
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 28 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ireland, October 29, 1897.
I’ll waste no time, since there’s none for wasting. I write from Blake Manor in Connemara.
Yesterday, a guest went missing – a young woman named Evelyn Deane. The owner and staff carry on as if nothing has happened.
She has not left, of that I am sure.

It is October 29th, 1897, and Private Investigator Declan Ward arrives at Blake Manor to find a missing woman.
What he finds is the Grand Séance and a group of mystics who have gathered from all corners of the world – waiting for All Hallow’s Eve, the night when the veil between worlds is thinnest. The night to tear down the barrier and speak to the dead.

Interview and interrogate your suspects, keep a record of all evidence, motivations, and clues in your journal, and confront them about their motivations when you’re certain of your deductions. Uncover the truth about Blake Manor and the mysterious séance that has brought everyone together.
Navigate Blake Manor's haunted corridors and uncover its secrets as you race against time to save Miss Deane.

Investigate the manor, solve environmental clues and reach the forbidden areas of the hotel…and beyond.
But be careful - each action counts the day down. Be in the right place at the right time to catch critical events pertinent to your investigation. Everyone has their own agendas and schedules – it could truly be a loss to miss out on a quick chat by mistiming your actions. And who knows what hidden secrets lie in wait once you’ve turned in for the night...

Brought to you by the creators of The Darkside Detective and Raw Fury, The Séance of Blake Manor is depicted by a beautiful comic-book art style. Inspired by Irish Mythology and the spiritualist movements of the Victorian era, players are cast into a first-person narrative adventure, blending the supernatural with a classic detective mystery. With its striking cutscenes, compelling narrative and dynamic soundtrack that reacts to the environment around you, Blake Manor and its secrets will leave you on the edge of your seat morning through night.
...I know the West of Ireland might as well be the far side of the world, for its distance from you but there is no one else to turn to.
I hear you are an honourable man, a steadfast investigator. And – perhaps most importantly – godly.
I pray for the girl that this is true...
This game is currently only available in English language.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
still getting to my first ending, but this has me HOOKED! great sound design, well researched topics and characters - AMAZING
its just good
Great game! The character writing, world building, music and visuals really come together! The game is not about hard puzzles, however. The difficulty is more about managing your time and hierarchizing your tasks. Every question you ask, every action you take, moves the time forward towards the impending end of your stay. Time is your main resource here. You cannot blindly click on everything and go through every line of dialog in one playthrough. With twenty-four characters/suspects you can interact with, if you were to ask to merely three of them what they think/know of everyone, it would take over three hours in-game. Spending twenty minutes in a room, asking three specific questions to someone, is something you choose to do, because the elements you previously gathered make you think you'll get something meaningful out of it. The game does a good job hinting at this without holding your hand too much, and there is enough time to make mistakes. You need to be careful, not overly optimize everything. I also wasn't expecting it to be this long. First playthrough took me nineteen hours IRL to solve every mystery. Second one I made as a little speedrun experiment while optimizing (almost) everything took me around three hours to 100% everything again. If you are looking for a complex puzzle game, Return of the Obra Dinn or Blue Prince might be more what you are looking for. If you are looking for something a bit more chill to sink into the Irish folklore and Lovecraftian atmosphere, The Séance at Blake Manor would be a good pick!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 466 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very fun slow paced detective story. I really enjoy the time mechanics and how varied the NPC's are.
Fantastic game for people who are new to a detective game! I was so hooked, i had to play it twice :) Absolutely love the design and mechanism - it makes it an immersive experience especially on making observations points and coming to a hypothesis later on - those are really enjoyable. The time based mechanism is great with the schedules, finding characters by chance is interesting too. Beautiful art and well done on the character design, great writing especially on colonialism, character's dialogues, folklores, mythologies and backstories. Immaculate voice acting, every character's voice and accents are on point! If I may suggest on few things that would make the game even more interesting and realistic psychologically is to please make the characters more challenging to deal with, especially when they feel threatened with certain questions or confronted with evidences other than just giving in to Declan. It'd be cool to have even more multiple dialogues choices for character interaction. I do wish the investigation was more challenging - a lot items just randomly appeared at a convenient time. I like you can find out information by attending to talks, dinners (wish dinner would give us a chance to interact rather than kicking us out immediately after) and eavesdropping etc. Lastly, it was pretty obvious who the culprint is based on their reactions. I would imagine someone who is manipulative would be more creative with their backstory. I wish there's more details with what Hazel does next in the ending. Also I did not expect Seamus to be a ladies man! Love the Darkside Detective reference btw :) I came into this game as a detective and left with a PhD in Irish mythology lol
almost 100% first run, missed one dialogue option on day 2 to stop perfect run :( well worth time and money tho
Extremely satisfying and detailed mystery! The characters have a lot of depth and the various game mechanics that track your progress are so well done. My only criticism is that it was challenging to reload a save to try for a different ending or for achievement hunting.
看了评测感觉玩的不是一个游戏 时间完全不够,尤其是对于一个翻箱倒柜爱好者来说 打完了一遍也没力气再打第二遍,全球40% 成功救下迪恩的成就都没有做出来,因为过于蠢笨反耳是获得了最稀有“未救下迪恩就通关”的成就 太恐怖了,不要在晚上去墓园,尤其不要走到教堂后面 时间限制+时不时的恐怖元素对于爱全探索捡垃圾的胆小人士非常不友好
Disappointing. Very linear, way too many characters, no sense of scale or what is important. Opening 10 minutes are the most engaging of th whole game.
This is an absolutely fantastic game and I don't usually play these types of games! It had a lot of appreciation and respect for Irish history and culture and it make me learn things about my own culture that I did not know! The art style is great and the horror elements really got me! The the voice actors are all really talented, too! I will definitely be giving this a re-play to see if I can save everyone! <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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