
A genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 19 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The year is 1998. A private jet belonging to the Roottree Corporation has crashed. On it were the Roottree Sisters and their parents. Combined, they were worth over a billion dollars.
Now, due to the eccentricities of their great-great-grandfather Elias, their money must be redistributed to the rest of the family. But who's actually a BLOOD RELATIVE? That's where you come in.
Armed only with the power of your mighty dial-up modem, you'll scour for photos, books, articles and other evidence. Then, you'll make connections and deductions based on the family relationships you uncover. With every spot on the tree you fill in correctly, the names and photos left in your possession will have fewer and fewer places to go — but the evidence will also be harder and more obscure to find.
Can you put together the final pieces of the puzzle?
The Acclaimed Armchair Detective Game, Re-imagined on Steam
The Roottrees are Dead was originally created for the Global Game Jam 2023 and released as a free browser game. It was beloved by many for its clever puzzles, retro computing interface and novel world-building. The Steam version is the same great game, but enhanced in many ways:
Hand-drawn illustrations from acclaimed board game artist Henning Ludvigsen.
A 3D living-room perspective that ties together all the unique puzzle systems
An enhanced user interface with many quality of life improvements to make your mystery solving easier to use and more intuitive
Remastered music and sound effects, with fully voiced cinematics.
A handful of Easter eggs and little touches for those who can't get enough of the late ‘90s charm
Includes "Roottreemania", a brand new mystery
Find out what happens to the Roottree family following the events of the base game.
A whole new family tree to complete!
Discover the scandals, lies, and infidelities that took place behind the scenes of America's largest maple candy empire.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THIS WAS AMAZING!! i came here after playing legends of trevosa, and was so glad i found it!! i'm new to notebook mysteries and am absolutely on the hunt for more (also LOVED obra dinn) the gameplay / UI was so unique and fun; i loved the different modes of figuring things out (photos, books, ads, articles etc etc). it felt very immersive. the plot too was interesting (both roottrees and roottreemania), and ii could see it coming together and when my guesses were confirmed, it gave me such a dopamine hit :)) am recommending this to everyone i know :))
My brain is drained, but with pleasure
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Latin America, Simplified Chinese*, Portuguese - Brazil, Italian, Russian*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good puzzle game. I was able to complete the base game without any hints. I needed to use in game hints for RoottreeMania, but I may have not been in the right headspace while playing that portion. Nothing ever really felt unfair or too obscure, I just needed to read a little bit better and search a bit further in most cases. I did need to use a guide to get some of the final five or so hidden achievements which added about another hour to my play time. All in all I enjoyed my time with this game.
Had so much fun playing this game. I loved the all the audio, the mystery of it all, and how everything was revealed. While it may seem repetitive to some, I thought that finding the clue were so fun. Every new bit of information was captivating and kept me wanting more. Took me about 7 hours to complete it (only because I couldn't stop playing it), but definitely a game that can be very long or finished quickly. 100% recommend this game to everyone.
主线打完感觉这游戏很不错,但是鲁特里狂热不推荐(可以说是狗尾续貂) 最新的鲁特里狂热的人物线太乱了,很多人物关系都有一点牵强,最搞的是线索的名字和实际填的不一样,就像线索搜的叫杰森,实际别人叫杰森特。。。(这是举例) 而且名字太多太杂乱了完全记不住,主线好歹寄个名字就行,都姓鲁特里,搜索信息大部分信息都是一次性的,像主线一样认真看,跟上语文课一样让人犯困
玩了一场单人还原本剧本杀
Super fun puzzler, if you loved Obra Dinn, you're going to love this too.
So, I really like the first part of the game, the original "The Roottrees are Dead". I enjoyed it a lot and it seemed fair and interesting, self-contained and fun. Also original. Really, the time I spent with that part of the game was a blast. I was tracking relations, finding more sources, and sometimes I was even ahead of the game revealing more information to me on figuring out who's who. At this point I didn't mind so much the game's approach to having to guess the exactly right search terms or gating some of the content behind blindly following some evidence behind chasing down every link, no matter how obscure and silly, and at the same time casting shade at the player often when they did so in other cases. Because I had fun and it felt rewarding. The follow-up story, "Roottreemania", became a real drag. It's a definite step (or several) up in difficulty, and I was often sitting in front of the game, stuck, wondering what other threads to follow. The game also throws a lot of more of the same at you, and not in fun ways. You have to reinvestigate some of the people you already did before, which is a tedious needle-in-the-haystack "bonus." You hunt down also updated versions of the articles you already read. At least the game flags old and new versions. I soured on the second part, ramping up the tedious aspect of the game while no longer feeling as rewarding as the first. The momentum of "The Roottrees are Dead" is definitely gone by "Roottreemania", though I have to say that the story is still top-notch. It's good that the game has a hint system, but the hints often only make you fill out which articles or web posts you have not found, at least in the second part. In the first part it seemed more helpful as well. One not-so-helpful addition is the "counting of clues" on the evidence. Each piece of evidence gets a counter of how many leads it contains that you have yet to uncover, so supposedly the number goes down. But I think only if you successfully lock in something. Very often, the "evidence" is actually less useful for understanding the story - and contains less leads - than the articles, books, and web posts do. So if they had such a system, even if optional, for hunting the dangling ends in online media then this would have been much easier and more helpful. The interface takes me back to the good ole days of Netscape, but is at times considerably less useful. At least that means the game never really floods you with information to sift through (like "What happened to the crew?" does, for example). Another aspect that is not so great is that it is hard to predict which line of investigation is stalled - you sometimes cannot proceed until more evidence is revealed at regular intervals - or if you are missing a clue. This is less an issue in the first part because more redundant sources of information exist - I was able to verify the identity of several people from indirect clues that were not as clear as later versions, by elimination of other options, etc. This "more than one thread" approach is largely gone by the second part of the game, and some progress in the investigation is gated by batches of additional information. This makes the game hinge on that one piece of information at several times which actually introduces more problems and stalling. Yes, it makes the game more hard, but it introduces an unneeded problem of many interactive fiction and point-and-click games under the guise of difficulty, and that [i]after doing better than that in the first part[/i]. So, get the game for the first half, enjoy that, you'll be rewarded. Engage with the second, totally optional part at your own "risk." You need to be a real sleuth for the second one, even if you are presented with a very well organized set of information at the end. (Such a system for tracking information would not have been amiss earlier in the game, either). And finally: [spoiler]I hated having to find the Springfield that matches the TV station. If the game had a system for narrowing down searches that made sense, this would be a great addition. Instead it was just a "sticking together search terms" madness. Same goes for having to search every name in every variation, with every nickname, alternate monicker, in every source, over and over. You're really bound to miss some unless you have either really good record keeping or a process. But here the hint system helps. And guessing which sibling is oldest from photos didn't work for me at all when the sister looks like she could be in college.[/spoiler]
One of the greatest deduction-based games I've ever played. Way more content than you'd expect for $20, too.
Definitely scratches the Obra Dinn urge, and the keyboard sounds are great imo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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