
"Richman10" is a classic chess game in which players earn money by luck (dicing) and strategy (buying land and buying cards) to defeat other players. Fine arts adopt pure 3D Q version of the original painting style. Game modes include: story mode, biography mode, multi-person hot seat mode, network mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1/day in the week after.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啥软游戏,对面是策划的亲儿子啊?给策划了,怎么想去哪就去哪?想要去商店,摇三个筛子都能超远距离跑过去,自己的拐角商店,点数刚刚好,却是往相反方向走,我真是日了策划的老冯,给他冯福日个洞出来,脸上明明刚好有商店,手上正好也有骰子卡,结果刚到自己回合,又刚好在那里刷新一条狗出来,策划要是没活,大可不要这么搞,给自己刷到商店上,都知道你的冯是狗,你自己是狗娘养的,针对人的时候能不能不要这么明显,对面走到路上都能随便捡几张有用的卡,自己路过时,不是入狱就是被外星人抓走,我钩子一个天音波砸到你冯的脸上,回音击闪现到你家户口本上,在你家原地空个天雷破,一个R给你爷的坟踢烂,不会做游戏别做,别隔着明摆着恶心人。
cnmd傻逼游戏,玩这个游戏的都是傻逼,谁买谁傻逼,AI操控骰子有意思吗,私募策划祝你现实生活中家人天天进监狱进医院,私募游戏
游戏里就那么几个房间,百分之90还都是开黑的,一般四人房都缺一个路人,然后我就是那个路人。 这是背景。 然后我进去游戏,一开始三个人攒牌攒卡攒经济,突然在某一回合,三个人轮流干我,抽光我所有牌,拆了我大半的地,劫走我全部现金,把炸弹扔在我连着的地皮周围炸掉,卡掉我的商店,让我后退前进后腿前进,最后你猜怎么样呢? 最后他们三人轮流让我反复住院,只要我一出来,另一个的牌立马跟上,三个人所有debuff牌全部扔给我,然后我连着几十个回合无法动弹。 牛逼。 路人活该被开黑的搞到没有正常游戏体验。 能不能出个自动匹配模式?我实在不想进开黑房了,气到想吐。 PS:看到评测区一个人充满了优越感,一口一个小朋友,我就这么说吧,给好评就是因为情怀,没别的原因了,能给的宽容就只有购买,然后给一个好评,再多的给不了,因为这游戏就是有许多的不完善,并且摒弃了很多优秀的玩法,就算这游戏卖9块9,也不能因为便宜而不说实话。我不希望没有了大富翁11,但也不希望再出一个大富翁10 2.0.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 504.67/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
把女朋友打的落花流水,不理我了,推荐
人机一直能投到最好、有利于它们的牌,甚至针对性一直反复拆同一个玩家的房产,甚至能在快破产的边缘只买了一张彩票的情况下中了四十八万反超????人机简直是超人来的,贱死了!
系统控制输赢控制的太明显了,有的玩家真的太坐牢了
我真想说这是哪个傻逼设计的?nm你一个单机游戏处处针对玩家,系统倾斜npc也就算了,nm机器人队友有点手段全用玩家身上了,我TM用修改器把把删NPC金币,tmd他能跟我坚持四十回合?一张天使卡八天,转手让我入狱四天,住院两天,给对手加建筑一天,减益buff跟叠罗汉一样往身上加,哪个傻逼人机队友不是盖商场就是盖饭店,随机格子永远选破坏,tmd破坏地方一个普通建筑,推我一个五级商场,你随机的太nm针对了吧?乐透玩家中过奖吗?tm岔路口我往那边走都选不了,监狱门口转圈转十回合,我玩nm,tm的我刚出商店,转手被哪个傻逼随机扣四张卡,合着我花完钱啥都没捞到还倒贴你一张?拿一张好神下回合不是于狗就是进监狱,或者直接进坏神,tm开局睡十天我看NPC玩游戏?
傻逼游戏 永远匹配的对面 运气总是那么好 对面只要一拿卡就是好卡 我一拿卡就是垃圾卡 不会做概率调整 就别瞎做 哪有公平可有 这游戏 真不推荐玩 能给你活活气死 好不容易 你前期终于幸运了 买了很多大房产 然后后期对面 也不知道 哪来那么多 占地卡 他们想掷几就能随他们 掷到 ♥♥♥ 什么垃圾概率 死了妈一样 喜欢玩这个游戏 打打人机 还行 千万别打真人对抗 因为你也不知道 对面的真人 是不是制作组他老爸老妈 可能是因为制作组 舔屁眼舔多了吧 就喜欢 对着这些人给特权 真正的玩家 根本就不给一点活路 先给你希望再让你绝望 制作组 以后 你结婚了 然后我拿那个 占地卡 给你对象占领 就让你呆在那看 我再拿炸死你 给你媳妇一个改建卡 改成公共汽车
SB游戏,机器人永远运气好,即使玩家快赢了也能被机器人截胡,没有任何可玩性的游戏,非常不推荐游玩!
SB游戏谁设计的,涂俊光NMD怎么做的游戏,假随机 真恶心,恶心起来根本玩不了,弱智东西拿屁股做的游戏,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4.9M | 12K | 94% | $19.99 | |
| $1.2M | 30.2K | 91% | $1.74 | |
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| $51.9K | 124 | 81% | $16.99 | |
| $41.3K | 132 | 91% | $12.99 | |
| $17K | 72 | 82% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.4M | 18.9K | 90% | $7.19 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 24.5K | 82% | $8.99 | |
| $4.3M | 11.7K | 89% | $14.99 | |
| $4.3M | 7K | 64% | $24.99 |