
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Infelizmente, the surge a primeira vista parece um jogo com mais seriedade que o segundo, graficamente melhor, jogabilidade até certo ponto agrada, mas ao avançar até o segundo mapa, você começa a ver os imensos problemas que a obra carrega, fica evidente que depois de jogar o segundo, o primeiro parece mas uma versão Alpha, que foi lançada como jogo, se os mapas coloridos do segundo são um problema, imagine um mapa ainda pior, com corredores infestados de inimigos, ganks a todo momento, isso somado a uma dificuldade totalmente desequilibrada para forçar o jogo a ser difícil, onde na verdade, parece mais injusto, as batalhas de boss são um verdadeiro horror, praticamente 2 golpes te matam, sem contar que a câmera chega a ser pior que a luta de dragões em dark souls. O mapa que citei acima conta com atalhos totalmente sem sentido, pontos de respaw totalmente ineficazes, o que acaba frustrando, pois, a enorme quantidade de mobs no mapa, somados ao alto dano recebido, acaba deixando o jogo chato, ao ponto de você morrer e simplesmente querer rushar até o ponto da morte. A jogabilidade aqui acho que nos primeiros momentos agrada, mas logo depois se vê os problemas contidos nela, inimigos com imenso poise, o golpe na maioria das vezes não chega a terminar a sequência e com isso você acaba levando o dano,onde o golpe do inimigo sempre terá preferência, mas os problemas não acabar por aí, pois além do dano ser altíssimo, o vigor parece de um aidético, pois você não consegue dar dois golpes, pois já é interrompido pelo combo devastador do adversário, uma maneira de remediar isso e correr e dar um golpe fraco e depois um pesado, deixando o inimigo por um breve momento em algum, mas que também não ajuda em outras situações. A história eu nem vou citar, você não liga pra nada num jogo mediocre desses, e tanto problema que não sobra tempo para você se importa com os npcs vagabundos desse jogo, a sequência também não melhorou isso, mas quem se importa em um jogo desses? Vou continuar tentando um pouco mais, mas em primeiro momento, não vou retirar nada que eu disse, os problemas desse jogo pelo visto vão continuar, mas vamos ver se pelo menos da alguma melhora, por último, não recomendo essa bomba, se querem algo um pouco mais refinado, joguem a sequência, onde pelo menos, o combate e a estrutura do jogo, foi melhor aproveitada.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.3K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 2.2K | 56% | $39.99 | |
| $3.6M | 4.9K | 94% | $24.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $135.5M | 129.7K | 96% | $49.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
实话讲不太推荐,问题有些多,最主要不好玩。可能是技术问题,BOSS战打的烦躁—锁定,2,0武器麻烦,而且有点恶心人(不难)相反推图前期受苦中后期没什么难度(可能是我跟攻略跑的原因)不过8块钱要什么自行车(虽然我是原价买的)
didn't know i needed this game. 10/10. The incredibly flexible perk system and the fact that you can guarantee drops of upgrade materials meant I was tinkering with builds and switching up my playstyle to counter various challenges the entire playthrough. I even backtracked a few times to gather materials to try out different rig/implant combos.
Lmao seriously underrated. Tedious at times due to it being harder than average for a soulslike. First boss is annoying as heck at first. Level design is a liiitle bit meh, layout is not very creative. That being said, even if its a bit of an old game already, its got good looks.
i hate the game at first, then I kinda like it. Pros: If you are a masochist, you will love this game Good new ideas on souls like genre: Getting materials to upgrade weapons and gears are easy. as they are guaranteed drop if you use cutting mechanic. Upgrading and crafting are flexible. The game allows you to skip lower grade to high grade. Allowing new equipment to catch up with your progress in the story. The game allows you to duck under or jump over enemy attacks. A rare mechanic to have in souls like game Cons: Early areas are frustratingly difficult. Most enemies can kill you with one or two hits. Some bad new ideas: If you die you must rush to the last place you died to retrieve your dropped tech scraps due to time limit. Once the time is up you lose those hard earned tech scraps. Weapon proficiency mechanic will lock you to one or two classes of weapons. As other weapons will deal less damage than the ones you usually use. Ducking and jumping to evade attacks requires precise timing to execute properly but the follow up attacks are underwhelming. Best stick to regular dodging. Here are some tips for new players: Grind for materials and leveling up near the safe room only. Wander too far you will find yourself unable to retrieve tech scraps if you died. Be on the look out for implant called Vital Boost. It is the only way to increase you health. Use staff class weapons. IMO they have the best move sets. I managed to beat the game twice with them.
great game, glad i played it
Ce jeux est tout bonnement génial, addictif, défouloir, avec beaucoup d'arme et armure. Je préfère largement à Elden Ring. Les niveau sont hyper bien fait. Je recommande, aucune question a se poser, vous serez séduit dès le début. Sauf si vous n'aimez pas trop les combat bien sur :)
pretty good soulslike
игра супер, есть нюансы но затягивает
soul like vary fun the boss's are vary unique
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.