
In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 3 → 3/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.6Kreviews | 75% | — | $5.2M |
| $29.99 | 4.6Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the most boring a** souls like game, the first game was so good and dark and gritty, the boss fights were fun in that game, but then this games feels like an unfinished project, the graphics are so cartoon like, the game play isn't fun, the game mechanics is so toy-like and feels like a kid made it in his basement
垃圾的战斗手感,难度全靠堆怪,贫瘠的游戏性,沟槽的引导,毋庸置疑的一坨大份
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 351.83/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $7.49−75% |
| 2.5Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 173ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
UNA BASURA DE JUEGO NO LO RECOMIENDO
Quase tão bom quanto o primeiro
In this game, you don't know where to go always !
Al menos en las primeras horas del juego se me hizo un poco decepcionante esta secuela. No siento que el combate haya mejorado mucho respecto a la primera entrega, no me termina de convencer el apartado visual y las primeras dos horas del juego (incluye el tutorial + el primer mini boss) se me hicieron insufribles. Voy a seguir jugándolo y si la experiencia mejora cambiaré la reseña a positiva. Pero por el momento no puedo recomendarlo.
类魂里面算不错的了,先说说游戏最大的优点,武器动作系统及其丰富,轻重(其实是横竖)攻击有联动,每种武器都做了不同的闪避攻击、冲刺攻击、下落攻击、蓄力攻击的动作模组,还有轻重重(高破甲)、重轻轻(高肉伤)的简单连招,熟悉之后配合处决动作能打出非常流畅的战斗,武器我最喜欢用的就是长矛和重型,长矛非常灵活而且配合冲刺攻击有非常恐怖的位移能力,重型主打高伤防反。 好了下面都是缺点: 1、画面对比度太高,就冲这个画面我是打死都不会碰二周目的,暗的地方太暗、亮的地方过曝,到了吉迪恩巨岩场景更是重量级,没开仪器前满屏幕的蓝光,一个动作游戏玩下来最累的是眼镜; 2、阴湿堆怪,有人说无人机能引,但部分区域它就是联动警觉的,一打来一群,后期分裂怪更是强行让你1v2; 3、除了人型怪,其他怪都是神经刀、快慢刀,点名无人机、纳米兽和最终boss,出手前超长前摇+零帧出手,目押弹反的话加上推摇杆的时间根本来不及,弹反失败惩罚贼大,最终boss最大的难点就是在他的连招下完美弹反,一旦失守精力全空还得吃一套连招; 4、地图虽然四通八达还挺有设计感,但就实际体验下来引导还是太弱了,主线支线都碰到过不知道要去哪的情况。 总体而言满分10分给到6分吧,全靠动作撑着,剧情属于是一眼望到头那种,人物形象非常刻板纯为演出服务,打完最终boss(剧透)[spoiler] 伊莱莫名其妙就忏悔,说什么我的命归你了,还给玩家二选一,但就从前面他的剧情、日志文件来看,我是根本找不到原谅他的理由 [/spoiler]。
The Surge 2 is a Sci-Fi Souls-Like with added depth and limitations regarding gear management, yet with limited build variety. The combat feels great, amazing, and can make you feel bada$$ once you got a hold on to it, however, the 2nd half of the game starts to feel less polished and more linear, and the entire game's bosses are uninspired, repeated, or derivative from common mobs. The first half of the game is an amazing exploration experience with true discovery. The 2nd half of the game is requiring you to go through those same places again, which can make late game feel rehashed at times, even though there are new areas. These new areas have less content put into them, even though are far more interesting than early game. The limb targeting system is great, but can make feel a little grindy at times with how you acquire upgrade materials and new equipment. The weapons are amazing and feel very unique from each others weapon type. Regarding equipment and gear management, you have a cell limit equal to your level. For each piece of gear and active/passive item you equip, it consumes a specific amount of cells. While the game never challenges you super hard with this, it was a nice added thing, that should have made harder choices than it actually did. This game does exploration and mob enemies so well. Definitely my favorite thing about this game. I just wish the 2nd half had more challenge I would recommend this game to people if they already love souls-like games,
包货入库美滋滋系列,还有中文云存档成就掉卡加一,几元入库好评米毛病。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体加全dlc约9元。 爱人如己,目前就这,看以后追评。
I got this on sale and im still refunding the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 9.2K | 76% | $14.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 14.4K | 74% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 15.5K | 92% | $14.99 |