
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 31 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 93% | — | $5.2M |
| $19.99 | 4.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un muy buen videojuego, la verdad. Es un plataformero que a la mitad del juego transiciona a un metroidvania, algo muy original y además, muy bien implementado. El gameplay, soundtrack, el pixel art e incluso la historia son de primer nivel, solo me queda debiendo un poco más de variedad de enemigos y jefes en la parte de metroidvania. De resto, la verdad es que es un juego impecable.
So much less than the sum of its parts. Its probably better than I remember but the last impression was not great. Wish it was going somewhere instead of teasing mysteries forever.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
痛并快乐着
One of the GOATs
Bought it by accident. Can’t put it down. Zero regrets. I picked up The Messenger completely by accident while trying to buy Sea of Stars and ended up grabbing the bundle without thinking much of it. Best mistake I’ve made in a long time. I’m about 13 hours in after just a couple of days, and this game has absolutely hooked me. The movement feels incredible—tight, responsive, and insanely satisfying once everything clicks. Combat is simple on the surface but gets more and more rewarding as you improve, and the platforming strikes that perfect balance between challenging and fair. What really surprised me, though, is the personality of the game. The writing is genuinely funny, self-aware, and charming without trying too hard. The game constantly knows when to be serious and when to poke fun at itself, and it does both extremely well. The soundtrack is outstanding and does a fantastic job of pulling you into the world, and the overall pacing keeps you saying “just one more section” over and over again. Before you know it, hours are gone. I went in with zero expectations and came out completely obsessed. If you’re even remotely into tight platformers, great music, and games that clearly love what they are, The Messenger is an easy recommendation. Accident or not—this one’s a gem
I see there are a lot of positive reviews, but many of those people didn't even finish the game. I understand why. The first part is great, fast platforming combat much like classic Ninja Gaiden, but with modern ideas thrown in. The second part is a surprise metroidvania, which would've been really cool, if it didn't heavily rely on backtracking. This made the game overstay its welcome. The writing was supposed to be funny, but it didn't work for me. I respect the developer for the passion that was made into creating this game - it shows, and I'm glad it was a success. For me, there was just a bit too much wrong with it. I decided to 'like' it anyway because don't want to be the grinch
Статус: Рекомендую Наигранно: 28ч. (Пройдена 1.5 раза + собраны все монеты + DLC) Коротко: Ninja Gaiden + метроидвания. Вы - ниндзя и основная ваша задача это доставить свиток на гору. По пути вы прыгаете по стенам, рубите демонов и впитывайте рофлы магазинщика. Плюсы: • Уникальность. Где вы еще увидите 2 игры в одной. Вы поймете о чем я после середины игры. Пусть это будет сюрпризом для вас и еще одним поводом купить эту игру. • Юмор. Постоянные рофлы персонажей и ломанее 4 стены добавляет изюминки в эту игру. • Платформинг. В этом плане игра идеально забалансена. Нет как сверх сложных участков. Так и сверхлегких. Почти в каждой локации новые механики для платформинга + способности типо крюка кошки и глайда максимально делают тебя универсальным в плане передвижения. • Контент. Основанная игра займет где-то 13-15 часов + DLC. Для меня идеально по времени. Игра не пытается чем-то растянуть свою длительность и навязать вам бессмысленный бэктрекинг. • Визуал. Где вы еще увидите игры в стиле 8-16 bit в современных реалиях. Так же игра включает в себя классические биомы: проклятые леса, ледяные пещеры, вулканические зоны и футуристические уровни. Битвы с боссами отличаются крупными спрайтами и динамичным визуалом. Минусы: • Боссы. Я не знаю как, но именно в боссах и скрывается самый главный минус игры. Они попросту очень легкие. После большого количества попыток пройти сложный сегмент, босс умирает с первого раза, оставляя ощущение неприятного послевкусие и недосказанности. • DLC. Само по себе оно классное. Новые пейзажи, боссы и даже новые механики, но его длительность оставляет желать лучшего. По времени оно занимает 1.5-2 часа максимум. Тем временем основная игра около 15 часов. Может это только мой личный и душный тейк. Вердикт: Берите, если: • вы любите Ninja Gaiden, Celeste, Shovel Knight • вы готовы к жесткому платформингу во второй половине игры • вы игрок времен 8-16 bit Не берите, если: • вас бесит бэктрекинг • вы не переносите ретро-графику Итог: The Messenger - это идеальный платформер для тех пердунов кто вырос в эпоху 8-16 bit консолей. Или шанс молоднику узнать кого это было раньше потеть в подобных играх (правда сейчас бесконечные сохранения на игру и поэтому-то вряд ли ты прочувствуешь всю соль тех игр) А сюрприз в середине игры очень неожиданный и приятно удивляет. Что же касается цены то это крошки с барского плеча ААА игр. 450р на выходе или на скидках за 100р явно стоит забирать. Да камон катриджи 8-16 bit раньше стоили дороже.
[EUS]: Asko gustatu zait. Plataforma joko bezala oso interesgarria da, Hautazko tarte batzuk izan ezik ez da bereziki zaila, baina oso entretenigarri da. Kontrolek oso ondo erantzuten dute. Istoria nagusia pixka bat nahasia egin zait amaiera aldera, baina trukean "bigarren mailako" elkarrizketa batzuk asko gustatu zaizkit. [ESP]: Me ha gustado mucho, un juego de plataformas y acción muy interesante. No es especialmente difícil (salvo algunas pates opcionales) y es muy entretenido, los controles responden muy bien. Normalmente no suelo hacer mucho caso a la historia/lore, en este caso la historia principal se me ha hecho un poco enrevesada, pero en cambio he disfrutado mucho leyendo algunas conversaciones opcionales.
A very tight Metroidvania with a strong platforming, cool graphics, a solid soundtrack, and funny writing.
Nunca me imagine que iba a disfrutar tanto del juego, muy adictivo, cómico y divertido. Sin duda volveré para rematar los logros en una nueva partida. El gran ejemplo de que se puede hacer un pedazo de juegazo con muy poco
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.1M | 72.7K | 98% | $19.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $570.8K | 1.6K | 83% | $19.99 | |
| $411.8K | 1.7K | 86% | $9.99 | |
| $74.8K | 307 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $5.2M | 15.4K | 92% | $14.99 | |
| $5.2M | 9.6K | 75% | $29.99 | |
| $5.2M | 11.1K | 74% | $19.99 |