
A dark action RPG rooted in Korean mythology, with brutal, fast combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Since its launch, Project Cloud Games have been working round the clock to improve the game, with the current focus fully on fixing technical issues and performance. We have already released 17 patches, but we are not stopping there. The next patch is being worked on. You have our time, dedication, determination, and word that we will continue to do everything in our power to be worthy of your support.
Created by a small and passionate core team of a dozen people, Project Cloud Games has created a fresh new take on combat, with a heavy emphasis on balancing action and vulnerability, their unique, dark, and gritty spin on classic Korean stories has been in the making for six years.
Transformed into an apocalyptic wasteland by the destruction of the great relic, the once-prosperous realm of Arsilthus lies in ruins. Set in a dark and haunting atmosphere enriched by the tapestry of Korean folklore and ancient mythology,
it falls upon you to mend this shattered land and honour the memories of those who came before you.
The Relic approaches combat differently - delivering freedom in attack, intensity in survival. Unleash an unstoppable onslaught with attacks that cost zero resources, allowing you to strike continuously with relentless creativity and consistency. Your stamina gauge is reserved strictly for high-stakes defence like dodging and blocking, while high-power magic operates on cooldowns and a dedicated meter. Attack without limits, defend with absolute precision.
Traverse a vast, interconnected realm filled with forgotten ruins, hidden dungeons, and atmospheric landscapes. The world of Arsilthus rewards curious Guardians who venture off the beaten path with ancient artifacts, secret encounters, and pieces of lost lore buried deep within its ruined regions.
Step into battle against up to 80 mythic encounters - each a dark, standalone folktale brought to life, bound to a tragic lore that can only be laid to rest through ultimate victory. Adapt or perish: no two legends fight alike, and a strategy that slays one nightmare offers no guarantee of surviving the next.
Command five distinct weapon masteries: Sword & Shield, Battle Staff, Daggers, Two-Handed Weapons, or the Longsword. Without a single duplicate weapon to be found - every single item is a bespoke, one-of-a-kind creation with its own tragic history. Discovering a new blade means uncovering a piece of the world's past, transforming your arsenal into a personal collection of living legends.
Forge a deeper bond with your chosen armoury through specialised skill trees powered by relic energy. Channel forgotten power into game-changing passives alongside awe-striking, visually spectacular ultimate abilities.
Forget traditional levelling - your power is forged entirely through the gear and Relics you discover. Collecting and equipping relics is as much about augmenting your character as it is about uncovering the world's past. With over 70 unique passive effects scattered that alter combat tempo and skill, the relic system encourages you to experiment endlessly. Freely swap game-changing passives, manipulate attack tempos, and tailor your build on the fly - giving you complete freedom to adapt.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 222reviews | 47% | — | $194K |
| $49.99 | 831ratings | 50% | — | not modelled | |
Engagement
Reviews
Themes across 221 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Apenas não comprem. O jogo tem 0,1% do que ele realmente prometeu. Grafico ruim - (não da opção de mexer nos graficos) Grafico não é o problema, mas não tem absolutamente nem 20% do que foi apresentado nos trailers. Combate esquisito. Boneco anda deslizando parece que ta de patins Cara, ta tudo esquisito, não sei explicar, se isso fosse um pré alpha até daria pra TENTAR entender. Mas simplesmente não tem como, parece que voltei pro PS3 em 2007. Papo reto, não comprem, se um dia sair um patch 10.0 eu volto aqui e digo o que achei, porque vai precisar de 10 major patchs pra consertar o que sequer ta pronto. (sim não consegui jogar mais que 20 minutos) Abraço
Игра сделана крайне плохо. Начиная с графики и заканчивая физикой персонажа который находится под вашим управлением.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 221 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Графика очень плохая, хуже ремастера дарк соулс.... В самом начале в первой локации все очень темно и мутно, дальше чутка лучше, но настроек никаких для улучшения изображения нет. Своих денег игра не стоит. Противники не интересные, боссы легкие. Боевка однообразная, есть увороты, что-то типо парирования. Кастомизации, интересной системы прокачки или навыков нет. Ходишь по пустым локациям и собираешь деньги непонятно для чего, какие-то реликвии иногда и все. Сюжет подается в виде записок или разговоров с НПС. Боссы скучные. Кароче играть стоит, если вам просто нравится бегать, бить мобом и все на этом) но это очень плохо...
Игра неплохая.Графика не очень,нету настроек но сама игра хорошая.Дошел до первого боса и буду играть дальше.Будим недеяться что разработчики игру будут поправлять и отдельное спасибо за русский язык.
Also bei Mir läuft es einwandfrei und flüssig ohne Framedrops. Das Spiel macht Spaß, klar es ist kein AAA Titel.
very good
I was rly looking forward for this game, but its unplayble for me, the graphic is so ugly, that my eyes hurt like crazy. It all feels like is under water, its blury and ugly, like watching an 20 years old 360p video on youtube. I even gave it a chance after seeing all this negative views on steam, I even checked some streams before buying, and i was like, it might not be that bad... well it is, im sorry. Even now when typing this view i cant read the letters well, since my eyes are hurting so bad. alright its 10 min after i turned the game and i still see like ♥♥♥♥, what did this game do to my eyes, Im used to play old games from like 1996 but man, never had this pain in my life.
Macht Laune!
Berbat. Başka bişey söylemeye gerek yok uzak durun.
Das Spiel hat noch einige Performance Probleme aber ansonsten ist es ein solides Action Game was eher ein Bossrush ist. Bosse sind knackig aber nach einigen Malen alles machbar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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