
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 40.3Kreviews | 92% | — | $11.2M |
| $14.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game allthough you should buy deluxe in a sale
A meta game where you play as Stanley, in a office complex where strangely, all your coworkers have disappeared. I wonder where they went?\ 10/10.
Игра на 118 минут
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.2M | 12.8K | 89% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 16 | 50% | $9.99 | |
| — | 0 | — | — | |
| $0 | 1.2K | 83% | Free | |
| — | 0 | — | — | |
| $10.6K | 92 | 83% | $5.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Danish, Dutch, Russian, French, German, Polish, Portuguese - Portugal, Turkish, Ukrainian*languages with full audio support
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
動画で見てなお購入 こういうゲームもっと増えてほしい
wie erwartet
Always good for a smile. The joy comes from the replays. So play it again and again.
insanely meta in a good way
good
bok gibi oyun felsSfİK falan değil sinir etti sadece kafa açıyor istediğim şeyleri de yaptırmıyor zaten fişi çektim geri takacam olmuyor ya da sınır ve limitli olacaksa bu kadar manası neydi ama denenebilir
毫无疑问的神作,本人第一次接触meta游戏就感受到打破第四面墙的震撼。 旁白真的至关重要啊,有了他游戏流程变得有意思多了!印象最深且最喜欢的就是各种各样的结局线,怎么做到每一条都好玩儿的?玩过也是感慨颇深,还会引发思考。 顺带一提有些场景其实挺核的,发现阈限空间(?)对我而言也是一点意外之喜。 总之非常推荐该游戏,期待作者的其他作品!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.