
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 4/day in the week after.
About
A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.

Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.

Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.

Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 6Kreviews | 83% | — | $3.2M |
| $34.99 | 3.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, this game has a tendency to crash with a fatal error in the same places over and over again. The first time this happened, I fixed it by following the pinned instructions in the forum, but when it started happening again, I lacked the motivatii0on to figure out how to proceed, especially since it will probably happen again at some point, As for the game itself, as far as I got, which was somewhere in Act 2. The concept is fascinating; the story is unique and engaging, and the main character is interesting. The art is also good, especially the salutors. That's about all I liked about it though. You spend most of the time walking back and forth on a clunky map interacting with stuff. Sometimes I had to switch to controller to access the glowing items since I got stuck using keyboard and mouse (couldn't move into the area). It's really not interesting gameplay. The combat isn't my cup of tea either. I found it confusing at first, then it got repetitive and boring, as well as immersion breaking, since I can't see this mage guy constantly getting into fist fights for no apparent reason. The side quests are for the most part utterly inane. You walk around clicking on stuff, then click on a final thing, usually a door and that's it. I also didn't see the point in including Rasputin; he just serves as an annoying way to progress, since you can't activate new salutors without traipsing to the place he's staying at first - as though the game really needed more traipsing. So yeah, long story short, nice idea, unfortunate implementation and a buggy mess.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 791ratings |
| 76% |
| — |
| not modelled |
| $12.25−65% | 146ratings | 82% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Цікавий сюжет, доп квести Вибори реально впливають на події, хоч і не глобально Шикарно виконане оточення локацій та непоганий саунд Хороша бойова система але дуже проста і репетативна, ближче до кінця починає надоїдати Розслідування це скоріш про пошук відьмачим чуттям листівок/речей з графоманією На третьому акті бюджет закінчився, незалежно від кінцівки все дуже швидко закінчується, третій акт взагалі важко назвати окремим актом Короче за 280 хрювень по скидці розлітатись має як гарячі пиріжки
TL;DR: I found the overall game fun on account of its setting, but it's way too ♥♥♥♥♥♥♥ long, the side quests are hella mid/pointless nonsense, and the whole "open world" vibe this small studio went for ultimately doesn't pan out. Even all of the 12 endings are kinda whatever. It's still somewhat fun, but damn man... P.S. I left the game on AFK multiple nights and that's why I have 91 hours logged. Pro's - The setting - The voice acting - The art style - The story, up to a point... Cons - The simplistic combat - The sheer amount of useless "quests" - IMHO, all of the endings seem rushed and are pretty unsatisfying - The "urban secrets" things are tedious af - Occasional graphical pop ins
Начну с того, что у меня совсем небольшой опыт в изометриях и играх с пошаговым боем, по началу было немного непривычно, но игра оказалась супер комфортной для входа!) Мне очень зашла эта игра, я долго на неё заглядывалась и решила взять, в итоге ничуть не пожалела! Очень крутая атмосфера, сложные бои (главгад побежден с 7ого раза на легком уровне сложности), приятные герои и очень интересная история. Очень понравились побочные квесты, они на удивление не душили совсем. Очень советую к прохождению фанатам интересного сюжета! 10/10
If I could give it a more accurate rating, i'd say... maybe get on sale? I wanted to like this game more than I did. Seeing that it was apparently story heavy and filled with RPG elements, I was pretty excited to play something similar to Disco Elysium but with a little more gameplay which is honestly what that game lacked. It doesn't measure up to the same caliber at all; my impression is that the devs were way, WAY too ambitious with what they wanted to do and started assembling the game without any plan in mind for keeping everything polished and coherent. The Pros: + Environment and world building is absolutely the games strongest point. The setting of early 1900's Warsaw feels very fresh and the devs have managed to nail the athmosphere of walking around in the city perfectly, with lots of small love letters for it's culture and history. Lot of moments where you feel like just taking a pause and taking in the athmosphere of the game. The art team really nailed it. +Music is great. Adds to the vibe, not much more to say about it. +Decisions matter. There are several distinctly different endings to the game and you can definitely feel that your actions have consequences as you keep progressing the story. The Cons: -Voice acting and dialogue can be very, very awkward, with some characters being significantly worse than others. Probably a combination of bad writing and voice actors being forced to use a language they're not 100% comfortable with. Characters don't really sound like they care about anything, except Wiktor's prideful dialogue options which were actually pretty fun to use. -Story felt mediocre, no really emotional moments or intense scenes, it all just felt very "meh" -Animations, while good, are severely missing throughout the game. Characters suffer from stoneface syndrome, not really displaying any emotions whatsoever in most conversations. Combat animations are inconsistent without any explanation. -Combat is very simple and nothing feels intentional. The skill tree doesn't matter, you can really just level everything without putting any thought into builds or specialties. The animations are satisfying and the devs could easily polish the combat system, but have instead raised the white flag by adding the option to just make combat be instantly won so that you can skip it. Overall it was a decent game with so much potential that just flops, stopping it from being the amazing experience it could be. I want to see more from the studio but wish they put a little more time into actually playing their game to see if everything actually functions when put together instead of just doing 100 things and being bad at them all. It's a decent game, I can still recommend it on sale if you like similar games as I found it to be an enjoyable experience, but I just wish it could've lived up to it's full potential.
Забавная игрушка, не Диско Элезиум конечно, но тоже ничего. История интересная, концовка меня немного смутила. Вроде по одному сценарию шёл, топил за одного, а он меня предал. Но всё равно получил неплохую концовку, странно, что ГГ и Лучший друг в эпилоге не вместе двигаются, а почти не общаются, хоть и в норм отношениях. Учитывая, что я все доп. квесты с ним закрыл. Та я вообще все допки закрыл. Одну коллекционку ток в первом акте проебал. Це не круто. Рекомендую, сама по себе история интересная, но оптимизация в игре кал конечено.
Да - атмосферно, да - иногда интересные диалоги и прям хорошая атмосфера, но игра очень линейная. У вас будет только иллюзия выбора, которая ведет к одинаковым последствиям, мир вроде как "открыт" но на деле все опции закрыты, вы должны идти строго по сюжетной линии. Становится скучно буквально через несколько часов игры
Absolutnie wyjątkowa gra. Po 26 godzinach, gra skończona. Bawiłem się świetnie, idealnie trafia w mój gust a setting 1905 roku,, Ruskiej okupacji, Warszawy i "magii", "demonów" aż za dobrze do siebie pasuje. Ciężko jest nie oceniać jej sercem, jestem Polakiem, a klimat, dialogi, muzyka, postacie, no wszystko gra jak należy....jest bardzo, bardzo dobrze. Widać wyraźne inspiracje Wiedźminem i to wykorzystane w idealny sposób. Myślę, że to będzie złoty brand dla studia - absolutnie nic nie brakuje żeby robić piękne gry, seriale i wspaniałe książki. Jestem zachwycony i nie wiem jak to się stało ale zupełnie ten tytuł przegapiłem przy premierze (a raczej grami się interesuje, prowadzę nawet kanał na YT poświęcony Cloud Gamingowi), pojawił mi się na liście wyprzedażowej i kupiłem go lekko z przypadku i cóż...REWELACJA, odkrycie roku :) Nie pozostaje nic jak lekko ostygnąć i zrobić drugie podejście :) SPOILER: Chociaż nie wyobrażam sobie wybrać Rasputina po tym jak krzyczy "Niech żyje Roosiijaa" - a pies go...;);) No i Abaurycy - świetna postać. Nie mogę się doczekać DLC czy kolejnej części :) Działajcie tam! Macie mój preorder ;)
The Thaumaturge to bardzo ciekawa gra RPG z rzutem izometrycznym i walką turową, która jest świetnie zaprojektowana. Połączenie walki demonów u boku człowieka. Historia wciąga od samego początku, do końca. Fabuła jest dobrze napisana i trzyma klimat do samego końca. Najbardziej podobało mi się połączenie prawdziwych, historycznych postaci z fikcyjnymi elementami, takimi jak demony. To daje fajny, mroczny klimat i sprawia, że świat gry wydaje się oryginalny i inny niż w typowych RPG. Na duży plus zasługują polskie dialogi, są naturalne, dobrze napisane i dobrze zagrane. Postacie są wyraziste, a misje poboczne nie są zapychaczami, tylko mają sens i często wnoszą coś do fabuły. Jeśli ktoś lubi spokojniejsze tempo, taktyczne walki turowe i mocną historię, to zdecydowanie warto zagrać.
POLECAM!!!! Wiktor usiadz mi na mordzie, Ligia pls one chance... chociaz Abaurycy x Wiktor....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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