
Saints & Sinners is a game unlike any other in The Walking Dead universe. Every challenge you face and decision you make is driven by YOU. Fight the undead, scavenge through the flooded ruins of New Orleans, and face gut-wrenching choices for you and the other survivors. Live The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.1Kreviews | 86% | — | $5.3M |
| $19.99 | 3.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried playing it on Quest 2 and it told me I had to do some kind of camera reset for a vive? I messed around with every setting possible and I could not find a fix. I redownloaded it and it gave me the same error. I did about 10 minutes of research before giving up because every single answer was incorrect for my particular issue. There should be no set up and no hassle when you buy a game. The game looks awesome too which bums me out that I cant play it
Mi amigo, con el que juego The Walking Dead dijo que si publico una reseña sobre el juego y obtiene 200 'Me Gusta' y 30 Premios, me comprará una caja de cerveza y un whisky. Así que dejaré esto aquí
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I did a stealth move with my actual body where I crouched behind a car and I stabbed a zombie in the head and pulled it behind cover with me like it was splinter cell. 10/10
It would be great if I could just get past the very first screen this game loads up, but because I'm using the Quest 3, I cannot get past it. The game does not recognize Quest 3 controllers which is a HUGE issue seeing how many people with a Quest 3 AND a gaming PC would rather play the PC version over the Q3 port.
This game is not supported on modern headsets whatsoever, to even get past the main menu I had to use a community binding and even then it was broken with sprint either perpetually on or off
Seems like a fun game but until the controls get fixed to work with Quest 2 and 3 headsets, I wouldn't recommend it. Even when using the controls made by the community, they like to have latency behind it and walking around is not an enjoyable experience.
The Walking Dead: Saints & Sinners is a standout VR game that breaks away from many typical expectations of the medium. The heavy, impactful combat paired with the ongoing tension from both undead and living threats creates a deeply satisfying experience. Add crafting, strong writing, and meaningful quests into the mix, and you have a truly special game. If you’re up for facing more zombies, this one is definitely worth checking out. Just remember to kill them, not eat them.
Do you like The Walking Dead? Do you like Resident Evil? Do you like killing zombies? If the answer is yes to any of these questions... my friend, it's time for you to buy a VR headset, and play this game. This game has the same level of dread and survival, you've witnessed from The Walking Dead show. Now imagine, the same level of atmosphere and horror, you loved in Resident Evil. The Walking Dead Saints & Sinners, is not just an awesome Walking Dead experience, but a solid zombie game. There are tons of areas to explore, with random enemies and loot. A balanced combination of linear gameplay, and open world fun. It's a good old fashion survival horror game, with a story, exploring, loot, and prepare to face the creepy zombie lurking in the darkness. The only downside is, there is a bit of a learning curve in first few hours. The weapons will suck at first, and the controls do take some getting used to. However, I promise as you progress, you'll get the hang of the loot system, learn how the weapons work, and the combat will be very satisfying. It's a fair challenge. Unlike some games, I didn't throw my controller at a brick wall, I didn't feel the urge to set myself on fire because of how stupid difficult the game was. This game is a joy to play! If you don't have a VR headset yet, and you don't have this game in your collection... prepare for fomo! 9/10
Dont listen to the reviews that say that it doesnt work on quest 3's! It's so easy to download community bindings for these games. Please don't let yourself miss out.
Шедевр ВР индустрии. Сразу оговорюсь, что играл преимущественно на PSVR, и из за этого так мало часов в стиме. Не знаю даже с чего начать. Сразу скажу-если читаете обзоры, чтобы понять, стоит ли брать, ДА! Брать, брать, брать! Начнем с Плюсов. (будут спойлеры) +Огромное количество потрясающих фич взаимодействия с миром и персонажем. У оружия есть коллизия, огнестрел приятно подпрыгивает при выстреле, рюкзак, карта, фонарик-за всем надо самому тянуться. Даже перевязывание ран требует дополнительных действий +Первый по-настоящему интересный лутер в ВР. Каждая вылазка это что то новое. Выполнение квестов не ощущается как что-то нудное и тягучее (рампарт не будем вспоминать), так сверху еще и в каждом рейде может происходить какой-либо движ(озвучивают по радио). Подбирание лута интересное и не навевает скуки. +Оружие. Да, все оружие ближнего боя работает по одной и той же механике, но ощущения от каждого разное. +Интересные локации. Это нечто. От улочек между когда-то уютных домов, которые служат монументом провалившейся американской мечты, до объектов инфраструктуры, таких как складов или школа (рампарт! как же я его ненавижу...) +Увлекательный сюжет. Да, к сожалению, выборы не настолько сильно влияют на то, что произойдет. Зачастую даже убийство ключевых персонажей при первой возможности может сэкономить время... Очень хорошая подводка ко второй части, которая, к сожалению, не смогла выдержать наследие первой части. +Выбор геймплея. Несмотря на то, любишь ли ты ворваться через главный вход, и всех расстрелять, просчитывать каждый выстрел своего лука, используя ловушки и обманки, или ты ниндзя, который не дает жертвам даже увидеть себя, ты можешь делать все. Каждое проникновение на базу фракции доверяется тебе. Убивай как хочешь. +Грамотное совмещение разнообразных механик. Честно, лучше сделать игру было бы сложно. Каждая механика как будто сама ложится на другую механику, образуя прекрасное сочетание элементов выживания и зомби (простите, ходячих). А теперь минусы -Глупый ИИ людей. При перестрелке, они ведут себя не умнее зомби -Принты на оружие. Некоторое крутое оружие закрыто за головоломкой. Они занимают огромное количество времени, даже если ходить по видео и зачастую не стоят того -Ресурсы. Нет ничего хуже, чем осознание того, что ты не можешь скрафтить катану просто потому что у тебя не хватает пары острых частей. Да, это лутер, но идти в вылазку просто чтобы пропылесосить пол локации ради коробки лезвий это скучно. -Некоторые здания в локациях. Несмотря на то, что сами локации замечательны, здания (да да, рампарт, ты!) отвратительны. В пример приведу ненвистный рампарт и саму школу. Не побоюсь этого слова блевотное темное здание с респавнящимися зомби как будто бы делали так, чтобы пытать заключенных в гуантанамо. Хуже и запутаннее локации найти сложно. Сначала там реально страшно, но когда ты привыкаешь к взрывающимся дверям становится просто отвратительно раз за разом ходить по этому (хоть и атмосферному) лабиринту -Зомби респавнятся даже в зачищенных закрытых локациях Отличный ВР тайтл, который мог бы стать приквелом к еще одному шедевру, но вторая часть вышла намного хуже первой. Если у вас есть ВР очки, то эта игра обязательна к покупке
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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