
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, can play this over and over
acho que as únicas coisas boas desse jogo é que ele é curto e mais ou menos direto ao que propõe, e também é bem interessante como o farm de equipamentos funciona, com vc podendo escolher em qual parte atacar do inimigo, seja o braço, cabeça, perna etc... para conseguir os diagramas dessas partes do corpo fazendo um desmembramento de finalização, e assim ganhar armas e conseguir criar as armaduras. mas fora isso, não curti muito o restante, a ideia de um "souls like de robôs" é daora, mas o jogo é cheio de problemas, as vezes é bem repetitivo com uma orientação horrível, o sistema de upgrade é esquisito, a câmera é bem ruinzinha também, principalmente dentro de áreas fechadas, e chega uma hora que o combate cansa mano, mesmo usando armas diferentes fica mais do mesmo, bater no inimigo e finalizar, ai bate no outro e finaliza e assim vai... pra mim o combate só funciona para o farm que falei no começo, e não para o combate em si. e honestamente, a dificuldade desse jogo é bem desonesta, o que deixa tudo muito artificial pq foge bastante da ideia do que é um souls like.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 5.1K | 94% | $24.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $41.5M | 20.5K | 79% | $49.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $149.7K | 328 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏故事背景垃圾的像坨屎,你是说在未来大家还在用高科技产品肉搏?有趣。 我玩了8个小时,出现了3个死档,重启都没用,档案直接废掉了重新打的。你们这游戏能不能做好了再来卖?垃圾
Для фанов солслайков и жопоболи. Нормальным играть не рекомендую
Primera vez en un souls-like y lo disfrute mucho. Excelente juego
Good game. If you liked the clunkiness and heavy weight feel of Darks Souls 1, this one is for you. The Surge comes pretty close to it. While it is a lot easier it still has a lot of cool ideas like the mech setting, and also interconnected levels but all of it is not as well done as in DS 1. Still for what it is and its kinda short lasting play of about 20 hrs it is pretty enjoyable.
Queria muito gostar de The Surge, porque a ideia é muito boa: um Souls-like futurista com exoesqueletos, membros sendo arrancados dos inimigos e uma pegada sci-fi diferente. Mas na prática, a execução me decepcionou bastante. O combate até tenta trazer algo novo com o sistema de mirar em partes específicas do corpo, mas os controles frequentemente parecem duros e estranhos. Em vários momentos eu morri mais brigando com a movimentação do que com os inimigos. Outro problema é a repetição. Os cenários industriais começam interessantes, mas depois de uma hora tudo parece muito parecido: corredores, metal, fábricas e mais corredores. Falta variedade visual e chega uma hora que dá aquela sensação de estar andando em círculos. A história também não me prendeu. Tem uma premissa legal, mas o desenvolvimento é fraco e os personagens não conseguem fazer você se importar muito com o que está acontecendo. E sendo um Souls-like, a comparação é inevitável. O jogo até tenta ter identidade própria, mas parece que fica sempre alguns passos atrás. Tem boas ideias, só que muitas delas parecem mal refinadas. Não achei horrível, mas é um daqueles jogos que dá a sensação de "quase". Quase foi marcante, quase acertou o combate, quase criou algo único. Acabei dropando mais por insistência do que por diversão. Nota pessoal: 4/10 👎
Not bad. Not great. But still worth the time.
Intente darle una oportunidad pero esa lentitud en el personaje, la dificultad tosca y tener que rehacer las zonas desde el centro medico y otro error que al cerrar el juego en pantalla completa el juego se quedo pegado intentando cerrarse, no vale la pena reembolsado
I would like to give this game a true try tbh. However every 30 minutes I crashed, and I know my hardware can defiantly handle games made before 2020. My Fps was always at 65 even changing it from low settings to the highest. Just stayed at 65 no matter what I changed. So I looked up what might be the problem, and the only thing I could find was that overclocking your pc (I only "Overclocked" the ram, I'm using all 6000mhz it is rated for), and that messes with the game renders stuff. Not worth the $5 i got it on sale (with all dlc included) for it's literally unplayable. I'll see if the second game does it as well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.