
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 4/day in the week after.
About
A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.


Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.


Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.


Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 6Kreviews | 83% | — | $3.2M |
| $34.99 | 3.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An intriguing journey through Warsaw in the early 20th century, joined by a delightful assortment of creatures at your beck and call. Interesting fun through combat with your salutors, excellent aesthetics, immaculate atmosphere, and with little of note to dampen the experience. However, do mind your Flaw. Indeed, it is an integral part of yourself and any other individual, but one should not feed it in abundance. Accept it, but don't let it control you. A valid lesson in life all around, so might as well learn through an great RPG.
I’m currently on my second playthrough and honestly that probably says enough. I tend to enjoy games where I can slow down, explore, read entries and get immersed in the world rather than rush to the end, and The Thaumaturge really clicked with me. The setting pulled me in immediately. Historical Warsaw already felt interesting, but adding the darker supernatural side made it feel really unique. There’s a slightly unsettling atmosphere underneath everything while still feeling grounded and believable. I also really enjoyed the combat. I liked that it felt more thoughtful than button mashing and tied into the whole idea of understanding people, weaknesses and using your abilities well. It felt like part of the world rather than something separate from it. One of my favourite things has been coming back for a second playthrough because I’m noticing conversations, details and little moments I either missed or didn’t fully appreciate the first time. It feels like a game that rewards paying attention. I enjoyed the side quests too and found myself taking my time instead of pushing through the main story. If you enjoy story-driven games, historical settings, atmosphere, investigation and combat that feels connected to the experience rather than just there for action, I’d definitely recommend giving The Thaumaturge a go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 793ratings |
| 76% |
| — |
| not modelled |
| $34.99 | 146ratings | 82% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good narrative though the mechanics are a bit thin.
第三章太抽象了,莫名其妙被枪了,原本有9分的游戏只能打5分了
The Thaumaturge действительно может впечатлить! Разберу подробнее, что в ней интересного — вдруг вам захочется ещё глубже погрузиться в игру или обсудить детали. Сеттинг и сюжет Действие происходит в Варшаве 1905 года в альтернативной исторической реальности: Польша под властью Российской империи, в городе нарастают социалистические настроения. Главный герой — Виктор Шульский, тауматург (маг, управляющий салюторами — демоническими существами). История постепенно раскрывает прошлое героя и вовлекает в расследование местных тайн. В сюжете встречаются отсылки к реальным историческим фигурам (например, Григорию Распутину) и затрагиваются острые социальные темы: антисемитизм, империализм, полицейский произвол и т. д. Боевая система Пошаговая, с элементами карточной игры и JRPG: Бой делится на раунды, у приёмов разное время подготовки: можно нанести быстрый слабый удар или подготовиться к мощному. Концентрация — важный ресурс: когда она иссякает, можно применить ультимативную способность. Салюторы (демоны) имеют уникальные умения: одни лечат, другие снимают негативные состояния, третьи наносят большой урон. Их можно менять прямо в бою. Противники обладают особыми чертами, которые нейтрализуются только определёнными салюторами. Прокачка героя открывает улучшения, которые прикрепляются к карточкам приёмов, позволяя создавать разные билды. Прокачка и нарратив Система прокачки разделена на четыре пути: сердце, разум, деяние и слово. Развитие влияет не только на бои, но и на диалоги, расследования и варианты взаимодействия с миром. Даже небольшие выборы в диалогах могут менять реакцию персонажей или влиять на концовку и финальные титры. Особенности геймплея Детективная механика. Игрок собирает улики, а герой анализирует их и делает выводы (всплывающие заметки на экране упрощают процесс). Предметы для осмотра помечены маркерами. Взаимодействие с салюторами. Эти существа помогают понимать эмоции и мысли других персонажей через ключевые предметы. Каждый салютор относится к одной из четырёх «стихий», что влияет на его способности. Второстепенные квесты. Они проработаны детально: каждый — мини‑история со своими драмами и персонажами. Выполнение сайд‑квестов помогает прокачать все ветки развития. Атмосфера. Художественный дизайн подчёркивает эпоху: костюмы, интерьеры домов, экстерьеры Варшавы. Визуальный стиль и цветовая гамма создают особую эстетику. Плюсы игры Цельный нарратив: все механики (бои, диалоги, расследования) связаны общей концепцией. Глубокая проработка мира и персонажей. Вариативность выборов и влияние на сюжет. Уникальный сеттинг: сочетание реальной истории и мистики. Визуальная эстетика и внимание к деталям. Возможные минусы Некоторые баги (например, невозможность пройти квест из‑за отсутствия нужного навыка). Ограниченная нелинейность диалогов: выборы часто меняют реакцию, но не кардинально влияют на события. Карточная механика боя может показаться непривычной.
Generally just an enjoyable game, not taking to long, has some interesting world building and story
cool
Интересная задумка, залипательный визуал и линейный сюжет.
Good game if you like linear story focused RPGs
завершил игру за 13 часов и по большому счету много чего из жизни города скипнул, но именно побочные задания сделал, однако мне понравился сюжет и прикольно, что здесь буквально каждый выбор так или иначе сказывается в будущем, из за чего игру можно несколько раз перепроходить. Если кому то хочется прикольную стори про околореволюционную Польшу, то я думаю эта игра хороший выбор
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.6K | 1.1K | 79% | $7.49 | |
| $417 | 2 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 4K | 95% | $49.99 |