
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 28 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ireland, October 29, 1897.
I’ll waste no time, since there’s none for wasting. I write from Blake Manor in Connemara.
Yesterday, a guest went missing – a young woman named Evelyn Deane. The owner and staff carry on as if nothing has happened.
She has not left, of that I am sure.

It is October 29th, 1897, and Private Investigator Declan Ward arrives at Blake Manor to find a missing woman.
What he finds is the Grand Séance and a group of mystics who have gathered from all corners of the world – waiting for All Hallow’s Eve, the night when the veil between worlds is thinnest. The night to tear down the barrier and speak to the dead.

Interview and interrogate your suspects, keep a record of all evidence, motivations, and clues in your journal, and confront them about their motivations when you’re certain of your deductions. Uncover the truth about Blake Manor and the mysterious séance that has brought everyone together.
Navigate Blake Manor's haunted corridors and uncover its secrets as you race against time to save Miss Deane.

Investigate the manor, solve environmental clues and reach the forbidden areas of the hotel…and beyond.
But be careful - each action counts the day down. Be in the right place at the right time to catch critical events pertinent to your investigation. Everyone has their own agendas and schedules – it could truly be a loss to miss out on a quick chat by mistiming your actions. And who knows what hidden secrets lie in wait once you’ve turned in for the night...

Brought to you by the creators of The Darkside Detective and Raw Fury, The Séance of Blake Manor is depicted by a beautiful comic-book art style. Inspired by Irish Mythology and the spiritualist movements of the Victorian era, players are cast into a first-person narrative adventure, blending the supernatural with a classic detective mystery. With its striking cutscenes, compelling narrative and dynamic soundtrack that reacts to the environment around you, Blake Manor and its secrets will leave you on the edge of your seat morning through night.
...I know the West of Ireland might as well be the far side of the world, for its distance from you but there is no one else to turn to.
I hear you are an honourable man, a steadfast investigator. And – perhaps most importantly – godly.
I pray for the girl that this is true...
This game is currently only available in English language.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You get to read a lot of people's private journal. Usually for their benefit.
The video game equivalent of a Poirot novel!
很好玩!这种在巨大庄园里发掘隐藏秘密的玩法还是太吸引人了。灵异要素的加入稍微增加了一点恐怖气氛,但这个程度是比较轻的,恰到好处的保持了一种紧张探索的气氛。虽然有时间限制,但实际玩下来不会错过太多,时间还蛮宽裕的,如果初期更注意一下不要啥都调查,应该会更顺利(最后有俩谜题没有收集完线索,可能是前期错过了关键词)。 实际上推理的部分没有什么难度,但就算这样也不会因为简单而觉得无趣。因为查案的过程本来就很有意思了,既然都发现了这么多秘密,那么轻松做出推断也是理所当然的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 466 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have to agree with other comments saying that this game is more visual novel than it's a detective story. Still, I personally found the story captivating, characters likable and the overall art style and atmosphere really enjoyable. There were certainly flaws, such as when I felt that my progress was hindered by me not finding a certain small clue but even without it it was perfectly obvious what is going on, which felt a bit frustrating. But my advice is this: Play the demo. If you're a fan of detective stories, give the demo a shot first to see if the game is your cup of tea or not.
I played the demo during one of the Steam Next Fest events a while back, this game had potential and I finally decided to buy it. The game didn't disappoint. Is it a perfect experience? No, but it does what it wants to amazingly well. IT has managed to do something that no game has managed to do in a while. I went to bed and couldn't sleep because I wanted to keep playing, to see what would happen next. I also can not share the sentiment some others have expressed that this is "more like a visual novel". I have tried visual novels before, they always lose me. And while this game isn't extremely difficult in its detective work, it always managed to keep me hooked and seeking the next step. It really felt like unraveling a mystery. Small sidenote: I have experienced no bugs. Which unfortunately is worth mentioning in todays day and age. The only small issue I had was that in rare cases an item inside a cupboard could not be easily targete with the mouse, even though I was right on it, so you had to find a sort of floating poitn somewhere else in the vicinity. Highly recommend, hoping for some sort of continuation/fllow up in the future. Not necessarily in the same universe even, thoguh that'd be great as well, but something that takes this concept and expands on it. Keeping my eye on what the devs will do next.
好玩不错! 侦探视角功能很好。跳过时间的沙漏也摆在不错的位置。没有怼脸吓人的设计,鬼啊灵啊都在远远的地方,只有微微的恐怖元素,不吓人,对侦探游戏正正好。 Hypothesis对中等英语水平的人有的会有点卡住,感觉不了解惯用语,有的词语组合想不到。比如类似“祝福水井”,还是“向水井祈愿”的,觉得都可以呢。好在给的选项不多,多试试总能试出来。 (主角每次confront别人,站人面前就直接大声说秘密真的笑死hhh)
Terrific detective game with very, very spooky vibes and a gorgeous art design, bringing in Irish history and mythology, as well as themes such as colonialism, spiritualism and even LGBTQ+. This is a supernatural mystery with puzzles and a manor to explore. The mechanics can seem daunting at first, but you have plenty of time to look at everything, and it's creepy enough not to want to play with the lights off. Just remember the dead don't want to hurt you... although the same can't be said for your fellow guests!
awesome game,greatvibes
I don't want to say that this game holds your hand, because it does not do that. However, I learned later than I would have liked that you can hover over connections to get leads on where to go and what to do. If you love a good mystery and chasing down leads then this is a game for you. The story is amazing, there is so much information, a LOT of reading, and interactions with the characters is not taxing. It's a great game.
Great storytelling, fun little puzzles, excellent spooky vibes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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