
Alone with the dead... Embalm corpses, banish demons, save your soul.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 18 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.8Kreviews | 92% | — | $6.8M |
| $24.99 | 1.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mid
very spoopy
Лучшее средство против запора
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 5K | 78% | $29.99 | |
| $6.8M | 10.7K | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 44 | 75% | $9.99 | |
| $16.2K | 120 | 88% | $9.99 | |
| $7K | 105 | 91% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $340K | 2.2K | 94% | $2.49 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Portuguese - Brazil, Italian, German, Japanese, Korean, Simplified Chinese, Turkish, Spanish - Latin America*languages with full audio support
| $24.99 |
| 321ratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我很少見到一款作品能在動作系統、音樂敘事與劇情反轉三者之間達到如此精密的整合。 首先談動作設計。它的戰鬥並非單純追求華麗,而是在操作回饋與風險報酬之間取得極佳平衡。攻擊節奏、閃避判定、技能銜接的窗口時間,都呈現出精確打磨的痕跡。 音樂則是本作真正被低估的核心。配樂並非單純烘托氣氛,而是成為敘事的一部分。某些旋律在早期看似只是背景陪襯,直到中後段劇情揭露後,玩家才會意識到那些音樂主題其實暗藏角色命運的隱喻。主旋律在關鍵戰役時以變奏形式回歸,情緒張力被推至頂點,讓動作與情感在同一時間爆發。這種音樂敘事的成熟度,展現了製作團隊對戲劇節奏的精準掌握。 至於劇情,最令人驚艷之處在於其反轉並非為了震撼而震撼。前期大量細節看似日常鋪陳。主角與對講機之間的對話、場景中不起眼的物件、都在終章得到回收。當真相揭曉時,玩家並非感到被欺騙,而是產生「原來如此」的理解快感 這是一種極高層次的敘事自信。它相信玩家會記得、會思考、會回望。 特別值得稱道的是最終章的設計。當所有謎團逐步拼湊完整,玩家才發現自己一路以來的選擇其實都在被劇情溫柔地引導。那種「參與完成作品」的感覺,是許多線性敘事難以達成的高度。伏筆的回收不是單點爆炸,而是層層堆疊,讓情緒在理解的過程中慢慢沉澱。這種收束方式,讓整個遊戲結構呈現出近乎圓形敘事的完美閉合。最後只能說本人強力推薦 原價我也會選擇直接購入的必玩大作!
Pour streamer ou si vous adorez les jeux d'horreur, ce jeu est parfait!!! Cris et sursauts garanties!
ITS SO FUN!
It's a neat concept and in the story mode there are some decent scares, though in my opinion they happen far too often and become expected. The embalming only mode is kind of nice if you just want to experience a couple shifts-worth of working as an embalmer, but... The inventory system is atrocious. You have six "pockets" to hold smaller items (scalpels, eye caps, etc) and two "hands" to hold larger items (Clipboard, formaldehyde, etc). If you play a couple days you'll get the embalming routine down and probably not need your clip board. Until then you'll always have one of your "hands" occupied by your clip board so you can follow the steps in embalming. But there are a couple items that if you pick up will automatically be equipped to your "hands" and can't be unequipped. So you'll need to drop your clip board if you want to do ANYTHING. In short order you'll be annoyed by your player character saying, "I can't do that right now." over and over as you try in vain to pick up an item to complete a task but your hands are full. This wouldn't be the end of the world if you could drag items in your inventory or have a button bound to drop items, but that isn't a thing. You have to manually open your inventory and highlight an item then drop it, if it can be dropped. The UI is clunky. The inventory system is terrible. The tutorial only shows you how to embalm a body, then the first day of the main storyline you're suddenly introduced to a dozen other mechanics that you have to follow in order to deal with demon possession and none of it is explained particularly well. Each day the placement of items in your work space will be randomly switched so you can never actually learn where items are. This was obviously done as a misguided attempt to make the game more challenging, but it's just annoying. There are some well-executed scares and times that you may be startled, but that isn't enough to overshadow the terrible UI and inventory system. If this is on sale for a couple bucks it might be worth it, but your money would be better spent on just about anything else on Steam.
jogasso
the replayablility
If you want to be absolutely terrified n mind F***ed, then this is the perfect game for you. I play it, I scream, I jump and I get the urge to quit repeatedly haha I love this game and hate it all the same. I'm covered in goosebumps and questioning my life's choices, but I'm a glutton for punishment, so I keep going back for more. I even got my husband to get the game so he'd get scared too, it worked and now he's hooked too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.