
Experience an epic story developed across three titles, and crafted for new and old fans alike. Also includes an interactive introduction to catch up new players to the ongoing story so anyone can dive right in to the world of Trails of Cold Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 91% | — | $4.3M |
| $69.99 | 6.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Шикарное продолжение истории, которую прошел когда-то на PS Vita.
[h1][u]TLDR:[/u][/h1] [i]Trails of Cold Steel III (ToCS3/CS3) is the [b]eighth[/b] game of the Legend of Heroes (Trails) series. You should [b]NOT[/b] jump into the series from this game; at least start from Trails of Cold Steel 1 or from the beginning in Trails in the Sky FC! You encounter major characters that appeared in previous Trails arcs (Trails in the Sky trilogy and Trails from Zero/to Azure duology) and would be missing out on major plot implications without having played previous titles.[/i] CS3 is the start of the second half of the Erebonia arc of Cold Steel following the duology of Cold Steel 1 and 2. The graphics and gameplay have been improved across the board, the new cast of students has a fun dynamic about them, the game has a great soundtrack, and there is even a fun card-game minigame to partake in. The story is largely a "set-up" for CS4 and can feel like it is proceeding pretty sluggishly (in Trails fashion), but all these events build and climax into something that feels profound and grand on an amazing scale. [h1]GENRE:[/h1] Turn-based, story-driven JRPG [h1]GAMEPLAY:[/h1] CS3 largely retains the combat system of other Trails games but makes the battle controls more streamlined and button-input focused, replacing the wheel of input navigation in more recent games. For example, now instead of scrolling the wheel until you get to Crafts, you can just press (PS4 face button) Triangle, or if you want to use items, you can just press (D-pad) Left. Other new additions include the brave order system, which allows you to deploy orders to your team during combat that buff certain stats (e.g. lower turn speed delay or STR+ & ATS+ for three turns) using BP which is accumulated whenever you unbalance an enemy. The break system is also introduced which gives all enemies a secondary bar that can be broken by hitting their weaknesses, and when the bar is broken the enemy's turn will be delayed and they will take increased damage until they recover. All characters can now equip a sub-quartz alongside their master quartz, but the only caveat is that they will only gain some a few from the quartz as opposed to all of them. The rest of combat is pretty standard, unchanged Trails combat: turn order manipulation, enemy turn delaying, S-crafts, Crafts, arts, ailments, follow-up attacks, divine knight battles, etc. largely remain the same. In terms of general gameplay, you will find yourself doing more of the same as previous Trails games: complete given quests before proceeding with main story, do a main story encounter, get some kind of free day of downtime/small story bits, and repeat. Besides that, you can be prompted to play the optional card game "Vantage Masters" with named/random NPC's to earn new cards/card masters, and eventually obtain a new master quartz if you win all encounters. [h1]STORY:[/h1] CS3 takes place about two years after the events of CS2. You retain the role of the protagonist, Rean Schwarzer, who has now graduated from Thors Military Academy and is about to start his new job as an instructor at Thors Military Academy's new Branch Campus. While learning to guide his new students, you will encounter familiar faces, both allies and foes alike. Ouroboros, the mysterious society that constantly rears its head for no discernible reason, is active again performing strange experiments while people that appear to have died also suddenly emerge from out of the blue. It is up to Rean to fulfill his promise to his old Class VII friends, and new Class VII allies, to fight back against these mysterious forces and save Erebonia. [h1]OVERVIEW:[/h1] [table] [tr] [th][/th] [th][b]Strengths[/b][/th] [/tr] [tr] [td]✔️[/td] [td]CS3 looks great across the board compared to CS1&2.[/td] [/tr] [tr] [td]️✔️[/td] [td]New Class VII is a smaller, but more focused and developed version of old Class VII. They all have unique personalities that mesh well with each other and you see them grow alongside one another throughout the entire game compared to in CS1&2 when the large number of classmates was always shuffled around for every chapter. Shoutout to Ash's VA, Austin Lee Matthews, who absolutely kills it in his English voiceover.[/td] [/tr] [tr] [td]️✔️[/td] [td]The continued Trails worldbuilding helps develop Erebonia's large-scale even further by allowing you to visit cities and towns that weren't seen in CS1&2 like Leeves, Saint-Ark, and Ordis, while also allowing you to return to previously visited places like Crossbell (hell yeah!) and Heimdallr.[/td] [/tr] [tr] [td]️✔️[/td] [td]CS3 has a great soundtrack. Some of my favorites are: Start Line, Brave Steel, Proud Grudge, and of course, the best Final Dungeon theme of all time: Spiral of Erebos.[/td] [/tr] [tr] [td]️✔️[/td] [td]Rean's growth as a protagonist is nice to see as he is now older, more mature, and more experienced. He still retains his characteristics of self-doubt and feeling lesser than others, but he has a stronger sense of responsibility when it comes to his new job and his new students.[/td] [/tr] [tr] [td]️✔️[/td] [td]Character builds are varied and experimental. You can kit anyone out to be strong as a physical or magical DPS, tank, or evader, but obviously some characters are more built for those roles than others based on natural stats. That being said, just stacking Fie or Ash with 100% evade and critical chance is always a fun time.[/td] [/tr] [tr] [td]✔️[/td] [td]Vantage Masters is a fun distraction from main story activities.[/td] [/tr] [/table] [table] [tr] [th][/th] [th][b]Weaknesses[/b][/th] [/tr] [tr] [td]❌[/td] [td]The combat is pretty abusable if you take advantage of break bars and turn delay reductions using Kurt and Juna's orders. Choosing to use this strategy basically trivializes the game if that is your goal.[/td] [/tr] [tr] [td]❌[/td] [td]If you despise slow-burn games like CS1, CS3 is basically more of the same. Like CS1 is the setup for CS2's payoff, CS3 establishes the foundation for CS4's payoff. The plot proceeds slowly as you travel to other cities for your field exercises, fight enemy forces, and they just disappear while leaving crumbs of hints for you to pick up on every time.[/td] [/tr] [tr] [td]❌[/td] [td]The game expects you to know the backstories/plots surrounding the returning cast characters of previous Trails games. Playing CS3 without having played (or at least watched story summaries of) the Liberl/Crossbell arcs is all-around a bad idea if you are invested in the Trails lore.[/td] [/tr] [tr] [td]❌[/td] [td]The story always loops around to a particularly similar event whenever Rean is in trouble and is about to call Valimar for help. Sure, it reintroduces characters, but 3 or 4 times in a row of the same thing is kind of meh.[/td] [/tr] [tr] [td]❌[/td] [td]The worst Japanese-game tropes remain the worst tropes, as in Angelica is still just a thirsty demon lusting after all women regardless of age, and Shirley still sexually harasses other women by groping them because well, Japan.[/td] [/tr] [/table] [h1]NUMERIC SCORE (if you care):[/h1] 8.5/10 Solid JRPG, solid Trails game [quote] Checkbox reviews are lazy copy & paste bullsh*t. ASCII art reviews tell you nothing. "Let's be honest, I only wrote this review for awards" is a waste of everyone's time. If you are interested in genuine & detailed game reviews, feel free to check out my others [b][u][url=https://steamcommunity.com/id/bonafidemonafide/recommended/]here[/url][/u][/b] (or don't, I don't tell you what to do). [/quote]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ついに我慢できずにレビュー。死んだ店主の味を追い求めている。 長く続く軌跡シリーズを作ってきた名店主は碧で死んでしまった。 以降は出来の悪い息子が作品を引き継いでいる。 ピンチ→昔の仲間が助けに来る この繰り返しのストーリー、動きのしょっぱい3Dキャラ、寒い掛け合い、それでも、それでもまだ、今度こそは昔の味かもと作品を買う。 タチの悪いジャンクフードと私の軌跡シリーズは成り果てました。
As an RPG, Trails of Cold Steel III is fine. The updates to the Trails formula from a mechanical perspective are smartly incremental, not quite changing anything too drastically but introducing a number of great elements that make combat more engaging. But as a narrative experience, this is an aggravating case of drowning the player in nostalgia, cameos, and callbacks to other games in the wider Trails universe while doing astonishingly little to progress the questions Trails of Cold Steel I and II presented. There are some high points. Juna and the portion of the story that takes place in Crossbell show immense promise, though again, it's hindered by a lack of forward motion. The new UI takes some getting used to, but I think aside from font size problems it's mostly an upgrade for the better. Certain locations, especially Crossbell, are as realized as the series has seen, and there's lots to do and see. But every chapter is a regurgitated mess of characters from previous games in nonsensical ways that only add more questions to a series already bloated with them. When you're constantly bombarded by twist after twist and old character after old character, all of it ceases to matter. New characters have real potential but are often shoved to the side to make way for temporary party members. It's a narrative mess that also somehow continues to be predictable in its way of resolving nothing and letting none of its biggest moments mean anything. If you're looking for forward motion or a continuation of the great plot from the first two games (well, first game and a half, anyways), this isn't it. It's a graduation yearbook of a game, but I guess if you are obsessed with the question of "where are they now?" this is perfect for you.
single depressed father of five goes on wacky adventures with his kids to find his long lost boyfriend; antics ensue
I'm recommending this since it IS a necessary chapter in the Erebonian arc. But that said, it's my least favorite Trails game, and there's honestly nothing to see here if you've played Cold Steel 1&2, except to introduce new characters for the final, totally seperate game. The whole 100+ game is basically character-driven narrative and development, with the overarching crisis diminished and glossed over with just a tiny sprinkle of mysterious figures in tiny blips of foreshadowing to occasionally remind you that there's actually a story involved somewhere...just never here and only revealed during the last few hours of the game, making this whole 100+ hour slog nothing more than a teaser game for Cold Steel IV. I already played CS 1 and 2, as well as every Trails arc up to this point. Trust me, I'm quite familiar with the characters, old and new. Don't need a whole, tremendously long game as nothing more than an intermission refresher course. The game does reveal more about the characters and notable NPC's pasts, and a few twists and surprises. But honestly not worth the price of admission as a stand-alone game, as anything and everything notable about the game only happens in the last couple of hours and even then leaving you with the ultimate cliffhanger when the story actually decides to come into play. It's like you play something a hundred hours straight, waiting for a story, and suddenly, like an old horror movie, it goes "BOO! Remember ME???"...and immediately ends at that point. Like seriously??? This game is pretty much the definition of "Thanks for nothing". Honestly, just go from Cold Steel 2 to 4 and save yourself a lot of money, and still get all the shocking reveals that only happen in the last 10 minutes anyway, and avoid 100+ hours of finding lost children and rescuing cats out of trees.
I have no words to describe my feelings right now as I play this latest installment, the amount of plot twists and unexpected events has surpassed everything, but I can say that it is one of the best games in the series, thanks to Falcom and everyone involved in creating this masterpiece, Legend of Heroes.
MAN I LOVE IT WHEN AFTER EIGHT ♥♥♥♥♥♥♥ GAMES OF BUILDUP ALL WE DO IS HAVE CHARACTERS STAND AROUND LIKE ACTION FIGURES AND AURA FARM AND CALL EACH OTHER BY THEIR SUPER EPIC TITLES AND HAVE EVERY ENCOUNTER RESULT IN ZERO CONSEQUENCES OR ANYTHING RESEMBLING PLOT PROGRESSION. I MEAN WHY HAVE THINGS LIKE "PLOT POINTS" AND "CHARACTER MOTIVATION", WE NEED TO DEDICATE MORE TIME TO SUCKING OFF AN MC WHO NEEDS TWO CHOSEN ONE POWERS YET CAN'T EVEN ACCOMPLISH HALF OF WHAT SOME RANDOM TWINTAIL GIRL FROM THE STICKS COULD GET DONE IN AN AFTERNOON. YES I DID GET THE LOBOTOMY HOW COULD YOU TELL?
Good combat and decent OST, that's the only positives I can list. As for the negatives...extremely repetitive narrative and structure (even for kiseki standards), boring and unengaging dialogues. ♥♥♥♥ cast and boring protagonist who gets wanked by the plot without any actual stakes. CS3 also retroactively becomes way worse after knowing that CS4 completely ruined whatever good CS3 had in its finale. To sum it up CS3 together with CS4 are the worst games in the series, until Calvard somewhat managed to bring back my interest in the series by making fun and engaging protagonist and cast, but the quality of the writing didn't really improve much, at least it's not AS boring and repetitive as Cold steel.
If you played 1 and 2, you'll definitely play this regardless of a review. However, if you haven't already, make sure you have played the Sky trilogy, and Zero and Azure before playing this game. If you don't want to, at least watch a summary video of those games on youtube before playing this, because it'll add a lot to the experience; you might feel a bit lost or disconnected otherwise. This game's well worth of course.
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