
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
einfach ein tolles Spiel zum runterkommen
I'd die for more diverse customisation
IR YOU LOVE OR HATE VALHEIM , THEN IS ONE FOR YOU. WHILE IT FEELS LIKE IT HAS SOME ELEMENTS OF VALHEIM, IT DOESNT HAVE THE HATED OR DEPRESSING ELEMENTS. THE LOTR SETTING, ENVIRONMENTS AND SCORE SOUND TRACK, SET A GREAT ATMOSPHERE, I TURLY ENJOYED GRINDING THROUGH TO EVERYTHING, AND THEN WENT BACK FOR ANYTHING UNFINISHED TOO. dEVS GAVE ME THE GAME VIA LURKIT. [SEPT 2026]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.2K | 85% | $49.99 | |
| $8.1M | 12.3K | 94% | $39.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 40.8K | 93% | $7.99 | |
| $8.1M | 89.3K | 88% | $5.99 | |
| $8.1M | 8K | 60% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $957.9K | 1.9K | 77% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $90.6M | 78.9K | 71% | $24.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 90% | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A brilliant pick for any Middle-Earth fan. Respect to the devs, amazing optimalization. Must recommend.
Excellent jeu, je le recommande sans hésiter ! C'est un véritable plaisir à jouer, surtout si vous aimez l'exploration, la construction et l'univers du Seigneur des Anneaux. J'ai seulement deux petits points qui, selon moi, mériteraient d'être améliorés. Le premier concerne les très grandes bases. Il arrive que certaines constructions (murs, sols, piliers...) disparaissent de manière totalement aléatoire. Il faut parfois croiser les doigts pour qu'un coffre ou une partie importante de la base ne soit pas au-dessus. Ce serait vraiment appréciable que ce problème soit corrigé. Le second concerne les raids sur les bases. L'idée est absolument excellente et apporte beaucoup de vie au jeu. Malheureusement, avec une base très développée, les ennemis apparaissent parfois dans les murs, dans la roche ou à des endroits impossibles à atteindre. On se retrouve alors avec des raids qui ne servent plus à grand-chose puisqu'il est impossible de trouver ou d'éliminer tous les ennemis. Ce serait génial que les ennemis apparaissent uniquement dans des zones accessibles autour de la base et que le système de raids évolue avec des vagues plus variées et plus difficiles, par exemple avec des trolls ou d'autres créatures puissantes. En dehors de ces deux points, c'est un 10/10 pour moi. Bravo aux développeurs pour ce superbe jeu et pour tout le travail réalisé !
Grafisch sehr schönes Survival-Game mit Spieltiefe und vielen verschiedenen NPC ´s.
Понравилось всё, что связано с игровым процессом. Не понравилось: • Не всегда удачные автосохранения, мир спокойно может поломаться в каком-то месте и дальнейшая игра будет не возможна. • Процессор очень сильно нагружается при работе и при адекватно разогнанных компонентах - работает не стабильно. Маджонг спросите, как они умудрились в майнкрафте на Java в стабильность? • Ну, вряд ли разработчики будут этим заниматься, но про неудовлетворительную работу в сетевой игре на линуксе через протон я просто обязан напаписать.
Fun game, easy to play, lots to do.
Active development has concluded for a below average survival crafting
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.