
Run a shop in the zombie apocalypse! Trade batteries, craft stock, manage your staff, and fend off undead hordes. Will you be a hero, or profit at any cost? Your choices shape your store - and your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 14 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Walking Trade is a quirky, action-packed zombie apocalypse store management game where chaos and commerce collide!

Design your shop, balancing space, aesthetics, and functionality. Organize shelves, set prices, and ensure customers leave happy - or at least alive.

Customers aren’t your only problem - zombies invade! Wield melee weapons, firearms, or whatever you can find to defend your shop during raids and hordes.

Hire survivors to scavenge supplies, serve customers, or guard the shop. Keep them equipped and motivated to reap the rewards.

Unlock crafting stations to create weapons, tools, and shop upgrades. Build barricades, storage units, and even makeshift traps to keep zombies at bay.

Be a benevolent shopkeeper or an opportunistic overlord. Help the community, price gouge, or even sabotage settlements for profit. Your reputation determines who comes knocking.
In The Walking Trade, every decision shapes your survival. Build, fight, and thrive in the apocalypse—your way!
Engagement
Reviews
Themes across 271 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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新鲜感只有前三个小时。材料极其难收集,派人去捡垃圾也是一个一个给你捡回来,而需求或者升级动不动就要十几个素材。。二十几天就已经五万多块在身,感觉钱根本花不出去!!科技也升不上去,我店里面甚至只有几个最简单的架子,已经财富自由了?我后面不管尸潮还是平常都是大门一关,所有人派出去捡垃圾,然后我往停车场那个集装箱上一蹲开始挂机。。反正也没有人打得到我,而且这些b材料真的捡七八天都捡不齐。。。头一次把经营游戏玩成挂机游戏的? 感觉作者根本不知道经营游戏的乐趣在哪。我的钱随随便便就攒了几万,甚至连点让我花钱的缺口都不知道在哪。进一个火箭筒,看谁买了,跟踪出门直接一刀宰了捡回来继续卖,来来回回一两天就万把块钱进账。没有一点游戏性。
Зомби и капитализм
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Turkish +2 more
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вау
viciei nesse trem
Great game, I am glad the developer is still working on it. It has a good balance between the mechanics and also customizable difficulty if you want a more relaxed experience.
YES, I'm not even fully through right now the progression is a tad weird, but for a 10 dollar game this is worth it! I came in with no expectation and thought it would be a low quality game management simulator and turns out it is. but a GOOD ONE, there was so many more features than I originally came in expecting. and most importantly I have a bad computer so I aim for games like this and it works like a charm. I believe the devs actually care about this game and put effort into it. PLEASE BUY IF YOU LIKE MANAGEMENT SIMULATORS WITH A TWIST!!
Нужна доработка некоторых аспектов игры: 1) Её слишком легко "сломать", то есть получить неограниченное количество денег, что в свою очередь всю сложность убивает мгновенно. Например, крафт бомбы из гвоздей - крафтится дёшево, продаётся за дорого; 2) Некоторые фичи в игре не представляют хоть какой-нибудь пользы. Например, колесо с разным лутом, которое открывается после получения бензопилы. К тому моменту, как я её получил, у меня уже было 100к+ батареек; 3) UI некоторых помощников оставляет желать лучшего. Речь идёт о уборщике и охраннике. Первый слишком медленно собирает вещи (можно сделать функцию, чтобы была возможность уборщику выдавать коробку для сбора вещей). Охранник же, до получения любого дальнобойного оружия, слишком быстро огребает от зомби. С получением огнестрела или лука, становится сломанной имбой, даже во время рейдов; 4) Сделайте возможность сохранения игры в обычном режиме через меню; 5) Сделайте возможность пропускать день ближе к концу игры (чтобы быстрее приблизить рейд, например); 6) Сделайте возможность дать указания помощникам сразу на несколько дней, без необходимости повторять их назначения ежедневно. Это пожалуй первое, что пришло в голову. Игра в целом крайне интересна, хорошо оптимизирована, обладает своим шармом. Но её нужно доделывать
This game is realyy good and has a lot of potential i dont think the devs will see this but here are some of the issues i encountered and some of my ideas for improvment 1. The cleaners AI is a bit glitched sometimes and they dont alway detect stuff that lays on the floor of the store especialy if there is 3+ cleaners hired 2. The trash doesnt always give xp for desposing the bodies 3. The service workers sometimes get stuck on doing one task like putting the boxes away and they dont come back to the service desk 4.The construction workers often kill my employes when destroying the wall in my store 5. it isnt an issue but more of a question. I dont understand how the cureing mechaninc works so you might want to work on explaining it a bit more And now some of my ideas for the game 1. there should be a way to tell scavengers where to putt the packages 2.It would be awsome if you could select a category or a specific thing that is tied to a shelf and the cleaners put away intenventory acordingly to those categories 3. You should be able to place staff on the manual turets 4. You should be able to tell your staff to go away only till the zombie raid ends and then come back 5. It would be logical if random people wouldnt just show up while the raid is happening its a bit distracting and it also wastes the number of potential workers thta show up because... well they die before you can review them 6. There should be a trolly for the bodies and it would be great if you could give the cleaners this trolly or a basket for easier cleaning Overall great game with lots of potential would recomend for someone that likes a multitasking game. WIll be looking forward to next updates
love it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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