
A fourth-wall-breaking narrative adventure. It’s interview day, and you really need this job—enough to ignore the talking printer, the anomaly corridor, and the ridiculous life-or-death trials your interviewer keeps putting you in. But deep down, you know... something here is very, very wrong.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

It’s the day of your big interview! The position? ‘Moral Dilemma Judge’—whatever that means.
But something about this office feels... off. Maybe it’s the talking printer. Or the anomaly corridor that changes every time you enter. Or the narrator who keeps throwing you into ridiculous life-or-death situations.
No, no—it’s probably just your imagination. Must be pre-interview nerves. Good luck out there!
FeaturesA story-rich experience with a narrative that is impossible to predict!
The Narrator is your friend. Don't question him; you should listen to everything he says.
Atmosphere - Countless whiteboards, sticky notes, posters, and signs. Some seem like the ramblings of a sleep-deprived intern, while others whisper secrets you'd rather not know.
Minigames - A very strange interview process involving an IQ quiz, a memory test, counting sheep, and more...
Make friends - A talking printer, a chair with a doctorate, a toilet playing the guitar...
Choices! Trolley problems, dilemmas in war, hospitals, the city, nature...
Puzzles - Walk through The Hallway and don't fall for its tricks, or solve a riddle.
Multiple endings with many secrets to discover!
ExploreNothing in this office is as it seems. Meet a talking chair with existential dread, count passing sheep to 'test' your IQ, and enter the world's first time machine.
There are countless secrets and hidden endings to uncover, some so well-concealed they might remain undiscovered for decades.
Moral DilemmasShould you save one baby or five cans of soup? Throw the world into nuclear armageddon, or... not? Sometimes, doing nothing feels like the hardest choice of all.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game feels like it tries too hard to be The Stanley Parable, and while I love that game, I expected more actual "Moral Dilemmas" in it. In addition, the fact nearly every third interaction in the game goes "Hey, you can't do this cause you don't have the DLC" makes for an game experience that constantly interrupts itself, breaking immersion. I would've been fine if it didn't happen so often, especially since this game is free and of decent quality, but it's just a bit too much in your face. (P.S. Why is there so much clutter on the map? Most corridors wouldn't need that much furniture or interesting-looking items, it kinda drew too much attention from the rest of the game, at least for me.)
test review please ignore
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Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sorta like The Stanley Parable but VERY interesting, clear as day that they understand human psychology well. Great game
strong "Stanley Parable" feel, loved how it kept feeling new, especially when I went after 100% completion.
This game was very weird and it wasn't fun to play. The base mechanics of the game, especially the movement, were very clunky. Everything felt random and not in a good way. The "story" seems to climax around you buying the DLC. Oh yeah, forgot to mention, half of the content in the game is locked behind the DLC. I would be perfectly fine paying for the full version of a game, but don't advertise it as free and put "DLC REQUIRED" on every other door and button! That's really annoying. I will not be buying the DLC. Aside from all of that, the voice acting is terrible. The whole moral dilemma thing felt weak and watered down. The game lacks polish and almost nothing is interactable, and it's not even clear what is and what isn't. Maybe I quit the game too early and didn't give it a good chance, but if I did it's because it failed to hook me. Just go play the Stanley Parable, for ♥♥♥♥'s sake.
"Moral Dilemma: The Interview" is a game best described as cheap. Almost every model and sound effect are instantly recognizable as free assets. The voice acting really lacks any sort of emotion or depth, and feels painfully scripted. A lot of the attempts this game makes at being funny are just.. not. They joke about the character being racist multiple times which just got boring, honestly. Everything feels incredibly expected, as most jokes follow the format of benign question into two options. Option one is a normal answer, option two is "unicorn" or something random. The normal answer gets you a negative response from your interviewer, and the unrelated option gets you praise. This game attempts to recreate The Stanley Parable without any effort, or thought into what made it good in the first place. A lot of what made The Stanley Parable entertaining was the genuine feeling of exploration, and wonder at what could be a secret. Every choice that you make here means nothing as the plot moves forward anyways. Almost every secret is just "press the button x times". Weirdly, the developers thought that this game was good enough to paywall a portion of it behind a DLC. I didn't buy it, so I cannot give my opinions on that. Ultimately, I'm glad this was free, but I wish I could get a refund on my time.
Loved this game- was super funny and interesting, loved the options, and the pick your own dialogue style of stuff. Was super cool seeing the style as well, all in all loved it :)
I was about to write a review, but realized this uses AI generated images, so ♥♥♥♥ OFF WITH THAT ♥♥♥♥.
Very meh. It's not all that fun to play, and you need to buy the dlc to experience most of the features.
An easy-going game to play, with some frustrations of course, but overall quite fun to relax and saunter through. The paid DLC, required to get 100% completion, is rather terrible and for that this game deserves a negative review.
Players by region
Where this game's players are, estimated from review languages.
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