
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра сама по себе интересная... НО не оптимизирована для игры. Камера живет своей жизнь в некоторых местах. БОсс это отдельная... чем тебя в детстве били долюаеб разраб? желаю тебе выбитых зубов мразь такой сырой продукт выкатить. у тебя есть выносливость герой стоит как долюаеб не реагирует бляьть это как?
Es un souls-like muy suave, si quieres adentrarte a este tipo de genero, esta es una muy buena primera opcion
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.3K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 4.9K | 94% | $24.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $41.5M | 20.6K | 79% | $49.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
топорные мобы и боссы, непонятно куда идти; единственный + так это при добивании типов ты можешь оторвать ногу, руку или оружие и использовать его
this game is so ♥♥♥♥♥♥♥ clunky. it's like they looked at the souls and decided to take only the worst parts. the maps are all an endless repeat of blighttown. whenever you are indoor it's going to be way too often dark, tight, full of blind corners that try too hard to jumpscare you, and all of that with no map at all to figure out where the hell you are now. it's genuinely frustrating. the combat is about as entertaining as filing taxes. armor is meaningless, just stick to the speedy set they give you at the beginning and then dash-hit-retreat over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over until they are dead. the camera too is something out of a fever dream and simultaneously has a stroke and an epileptic attack whenever you have to snap between two or more enemies. which is all a shame because the ambiance is pretty good and the story is interesting, but going through it, sheesh. it's genuinely exhausting.
数值有点太乱填了,虽然明细能感觉的到模仿的魂2,但是魂2好的地方那是一点不学啊,糟粕倒是学了个十足
Acabo de terminar el juego y me he quedado con un regusto un poco agridulce, el juego me ha gustado y aquí pongo lo que para mi son sus pros y sus contras: Lo malo: -La historia al final a mi me ha dejado confuso, sin entender mucho realmente de lo que estaba haciendo -Hay un enemigo en concreto que se me ha complicado porque es necesario ejecutarlo para matarlo y no siempre me salía la opción de ejecutarlo -Al ejecutar para conseguir piezas hay veces que me hacia un movimiento que aunque era una ejecución no daba el material, y no se en que condiciones lo hacia porque he probado a forzarlo y lo hacia un poco como le daba la gana. -Realmente hay 4 armas lo cual se me ha hecho un poco soso a la hora de elegir, cuando cogía un arma del mimo estilo pero que era diferente pensé que iba a notar algún cambio pero la verdad que no, me acabe quedando con la que estuneaba a los enemigos mas fácil. Lo bueno: -El diseño de niveles me ha parecido una pasada, estoy acostumbrado a los souls y muchas veces ya ves donde hay un atajo, aqui la mayoria me han soprendido bastante, como todo esta conectado me ha parecido super chulo -Aunque hay pocas armas, la combinacion con los drones y los distintos enemigos hacen entretenido el combate. -El diseño sobre todo de los exoesqueletos me ha gustado bastante, tiene bastante variedad y aunque en estadísticas no cambia mucho , en tema de diseño sí -La trama aunque al final me ha resultado confusa me ha mantenido intrigado, es bastante entretenida. -El sistema de personalización que tiene para tu personaje me recordó al de nier automata y me parece muy guay que tengas que estar jugando con tu espacio para ponerte unas mejoras u otras. -El tema de como conseguir materiales en concreto me ha parecido genial, pudiendo apuntar a la parte del cuerpo del enemigo que mas te interesa, ya sea por conseguir piezas o por ser una zona desarmada. EN RESUMEN: El juego esta guay, es entretenido y divertido, la historia entretiene y el diseño de las cosas esta bastante guay, yo personalmente creo que merece la pena
Категорично всіх вітаю. Пройшов даний шедевр на "платину". Що вам варто знати перед початком гри: 1. Для комфортної гри необхідно буде гріндити (не так щоб багато, але місцями трохи виснажливо.) 2. Локації невеликі за розміром, але багато вертикальності. Враховуючи, що мапа доступна лише символічна і то в моменти завантажень, рекомендую завжди прив'язуватись до певних орієнтирів. Також, по карті розкидані вказівники. Якщо будете достатньо уважні - не загубитесь. 3. Босси - не найсильніша сторона даної гри. Також, як на мене, босів занадто мало. 4. Сюжет - просто є для галочки, подається у вигляді аудіощоденників і, подекуди, в розмовах з NPC. 5. Платину можна отримати за 1 проходження маючи всі DLC і трохи почаклувавши з резервними сейвами. 6. Челлендж гра дає, але якщо перекачаєтесь - стає надто аркадно. 7. Гру оптимізовано нормально. Багів, вильотів і тд. не виявив. 8. Гру рекомендувати можу, але брати лише в період, коли є знижка на весь бандл. P.S. Маю сейв-файли для двох ачівок (Rasty Rat, Repeat Customer), які доволі легко пропускають, а перепроходження НГ+ займе близько декількох годин реального часу. Cейви зроблені саме перед отриманням ачівок.
仁王の周回が好きな人にオススメ 周回を重ねるとザコ敵にワンパンされるようになるので、そこから本格的なキャラビルドが楽し苦しく遊べます。 DLC「The Good, the Bad and the Augmented Expansion」に関してはまともなストーリーが無く、周回用の経験値稼ぎとキャラビルド用のインプラント稼ぎがメインコンテンツなので、装備の改造段階が上限になる4週目以降も遊ぶなら買う事をおススメします。
Souls olmaya çalışmış ve olamamış. Cidden olamamış
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.