this game and I want to see more like it tbh, the overlap of RTS and Tower defense is a great gamespace
Game is worth it for survival mode alone, However campaign is a mixed bag, heavily lean toward 'No'. Hero mission is waste of time, a snorefest, most of the time, on highest difficulty its just slowly killing thousand of walker, no active skill, only auto attack and consumable, there is no variable in the hero mission. Once you take tech, you cannot respec. I know its for challenge, however just make it 'final_point - respec_amount*x%' is that so hard? I really like the idea of meta progression in the campaign, too bad the dev intentionally made it feels bad to replay it with the inclusion of hero mission.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
| $29.99 |
| 189ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哈哈哈哈哈哈
是个好游戏
500多小时的游戏时长就代表了我的态度,说别的不重要,我喜欢。
好好好,推荐,要是时间能调节快慢就好了
这个品类里毋庸置疑的神!甚至完全没有一个可替代品,那些所谓的“类百万僵尸游戏”全是垃圾,甚至30%的水平都达不到
好玩
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $4.5M | 4.3K | 89% | $29.99 | |
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| $102.2K | 464 | 76% | $9.99 | |
| $75.4K | 217 | 78% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 38.7K | 96% | $24.99 | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $28.3M | 65.9K | 94% | $14.99 | |
| $28.3M | 38.1K | 93% | $19.99 |