
Welcome to Minami Lane! Build your own street in this tiny cozy, casual management sim! Unlock and customize buildings, manage your shops, and maximize the happiness of your villagers to complete quests and fill your street with love!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Minami Lane is a small, wholesome management game set on a Japanese-inspired street. Create and manage your own street, make sure everyone is happy, and watch the villagers live their lives! Enjoy 2 to 4 hours of playtime, cute tanukis and lots of cats!

Build your street
Build homes to add villagers to your street, then improve their happiness by beautifying every inch and building a variety of shops & attractions! These include ramen shops, boba cafes, bookstores and more, each with unique inventories and effects.
Manage your shops
Attract customers with everything from floral bouquets to karaoke! Shops you create will need your careful guidance to offer the right products at the right prices. Lead them to success and make your neighborhood thrive.
Watch your villagers live their lives
Once you start the day, you'll get to see each villager react to your street and offer helpful feedback on how to improve! Memorize their preferences and refine your street the following day.
Reach your objectives
Complete missions to unlock new levels with more buildings, villager types, and other surprises.

What Minami Lane offers:
2-4 hours of play time
Create and customize your own adorable street
Manage shops by adjusting their inventory, recipes, and prices
Play strategically to complete each level's mission objectives
Keep the streets clean by picking up trash
Tanukis and cats!
What Minami Lane does not offer:
Hardcore strategy
Multiplayer
Tons of missions
New levels after release

In Minami Lane's missions, you'll need to strategically plan each day and use elements such as random events to your advantage to complete multiple objectives.
The sandbox mode focuses on creativity and relaxation, allowing you to immerse yourself in the peaceful, cozy world without the stress of objectives.

Minami Lane is the collaborative effort of Dorian (Doot), Doriane (Blibloop) and Antoine (Zakku). Doot, a former data scientist turned game developer, brings light strategy and management gameplay, while Blibloop breathes life into the isometric world with her Studio Ghibli-inspired, hand-drawn designs. Zakku adds the finishing touches with joyful, wholesome music compositions and soundscape. We really hope you will enjoy this tiny game we made with love 💕
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 6.7Kreviews | 97% | — | $1.1M |
| $4.99 | 99ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 189 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estava há um tempinho namorando esse jogo na minha biblioteca e demorei tanto para jogar que até me arrependo um pouco. Eu poderia estar desfrutando dessa experiência maravilhosa há muito mais tempo! Apesar de ter pouquinhas fases, o jogo consegue nos proporcionar desafios que são impossíveis de fazer de qualquer jeito, mesmo depois de pegar o ritmo da coisa — e isso é algo que eu aprecio muito. Gosto quando um jogo consegue ser simples de entender, mas ainda assim exige atenção e dedicação para fazer tudo direitinho. Vi nos créditos que foram seis meses de desenvolvimento, e isso é realmente impressionante. Os desenvolvedores estão de parabéns pelo resultado. Amei a atmosfera, as músicas, os desafios e, principalmente, a arte, que é adorável. Comecei a jogar ontem e terminei hoje, e aproveitei cada horinha que passei nele. Foi uma experiência curtinha, mas muito especial, e não me arrependo nadinha de ter finalmente dado uma chance. 🏡👩
可爱经营小游戏! 系统简单,流程不长,很容易全成就,玩得很开心!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 190 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Sinopsis[/h2] Minami Lane es un relajante juego cozy de gestión y construcción, donde tendremos que dar forma a una tranquila calle de estilo japonés, atendiendo a las instrucciones de Ema, un pequeño Tanuki (mapache) que nos guiará a lo largo de esta compacta experiencia. Construye diferentes edificios, presta atención a distintas necesidades de los vecinos, gestiona la economía y convierte el vecindario en un lugar vibrante lleno de vida. [h2]Jugabilidad / Apartado técnico[/h2] Minami Lane es un juego de gestión minimalista y relajado, que consta tan solo de 5 misiones. En cada una tendremos que cumplir con una serie de objetivos principales y secundarios, que suelen consistir en alcanzar ciertos objetivos económicos, poblacionales o de satisfacción popular. Al comenzar una partida tendremos la opción de construir un edificio, pudiendo elegir entre una variedad de viviendas, negocios o lugares de relajación. Una vez construyamos y demos comienzo a la jornada, los transeúntes visitarán los lugares disponibles, comprando, tomándose un tentempié, charlando o relajándose en el parque o las termas. Si clicamos sobre ellos podremos conocer su opinión acerca de cada lugar, descubriendo qué cosas echan en falta, cómo mejorar una receta o si están satisfechos con el lugar. Estos apuntes nos ayudarán a mejorar los establecimientos, modificando el precio, la variedad de artículos o los ingredientes de una receta, ganando satisfacción y dinero. Además, el juego distingue entre la población joven y las personas mayores, las cuales tendrán gustos y necesidades diferentes, empujándonos a abrir nuevos negocios que engloben a toda la población. Por si fuera poco, mientras los ciudadanos recorren las calles, no solo nos dedicaremos a observar y tomar notas, si no que también tendremos que encontrar pequeños restos de basura escondidos, acariciar a los gatetes del vecindario o clicar sobre los veloces ciclistas que pasan por la calle, ganando así un extra de dinero para poder seguir haciendo crecer la calle Minami. [h2]Valoración[/h2] Minami Lane es una experiencia que aprueba en muchos aspectos, sin olvidar que su enfoque es puramente minimalista, con una duración escueta y una jugabilidad tranquila y sosegada. La gestión de nuestra calle es simple, sin demasiadas presiones ni pretensiones, más allá de recoger toda la información disponible de nuestros pequeños ciudadanos y aplicar los cambios oportunos. Puestos de ramen, teterías de boba, karaokes o tiendas de libros serán algunos de los distintos locales que podremos regentar, midiendo al detalle la cantidad de ingredientes de cada plato, el precio de los artículos o la variedad de canciones o libros que queremos ofrecer. El juego cumple con una estética acogedora y colorida, resultando satisfactorio ver a los pequeños personajes recorriendo el vecindario lidiando con sus quehaceres. Si buscas un juego tranquilo para evadirte y disfrutas con un pequeño toque de gestión y búsqueda de objetos ocultos, Minami Lane puede ser una opción más que acertada. ✔️ [b]Positivo[/b]:[list] [*]Las mecánicas del juego son muy sencillas, no buscan el desafío, sino más bien relajarse con un ligero toque de gestión. Además, le sienta bien el poder buscar objetos escondidos durante las partidas para conseguir un extra de dinero. [*]Estética cozy muy agradable y acogedora, que nos permite ser creativos y construir edificios con diferentes diseños o paletas de color. [*]Resulta atractivo ver al pequeño vecindario en movimiento, con transeúntes de distintas edades que van de aquí para allá lidiando con sus quehaceres diarios. . [/list] ❌ [b]Negativo[/b]:[list] [*]Se trata de un juego con un tipo de público muy definido. Aquellos que busquen experiencias más complejas seguramente encontrarán Minami Lane algo soso. [*]La duración es bastante breve, con tan solo 5 escenarios y un modo libre que permite estirar un poco la experiencia. [*]La poca variedad de edificios o misiones puede hacer que se sienta algo repetitivo en un corto periodo de tiempo. [/list] 📢 [b]Idioma[/b]: Interfaz y subtítulos en español. ⌛ [b]Duración[/b]: 2-3 horas juego base/ 3-4 horas para 100%. 🎮 [b]Steam Deck[/b]: Verificado, funciona perfectamente. Lo salvaría de las llamas! 👨🚒👍🔥 [h1]7/10[/h1] [quote]🚨 Si te ha gustado la reseña y quieres descubrir buenos juegos, sígueme en mi página de Mentor: [url=https://store.steampowered.com/curator/45092978/] Indies ON FIRE [/url]🚨[/quote]
It's a fun little game where you have to build a little street and make the people in it happy. Young and old. It gave me a little stress from the cats just blitzing by when I sped up the game. I need to pet them all! The little thought bubbles also can walk out of the street so quickly, even on normal speed. So not completely a cozy and relaxing game for me. But for the price it is, def recommended!
もちろん、猫を撫でられるゲームなら高評価をつけるよ~ でも、エンディングクレジットで、このゲームがたった6ヶ月で開発されたと知って、正直驚いた。ゲーム自体はすごく短くて、かなり単調だけど、その価値は十分に楽しめた。 一番気に入ったのはもちろん猫を撫でることだけど、建物一つひとつがユニークなデザインなのもすごく良かった。色もカスタマイズできて、それも楽しかった。 特にサンドボックスモードで通り全体を管理するのは楽しかったのですが、建物が増えすぎて通りが長くなりすぎると、まるでアリを見ているような気分になってしまった瞬間がありました。「あ、これこそやめるのに最適なタイミングだな」と笑いながら思いました。気がつけば、もうゲームをクリアしていました。
main missions are completed very quickly. it takes roughly 3 hours to get through all 5 of them. however, you can keep playing forever in sandbox mode! and i definitely will. it's a nice management game for those of us who are easily stressed and like to pet cats. worth it :3
全成就的小tip: 狸猫帮你捡垃圾不算你的成就,所以建议不要点服务中心的捡垃圾功能。 如果开新档刷,建议先开现代公寓,你会发现年轻人丢垃圾频率远超老年人。
Minami Lane é um jogo de gerenciamento muito divertido e tranquilo, mas infelizmente ele passa bastante aquela sensação de que ainda está em acesso antecipado haha. Tudo nele é bem agradável, desde a arte até a musiquinha ambiente e o ritmo das fases, e acho que justamente por isso fiquei com aquele gostinho de quero mais quando terminei. São só 5 fases e parece que o jogo acaba justamente quando você começa a entender melhor as possibilidades e a entrar no ritmo de administrar tudo. Eu realmente acho que daria pra colocar mais fases, mais coisas pra construir e mais sistemas sem perder essa proposta relaxante que ele tem, e provavelmente continuaria funcionando muito bem. Não tem nenhuma área que seja espetacular, mas também não acho que ele tenha algum ponto realmente ruim, é tudo bem competente e gostoso de jogar. Pra mim, ele tinha muito potencial pra ser um daqueles jogos perfeitos pra relaxar depois de um dia cansativo, só faltou ter mais conteúdo pra conseguir aproveitar melhor essa ideia. Terminei querendo mais, e acho que isso é um dos maiores elogios que posso dar pra ele.
It is a cute, cozy management game with a lovely art style, however, it felt like it was just too simple and there was something missing the whole time I played it. There are 5 levels to play, plus a sandbox mode, with some straightforward objectives that take about 2-4 hours to beat (took me 3 and half hours to get all the achievements). However, you only have 2 types of villagers (okay, you do get a 3rd one at the end of level 5) and a whole lot of 12 different buildings to pick from, only 6 of which are stores where you have some very, very basic settings to fiddle with to make the villagers happy. Outside of the 1 or, for some buildings, 2 upgrades (you can only choose one of them), that is pretty much all you get. It just felt really lacking. If you want something simple and cozy, go for it on a sale, it works just fine for that and most people seem to love it! If you want something with some depth to it, it is an easy skip. The Linux version of the game works without any issues.
An easily accessible game for the management sim genre that can be 100% with minimal effort outside of the main missions. The largest effort was gathering 300 trash manually. I really appreciate the missions are bite sized to get you introduced to concepts one at a time; there's no pressure for failing missions and optional missions are extremely approachable. I held off playing this one for a while because I was intimidated by having to manage individual stores' recipes, but keeping track of your community's desires is very straight forward. The art style is adorable and a large reason why I was interested in this game in the first place; I had seen the developer's work on social media and have been tracking them as of the release of this game. With how enjoyable Minami Lane was, I'll happily pick up any other games from these devs <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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