
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 31 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 93% | — | $5.2M |
| $19.99 | 4.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BUEN JUEGO RECOMENDADO, UN 8/10. BUEN SOUNDTRACK BUENA HISTORIA EL CAMBIO DE 8BITS A 16BITS SI ES UN AIRE FRESCO EN EL GENERO, UN IMPERDIBLE SI TE GUSTAN LOS METROIDVANIA Y LOS JUEGOS RETROS
Pretty disappointing in my opinion. A competent but not really great in any way platformer. I found it often felt tedious and slow, and the rooms that are interesting come after rooms that simply waste your taste, so if you do have to replay them it is at the cost of replaying those rooms as well. Some good bosses, some that were again too slow and tedious. You are better off just replaying Celeste and Super Mario World. Not bad by any means, but not necessarily good either. Game has some great mechanics but doesn't really involve them very much. Well priced on sale however. Music is well suited to the game. If you do play it and are using a keyboard, I highly recommend remapping the controls as the standard are incredibly awkward. If steam had a neutral rating I would give it that.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 15.5K | 92% | $14.99 | |
| $5.2M | 8.5K | 62% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $5.3M | 22.2K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 72.7K | 98% | $19.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $570.8K | 1.6K | 83% | $19.99 | |
| $412.5K | 1.7K | 86% | $9.99 | |
| $74.9K | 307 | 75% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 956 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Доброго времени судок мои читатели и преданные фанаты))) Не ожидал от от такой простой метрошки столько эмоций. Сюжет прикольный подправленный юмором и подрывом 5 точки, все в балансе. Однозначно советую!!!
Juegazo, bastante fácil en general exceptuando algunas zonas de plataformas que provocan caída de pelo, pero muy divertido. Los enemigos y bosses son muy sencillos. Nunca se toma enserio así que muchas veces ni hace falta leer los diálogos.
John Gaiden sends his regards.
Una joya, el mejor juego que he jugado en muchos años.
機八跳跳樂 0分
0/10 can't kill the annoying demon ♥♥♥♥
[h1] 爱!惨!了! [/h1] 精致像素风画面,华丽的8biit与16bit音乐,诙谐的对话……全都好有趣!!! 游戏对我而言比较难,所以每年都龟速玩一丢丢。每次间隔长时间不玩,都担心自己是不是已经忘记了操作方法?但实际上每次上手熟悉两分钟,操作方法就全都回想起来了,真是熟练得令自己心疼( •̣̣̣̣̣̥́௰•̣̣̣̣̣̥̀ )。 通关后回顾奖杯时才发现有错过杯(;ω;)真是坏文明!我错过了“我发誓真的是第一次”(摸黑穿过山洞)的成就……我真的是手残党,实在是不想从头打一遍流程、再走三百六十五里路再回到到这个成就节点啊啊啊!当时想在网上搜索存档分享,但根本搜不到,可能是游戏不够热门吧。于是我把游戏留在电脑上没卸载,开始了漫长的等待……就这样足足等了两年……今年终于搜到有好心大佬分享存档节点了!!!已借助大佬的存档拿到成就,真的非常感谢,献上我的膝盖▄█▀█● 游戏本身蛮难的,但太喜欢了可以克服一切困难,现在都有肌肉记忆了,跳跳乐真好玩!本手残党足足打了5年终于全成就了,5555被自己的毅力感动了(;ω;)通关撒花!改天再去玩玩续作星之海~
El juego me encanto, tiene un arte increíble y al estar inspirado en el Ninja Gaiden de la nes mayormente su combate es simple pero divierto y lo mismo con el plataformeo que a veces se puede poner medio complicado pero se hace fácil por lo bien y responsivo que se siente el personaje en el aire y hablando de la dificultad puede llegar a parecer complicada pero en lo personal lo sentí lo suficientemente desafiante para ser enganchante y satisfactorio, y a la vez no muy fuera de mi habilidades como para quedarme atorado en una pantalla o jefe en concreto (obvio esto dependerá de la habilidad de cada uno pero en general es buenisimo) además de que el juego tiene un humor que me encanto muchísimo y por el cual vale la pena intentar ver cada dialogo que puedas tener y junto a sus personajes tan entrañables hace que la historia no se sienta tan seria, lo que me gusta bastante y le ayuda a diferenciarse a los otros de su genero cuya historia suele ser mas seria, oscura y/o emocionalmente densa (o al menos los mas conocidos o que yo conozco) Una de las cosas que mas me gustó del juego es el como pasa de parecer un juego lineal clásico tipo Ninja Gaiden incluso impidiéndote abrir el mapa encima poniendo un chiste de por medio que fue uno de mis favoritos, a ser un metroidvania siendo que puedes ir a zonas que antes no podías gracias al viaje en el tiempo que me encanto como lo representaron con el cambio de gráficos y musica de 8-bits a 16-bits y el como fue implementada en algunos combates también fue muy de mi agrado. Y en cuanto al final, yo considero que la batalla final con fantasma es la segunda mejor y mas divertida pelea de jefe, obviamente el jefe final de picnic panic es el mejor jefe fue mi favorita encima siendo yo fan del punch-out para la SNES
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.