
As the final creation of the Goddess, Juxtia, journey through the ruins of two divine kingdoms, overrun by the Tarnishing. Challenging combat, a hauntingly beautiful score, and a sinister narrative work in unison to make The Tarnishing of Juxtia an unforgettable 2D dark fantasy action RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 713reviews | 68% | — | $277.3K |
| $1.99−92% | 26ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
loved it! not your classic metroidvania: bosses are more challenging than most games. at the same time, the map is less extensive than most games.
垃圾游戏,分滴是对的就不该玩多周目那些怪又肉伤害又高,主角伤害刮痧
Me gusto bastante, es un buen metroidvania, el soundtrack esta muy bueno, la historia también, y las peleas de jefes son la mejor parte, bastante entretenidas y epicas.
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
說真的這個遊戲偏砍殺類型,幾乎沒什麼跑酷。 武器多樣,但故事短沒內容。喜愛砍殺的特價可以玩玩
6/10
难评,美术设计单调,到处都有经典魂类设计元素,你做的帅归帅,但是这种风格我已经审美疲劳了。 总之就是地图角色设计都相当无趣老套,基本里面很多设计都比较眼熟。战斗手感也不好。 但是优点也是有的,首先就是这个略有创新的战斗系统。他做了一个类似无双的东西,连击充能,能量满后暂时获得高额回精回蓝,这种设计打起来还是蛮爽的。第二点就是他的韧性系统。怪的韧性条是可以看到的,每次攻击都会削减韧性条,条空了怪就会暴露一个比较短的后摇。我觉得这个设计虽然创新但是比较鸡肋,条空了才能连招,否则怪就是霸体状态,能顶着你的攻击给你打翻,但是同时这个韧性条又恢复的非常快,这就导致我充能满了准备开连了,结果怪韧性条回了上来一套直接给我打断。充能和韧性条简直就是左脚跘右脚。但是他总归肯创新,这年头做类魂同时还想着在战斗上做新东西已经很难得了。 综合来说,不好玩。没必要玩。
Uma mistureba de salt and santuary e the gambit's death. Punitivo para caramba e com alguns ajustes que poderiam ser feitos, mas no todo, é um bom jogo para quem curte os souls games.
Muy buen juego, lo recomiendo. No es un Metroidvania como tal, ya que es un poquito más lineal, pero no se van a arrepentir. No es tan difícil como dicen en otras reseñas, solo hay que mejorar las armas y subirse las estadísticas necesarias para el escalado de estas. La historia es bastante decente y el giro de trama del final verdadero, uff
nmd,打这么多游戏,第一次出现全屏画面溢出屏幕的问题,左右边根本显示不全,无敌了。
Это не просто кал... Эт отакое дерьмо..... Не покупайте, возврат средств не избежен. Не тратьте время.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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