
The coiling chains of obsession that began with The Shell now threaten to strangle Detective Reiji Tokisaka in the third and final entry in the trilogy. As old friends and foes rise up for one last confrontation, can anyone break the cycle—and can Reiji's heart ever be set free?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99−45% | 697reviews | 97% | — | $353K |
| $10.99−45% | 4ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Shell was definitely an experience. From the divine work on the CGs (it is simply beautiful; Inferno and Purgatorio had a very good aesthetic, but Paradiso is just...heavenly. A unique style, certainly one of the best in the VN industry), to the simplistic but notably good BGM (while there's not as iconic themes (EXCEPT for the music in the trailer) as in Inferno or Purgatorio - I think Toko's Theme, Egg of Neantis, or Sheep of Purgatorio for example - it remains a stable, although a bit repetitive when you're on your 3rd playthrough), and the amazing story. Innocent Grey truly has a way with writing compelling but labyrinthic stories : starting from a kind of H-work mixed with a gruesome criminal affair in Inferno, it slowly evolved in Purgatorio, becoming a remarquable web of entangled lives, everything you've seen during the three games coming together for a memorable grand finale. This is what you get after carefully placing the stones in the two previous work, and it definitely paid off. The starting sentence, to "Abandon all hope, ye who enter here" is quite true to the story : such a game should not be played with hope. Like real life, things can't always get back together; you'll loose friends, family, loved ones to time, to accidents, or to more gruesome ends. And yet, life must go on, you must live for those who can't see the light of today. Now, for a more thorough evaluation, Paradiso is the peak of the serie. As said previously, everything that happened in Inferno or Purgatorio (ESPECIALLY THE TRUE END OF PURGATORIO) is resolved, tying up all loose ends, resolving the major questions, and bringing a magnificent true end, again, one of the best there could be. On that note, getting all those incredible CGs is a pain, as some are hidden between wrong choices that will pay off 4 chapters later (about 20 minutes of skipping text you've already read, just to see 30 seconds of text and a special CG), absolutely killing your run and forcing you to redo everything (i unlocked every CG by playing the game 4 times...). Getting all the endings require a guide for sure, because some routes are impossible to find without stupid trial & error. It remains a great evolution compared to Inferno and Purgatorio, having a better story, better replayability (by showing you more content each time you replay the game (meaning : clicking "start game" and replaying from chapter 1), although most the content you gain by replaying for the third time isn't that worth it in my opinion... you can just save and go directly to the True End and skip almost nothing), and less labyrinthic setup (Inferno was such a pain to 100%... if Paradiso was impossible without guide, Inferno is way, way worse...). Still, Innocent Grey truly has a gift for writing great characters, and small interactions that, while it doesn't bring much to the story in itself, bring so much more life... there's just moments that are so good, so hilarious, so compelling... those moments are definitely why the game is so memorable, something Innocent Grey excels at. For real, it is truly an incredible read, and the good sides of it easily outshine any defect the game has. This work definitely reached the stars...can't wait for what Innocent Grey has to release next
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真玩到艺术品了
good game
Absolute Peak III
yes, just yes
这一作翻译不全,好别扭,没办法硬着头皮玩下去,心累😮💨
grand end的几对cp感觉像硬凑的,但是仔细想来,这不就是现实吗,学会妥协,放下对完美的偏执,所有人才能到达天堂
神作
作为壳之少女三部曲的最后一部,以时坂玲人斩断二十年偏执收尾,真结局补充用斗转星移的方式弥补了整个系列的玲人的缺憾。纵观整个系列作品,全篇使用恰到好处的音乐与优秀的语言塑造氛围。尤其是人物的心理, 将玲人对冬子和由记子的偏执藏在玲人的行为与处事中。看似设计了很多无关紧要的案件,但是在案件中可以一步步揭露出曾经的真相。在优秀的悬疑剧情里让我看到了处于壳之少女故事中人们对不断失去但又不得不继续活下去面对生活的无奈。但是经历过各种事件的主角团最后都斩断了自己对所失去人或事物的那份偏执,带着失去而活下去,可能这就是琉璃之鸟想表达的意思
凡入此门者,须舍弃一切生之希望 而吾之情与志如匀速的轮为爱推动--爱也推动那炽阳与周天的星辰
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $413.5K | 693 | 95% | $12.49 | |
| — | 0 | — | — | |
| $16.5K | 166 | 90% | $9.99 | |
| $13.4K | 87 | 59% | $7.99 | |
| $593.6K | 1.2K | 90% | $21.99 | |
| $381.2K | 784 | 78% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $353K | 2.2K | 96% | $5.99 | |
| $353.1K | 1.2K | 83% | $8.99 | |
| $352.9K | 606 | 82% | $19.99 | |
| $352.9K | 882 | 91% | $12.99 | |
| $352.6K | 1.7K | 88% | $9.99 | |
| $353.5K | 453 | 69% | $24.99 |