
The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 28 → 4.14/day in the week after.
About
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call 'Onbu'.
Become their leader, build their settlement and form a symbiotic relationship with Onbu to survive together in this hostile, yet beautiful post-apocalyptic world.
A functioning village is the basis of your survival. Build your settlement and expand it over Onbu’s back. Plan production chains and optimise them to utilise the limited space as efficiently as possible. Create a society that can overcome any challenge.
Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with Onbu and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours.
Continuously adapt your village as you travel through a multitude of different biomes, each with its unique climate zones, opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artefacts.
Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword.
Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2025/12 チュートリアルからノーマルモードクリアの評価 どう考えてもナ〇シカのパク…オマージュな世界で謎6足巨大トカゲの背中の町をマネージメントしながら諸国漫遊してキーアイテムを探し集めるゲーム。基本は町発展シミュレーションゲーなのだが、謎生物の背中という限られた面積の中で建築をする。どれだけ頑張っても謎生物の背中を超える建築面積を得ることはできない。限られた面積にどの建物をどのように配置するのか考える楽しみがある。解体で資源は100%戻ってくるタイプで試行錯誤しやすい。謎生物は絶え間なく歩くので環境がめまぐるしくかわり、同じ町であっても平原のゆったりした気候になったり海や砂漠の気候になったりする。気候変動に併せて設備を入れ替えたり人員の振り直しが必要になりやることは多い。チュートリアルモードからはじめればゲームシステムが抜本的にわからず悩むような事もない。説明はしっかりしており丁重な作りであり、チュートリアルが終わればノーマルモードにシームレスに移行するのも良き。町の運営だけでなく、遠征して住人を集めたり資源を集めたりする仕組みや 謎生物のお世話をする仕事があり、町以外にも気を遣うところは多め。 はじめて抜本的に違う気候環境をまたぐ時に壊滅的な被害を受けやすい。今まで空気井戸で水を得ていたのが砂漠に行ったとたんサボテン育成しないと水が得られなくなる等。特に汚染地域に入る際に備蓄が貧弱なままセーブなしで突入するとやばめ。環境の変化に適応するのが大変な時期にカビが襲ってきて「燃やすしかないよ。この森はもうダメじゃ。手遅れになるとカビに呑み込まれてしまう。」って有様になりがちなのは注意。いくつかある環境の特性さえ把握できればそれほど厳しいバランスではなく、突発イベントで町が一瞬で壊滅するようなことはほぼない。一時停止してしっかり指示すれば多くのアクシデントはリカバリできる。そこらへんのぬるさが不満な人がいるようだが、難解で壊滅的なイベントが発生するイライラゲーが嫌いな自分的にはちょうどいい湯加減。プチプチビニール潰しに似た心地よい作業感。難しいのがお好みの方向けにハードモードもある。 ストーリーやアップグレードにおいて謎生物の機嫌や体調を損ねる選択肢を選ぶことを強制する内容が多いのが気になる。謎生物は所詮道具と割り切ってプレイする人にはよいが、愛着をもってプレイする人には不愉快なものが多い。例えるなら「猫が好きな人に猫が死ぬ某ゲーを遊ばせる」的なチグハグさを感じる。町人を自らの操作で明示的に見殺しにしないと進まないミッションもあり、潔癖温厚プレイをしたい人向けでない演出がわりとあるのが少し気になった。機械翻訳的な固い会話が少し気になるが、プレイに問題ないレベルで日本語翻訳されている。 チュートリアルの時点では指示に従って人増やして建物建てていればサクサクすすんでヌルゲーなのだが、気候環境をまたぎはじめるとマネージメントが忙しくなってきて楽しい。時間停止が任意でできるのでゆっくり腰を据えて遊べて良い。町運営シミュレーションがやりたいが複雑過ぎるシステムは求めてないんやで的な人におすすめ。ジ〇リチックな絵が好きな方もどうぞ。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 149.2/day in the week to Jul 16 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Arabic +2 more
| $19.99−33% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임이 좀…. 귀찮다고 해야 할지 유저가 조작할 게 많다고 해야 할지 자꾸 손이 가야됌 행복도가 높아야 주민이 유입되는데 행복도 올리기가 좀 까다로워서 한정된 주민으로 일을 시키다 보니 자꾸 넣다 뺐다 넣다 뺐다 계속 함 이게…. 한두 번 하면 괜찮은데 자꾸 하다 보니 귀찮음 모든 게임이 그렇지만 내가 이걸 왜 하고 있지? 라는 생각이 들면 그 게임은 끝난거임 파견 나가서 수집하는 것도 계속 맵 확인하면서 일일이 내보내는 것도 귀찮고 또 주변 다 파먹으면 일꾼 빼서 다른 곳 넣는 것도 귀찮음….굉장히 손이 많이 가서 RTS 하는 느낌임 그렇다고 비추 줄정도는 아니고...압긍은 좀... 조금 낮은 매긍정도가 맞을 듯
Amazing game. I remember playing this game before the full version released - it was clearly unfinished and felt a little empty, but even still, I loved the game then. When I heard that the full version had released I bought it right away. Immediately, you're greeted with a beautiful, Ghibli-style animation of an onbu city. In the days of mass-produced AI it was so refreshing to see a beautiful animation by real people. The visuals, in my opinion, are incredibly charming. It's a mix of 3d environments with 2d buildings and characters, and everything is given so much love and detail. I especially love the onbu, he's adorable. Even if it's not realistic, it doesn't need to be. The style is wonderful. The concept is super cool as well. You're building a village that travels on top of a giant dinosaur's back, and you must form a relationship with him in order to survive. The main threat is a poisonous species of fungus that grows more prevalent throughout the game. As for the story, from what I've played it's made with love and thought. It helps tie the game together excellently. I played before the story was implemented and I love it so far. As for the gameplay, it seems simple enough. There's been plenty of civilization builders, but this one stands out in it's concept of a constantly changing environment and forming a symbiotic relationship with your dinosaur buddy. My only complaint is it can sometimes get a little same-y. Overall this game is phenomenal. If you like civilization builders, definitely give this game a try. onbu my beloved
The best studio ghibli-inspired game I never knew I needed. Cozy, endearing, emotional, and cute, this game is the city builder I think I've always wanted!
我不知道有新的泰坦是什么感觉,但我还蛮喜欢这台旧的
Очень милый и медитативный градострой даже на максимальной сложности. Было интересно. Прошёл сюжет за чуть больше 30 часов. Можно было быстрее, но сам затянул, захотелось поднакопить ресурсов и построить красивые жилые кварталы, компактную промышленную и фермерскую зоны. Постоянно перестраивал всё. Также могу сказать, что в игре очень приятная музыка (из-за неё складывается впечатление, что путешествуешь не по постапокалиптическому миру, а по островам в Тихом океане). За время игры очень прикипел к Онбу (огромному существу, на котором и стоит деревня). Постоянно старался не причинять ему боль, вовремя кормить и лечить, но увы - трудные минуты игра всё равно подкидывала. В целом, игру рекомендую! Сам играл в очень много градостроёв, и этот уж точно не "проходняк", есть свои уникальные и необычные механики. Никогда не забуду январские вечера начала 2026 года, проведённые в этой милой игре.
great game good if u wanna just relax or try challenge mode if u wanna have a challenge against the world
A solid and charming city builder ^^ The limited space and resource also force you into planning or rebuilding, and when you get everything working nice? Oh so satisfying. <3 Onbu.
고만 머거 !!!! 사람도 먹고 음식도 먹고 아주그냥 막 막 다 고만 먹어 주민 살리기도 힘들만 말이야 이녀석아
Herausfordernder als gedacht. Super süße Grafik und sehr guter Techbaum. Die Kampagne hat sich ab und zu etwas gezogen, was aber auch an meinem sehr langsamen Spielstil gelegen haben könnte :) Tolles Spiel zum Entspannen, bin auf das Ende der Kampagne. Das war dann doch ziemlich spannend. Wir lieben ab sofort Onbus^^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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