
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 28 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ireland, October 29, 1897.
I’ll waste no time, since there’s none for wasting. I write from Blake Manor in Connemara.
Yesterday, a guest went missing – a young woman named Evelyn Deane. The owner and staff carry on as if nothing has happened.
She has not left, of that I am sure.

It is October 29th, 1897, and Private Investigator Declan Ward arrives at Blake Manor to find a missing woman.
What he finds is the Grand Séance and a group of mystics who have gathered from all corners of the world – waiting for All Hallow’s Eve, the night when the veil between worlds is thinnest. The night to tear down the barrier and speak to the dead.

Interview and interrogate your suspects, keep a record of all evidence, motivations, and clues in your journal, and confront them about their motivations when you’re certain of your deductions. Uncover the truth about Blake Manor and the mysterious séance that has brought everyone together.
Navigate Blake Manor's haunted corridors and uncover its secrets as you race against time to save Miss Deane.

Investigate the manor, solve environmental clues and reach the forbidden areas of the hotel…and beyond.
But be careful - each action counts the day down. Be in the right place at the right time to catch critical events pertinent to your investigation. Everyone has their own agendas and schedules – it could truly be a loss to miss out on a quick chat by mistiming your actions. And who knows what hidden secrets lie in wait once you’ve turned in for the night...

Brought to you by the creators of The Darkside Detective and Raw Fury, The Séance of Blake Manor is depicted by a beautiful comic-book art style. Inspired by Irish Mythology and the spiritualist movements of the Victorian era, players are cast into a first-person narrative adventure, blending the supernatural with a classic detective mystery. With its striking cutscenes, compelling narrative and dynamic soundtrack that reacts to the environment around you, Blake Manor and its secrets will leave you on the edge of your seat morning through night.
...I know the West of Ireland might as well be the far side of the world, for its distance from you but there is no one else to turn to.
I hear you are an honourable man, a steadfast investigator. And – perhaps most importantly – godly.
I pray for the girl that this is true...
This game is currently only available in English language.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a good game but, a bit pricey for just 15-20 hours of gameplay
Well written, smart, evolved gameplay (++ if you are familiar with usual point-n-click and a-like), great lore, decent playthrough length. Cannot be wrong by giving it a try.
Genuinely one of the best puzzle games I've ever had the joy of playing :) 10/10 - would wait for the guests to leave their rooms for three hours in a row again
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 464 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved everything about this game, it's like it was made just for me! The music, the character design, the art style, the voiceovers - 10/10. I both wished the game never ended and couldn't wait to solve the mystery. It's more of a visual novel than a puzzle game, considering most of your time you have to run around, talk to people and find information, and I read that some people found it lacking in the puzzle area, but for me personally it was okay. I actually felt like a victorian time detective on a mission. I especially enjoyed the writing - whenever I though smth was a cliche and that I know what comes next, it ended up not being one, and so the twists and turns felt fresh and fairly unique. The characters - who I thought were a bunch of frauds and charlatans in the beginning - were an abundance of personalities on their own quest and made for some curious conversations and I enjoyed making observations about them (and snooping in their rooms hehe). The priest jumpscared me every time I stumbled upon him in the coridors so good job on that one. The time pressure scared my anxious self in the beginning but then as the game went I learned to separate the important stuff from optional. (Except I anxiously made notes about everyone's shoe size thinking I would need it to find the culprit later - as it turned out for nothing - so getting a foot fetish achievement woulda been hilarious). I feel like the gameplay was so well-balanced that I didn't feel the need to skip time much and always had something to do or smb to talk to. My one complaint is that the game spoiled the ending too soon because I failed smth day 1 because of pressing the wrong button - that was waaaaay before I could suspect what the ending would be if I don't solve the mystery - midgame that woulda been fine. I did get stuck one time - when I couldn't find the code for the stables' safe and had to look it up and then got reminded that there's a 'detective vision' - and that was nearly by end of the game, which means I went the whole game without using it and found every object out of place by myself so I'm kinda proud of it lol. To sum it up: big fan of gothic genre, detective games and this particular art style, so please make more games like this!
I am really having a good time with this game. I absolutely LOVE the art style of it, the general vibe of it is spooky and it gives enough challenge, without too much gore. The story (so far, I haven't completed it) has me engaged, the puzzles are fun and I've yet to find myself completely bored or unable to solve something. It's a great game, with a wonderful locale, and just enough spookiness to not scare the pants off of me.
Great atmosphere, not too scary for the lighthearted people but just a great and wonderfully crafted mystery experience!
What can I say about this game. the art is absolutely gorgeous, the music really helps set the tone, the time mechanic has you going from hopelessness to confidence at the flick of a switch, and each and every character is so well written, with such an interesting story and mystery behind each of them. The main mystery that you need to solve is also built up wonderfully, and presented extremely well. nothing but praise for this game
Entertaining atmospheric detective mystery with Irish flair and nice visuals. The mystery wasn't so easy that I solved it on the first try and I appreciate that - but it isn't really too hard either. I'm going back to do another run through the game to explore more and get a different outcome. Just enough spooky without being proper horror. Would recommend.
This is a fantastic detective game! It has a lot of supernatural elements to it, but the crime solving is still based in fact finding and evidence. I loved it completely and felt super satisfied by the solves. It has many mini-mysteries within that affect the overarching mystery, which helps it feel like you're making important progress along the way. 10/10!
absolute cinema, podem jogar sem medo, que jogo absurdo de bem feito, muito bom o sistema de investigações, os personagens são muito carismáticos e bem feitos, simplesmente jogão
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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