
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nothing kills my enthusiasm for a game quicker than a game breaking bug that wipes 16 hours of progress. I might come back to it later but i wasn't having that much fun to begin with.
tedious, repetitive, slow, buggy, bad boss battles, awkward teleport mechanic, no balrog
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 90% | #92 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My friends and I have started this game with the idea that it was like Valheim ; with lord of the rings themes. and they did that. Rushing to jump on the hype of Valheim (wich was made with love) and the rise of survival; base building multiplayer genre. this game LOR;RTM FEEELS SOOOOOO RUSHED. Like its proped up on stilts instead of a foundation. a foundation as hollow as the caves we delve in. A very basic and boring combat system against stiff monsters that have little to know animation and variation in attack patterns. A light and shadow system they seem to have giving up on as the shadows cause a delayed cascading filter of blue to red that flickers and shift constantly anoyingly as you move and look around. the map has trouble loading as the sectors are divided by a gridded grey boundary strait out of a the softwares toolset. The game was rushed like many LOTR I.Ps (excluding Shadow series) The dwarvin routine of drinking beer for buffs ,eating and sleeping starts to become this strange Black mirror episode as you repeat the dwarven fantasy over and over and make the same joke and quotes from the movie. it gets old quick. The biggest time waster of time would be the travel. By the time you have made it to the outer reaches of where you have explored. your buffs have run out, your armour is in need of repair and its night time. you get lost every few minutes and even with the teleporters your still walking around dark tunnels with low health looking for material to build the next teleporter. 90% of this game is walking back and forth to your base and to your lowest depth. and 98 % if you have Adhd like me. where you get bored so you clock out and get lost. boring broken game but i will play it cause i love my friends
The game sticks and freezes constantly. Particularly after adding Durin's Folk add on.
I have thousands of hours in Conan Exiles, 7 Days to Die, Valheim, and Enshrouded. I enjoy survival-craft games... I hate this game. I've tried... I've tried hard. Hosting the game with friends... this game is awful. Avoid at all costs.
Me encanta ser un enano herrero🔨
This is very poorly optimized, I have a brand new PC with very good specs and this is a two year old game, and it is constantly laggy. It was never the highest ideal of a tech demo to begin with. It's kind of inexcusable.
I am glad I bought the game for the voice acting, music, and super cool world. However... The camera was too spinny. The maps erased most walls after entering a room, the dashboard map would sometimes show multiple levels at once, and it was initially unclear the arrow pointed to the camera view (not mine). Enemies often spawned in walls and could attack from there. There were glitches that locked my character in place, but they could be solved by leaving the game and restarting - except for at the lower deep drain pump where it really glitched and was only resolved when the mushroom tree roots started doing damage and killed me (but not resolved until killed twice). The Bone Horde fight gliched to be endless, but also solved by restarting the game. The tutorial should have included notes about jumping to progress initially and on chaining quick platforms. Plus, it should have been made clear Durin Lamps don't work unitl the song is sung. The game should have included a Black Diamond in the Westgate chest and one in each orc chest of the Elven Wood. Being attacked when accessing the menu allowed for ambushes - which knocked me off the Eastern Stairs and killed. This game was so close to being my favorite ever, but the camera made it difficult to impossible to play.
Добрались мои ручки написать обзоrrrr на эту чудеснейшую игру The Lord of the Rings: Return to Moria ⛏️ Невероятно приятная красивая и атмосферная игра, которую особое удовольствие пройти с хорошим другом, который так же обожает вселенную Хоббита 💙 Так мы и сделали! С первого запуска вы погружаетесь в мир гномов Мории, песни пляски, строительство своего домика и его защита очаровывает. Сначала вы живете в небольшом помещении с самыми легкими постройками, но после вы исследуете новые и новые места, обучаетесь новому ремеслу и вот вы уже построили себе самый настоящий дворец, чудесный уютный дворец 🏰 и защищаете его, добываете ресурсы и прокачиваете свою броню 🛡️ Я мастерски находила баги , которые существуют в игре 😹 но это никак не повлияло на мою оценку 10/10 Надеюсь разрабы особенно пофиксят баг с вылезающим курсором, на который у меня временами было бомбалейло и хотелось бы доработки длс, потому что хочется продолжить это замечательное путешествие! 🏞️💙
Első nekifutásra 33 óra és már csak a sárkány van hátra. jó időtöltés.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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