
In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 3 → 3/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.6Kreviews | 75% | — | $5.2M |
| $29.99 | 4.6Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un souls like que no es tan recomendado como debería. En serio, dale una oportunidad, el sistema de combate, parrys y equipamiento es de lo mejor que he visto. Lo jugué por ahí del 2022 en ps5, y en este 2026 volví en PC y la verdad me la volví a pasar sensacional! Ojalá alguna vez veamos una tercera entrega
bem dificil mais dps que pega a manha e malss
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 351.83/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $7.49−75% |
| 2.5Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 173ratings | 72% | #150 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uno de los mejores soulslike que he jugado.
i think this game has such a potential if they make the map is bigger. cause when i play this game i enjoy the gameplay, mechanism, and everything but the map. it is open world but i don't feel 'open' enough to explore. blocked by walls, scraps, and everything until i dare myself to say it's an open world game. oh and last thing, please change the UI and interface cause it seems too old for a developer that could make this such a potential game. overall 7.5/10
哪怕是有堆怪,地图毫无辨识度的问题,我也可以接受,毕竟打击手感还行,最大的问题是玩这游戏半小时就头晕恶心想吐,不知道是不是光影问题,我玩其他类魂或者第三人称动作游戏也没有遇到过这种情况
Bom jogo.
Played the first section just fine but once I reached Jericho I couldn't play anymore. The game kept crashing: "Failed to execute Vulkan command..." Uninstalling sadly
It is *very* challenging, in many cases the bosses are borderline unfair. I would even call this game sadistic. Many boss fights are LONG, Jesus! Who can afford the time to spend 10 minutes per try when you need 30 tries to defeat a boss? I like the graphics of the city. The atmosphere of a cold sci-fi world is believable. Combat feels weighty and powerful. Camera is AWFUL. My god, if there are like 1000 encounters in narrow alleys, for God's sake the camera MUST work! Pathetic. Navigation around the city is exhausting. There are many, many shortcuts to discover. I have never seen so many shortcuts in a game. The parry mechanic is totally broken. The reaction window is so small that many parries just fail, so it is useless. Too bad that the Devs made parrying the core mechanic for many boss fights. The final boss is one of the most unfair fights I have ever seen in a Soulslike. The design is so bad that it hurts. Overall, I would say y it is an OK game, it has its flaws. 6/10
я ♥♥♥♥, эту игру
ロックオンの仕様がゴミ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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