
Dive into the latest evolution of The Last Faith: a dark and gothic fusion of metroidvania and soulslike. Engage in merciless and precise combat with a huge range of weapons, firearms, and custom executions. Let nothing stand in the way of your journey to salvation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
The wicked and the blessed will be judged the same - let nothing stand in your way.
Experience the latest evolution of The Last Faith with the free Awakened Ancients DLC and latest patch update, featuring long-awaited content, quality of life updates, and deeper challenges with the most polished version of the game to date.
Step into The Last Faith’s ravaged world as Eryk, who awakens with no recollection of his immediate past. Soon he will discover he is in a race against time as his mind and conscience begins to deteriorate. His desire for salvation from this affliction sets him on a cursed mission that crosses paths with ancient religions and divinities.
Often brutal, always empowering, The Last Faith is an unholy alliance of metroidvania and soulslike. Gain new skills, items, weapons and spells that improve combat and also unlock previously impassable areas. Nonlinear exploration is at the core of The Last Faith.
The Last Faith thrives on merciless and precise combat, with a huge range of custom executions to perform. Challenging yet fair, experiment and master the skills needed to advance and conquer brutal enemies and bosses.
Discover a formidable arsenal of melee weapons, arcane spells, and long-range firearms, allowing you to carve a path your own way.
Gorgeous pixel art depicts an imposing gothic landscape accompanied by an immersive soundtrack that elevates the gameplay experience to new heights. Journey along snow-dusted mountains and castles bathed in moonlight in a tale only the faithful can survive.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99 | 5.7Kreviews | 85% | — | $2.9M |
| $15.39−45% | 3.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good Game. Closest thing to Bloodborne in 2D animation. I only have 2 issues; the map and the difficulty. As for the map, I wish it was more similar to the Blasphemous layout. That's a more proper way to do a map. You can get used to this map but it's not very intuitive. The difficulty; the game is just too easy. I beat over 75% of the bosses (including the final 3 bosses) on my first attempt. They should've made it a bit more challenging. Other than that, this game is awesome. Don't pay more than $12-$15 though.
Es un buen juego pero hay cosas que no me convencen, la poca cantidad de marcadores que uno puede colocar en el mapa. Puedo tener una cantidad indefinida de habilidades pero el personaje no puede golpear hacia arriba presionando el direccional arriba para golpear arriba, no le veo mucho sentido no poder hacerlo. el no poder tener un maldito cancel attack, que frustrante que estoy justo pegando y me quiero esquivar y me como un golpe de un jefe. Ademas siento que hay poca claridad en las misiones de los npc. Mecanicamente estuvo bueno, hartos secretos y mucho mapa. para mi gusto un 7/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Spanish - Latin America, Traditional Chinese +1 more
| $27.99 |
| 566ratings |
| 90% |
| — |
| not modelled |
| $27.99 | 42ratings | 78% | — | not modelled |
| $27.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 196 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game made me think of Bloodborne, but in a 2D format with a dark, vampire-inspired, gothic style similar to Castlevania. It's an okay game, with artwork that looks like the style of Blasphemous. The boss battles are really exciting, but the story is a bit dull for me. Overall, it's a good game for fans of the metroidvania genre. Give it a try...
It’s difficult to review a game like The Last Faith. There’s nothing inherently wrong with it: the pixel art is nice to look at, the combat deliberate and weighty, and the exploration fairly fun. It’s just that I couldn’t shake the impression the developers have taken all their ideas from other, better, soulsvanias without a single original idea to stand out from the crowd. You play as Eryk (spelt with a “y” because its cooler), an amnesic plague-afflicted prisoner who wakes up in a cell, released from his chains by some mysterious entity who tasks him with killing its rival, Laddak, before he can become a god. That’s pretty much all the exposition you’re going to get, and unliked most souls games where an often cryptic opening gets explained during the game through notes and item drops, there’s nothing really like that in The Last Faith, to the point that despite reading everything I came across and speaking to all the NPCs, I had no idea what was going on. The game’s art style is so heavily inspired by Blasphemous I had to double-check at one point that it wasn’t the same developer. Everything, from the save points that resemble shrines, to the pixellated enemies, to the gory executions have been lifted from Blasphemous, including the fixation on religion, though transposed from an original Hispanic city to a bland Victorian bloodborne knock-off. Why couldn’t Kumi Souls Games come up with an original setting and antagonist rather than have me face off against priests for the umpteenth time? You actually get a glimpse of what could have been in the opening hours of the game, when you arrive at a suitably gothic mansion with a black carriage parked outside and a butler at your service, but apart from a few standout enemies like a pram-pushing nanny or an umbrella-wielding widower, you’ll be fighting cookie-cutter copies of enemies from other games. The lack of originality extends to the biomes, which serve up the same old castle, swamp, snow, and forest area. There’s even a clocktower, though I’m not sure whether it’s supposed to be a reference to Castlevania or not. Puzzles generally boil down to coming across a locked door with three or four locks, then exploring the surrounding area to find out how to unlock them. Combat is functional, albeit a little barebones. In true Bloodborne style you can equip an upgradeable weapon and pistol, although the fact you can only fire while standing up renders your range weapon useless against anything smaller than you or in the air to the point I soon abandoned it entirely. Every weapon has a combat art fuelled by a focus gauge, and you’ll either discover or buy a handful of spells, too. Finally, you have three charm slots. That’s it. There’s no weapon customisation, no armour or other accessories, all you’ll be doing is upgrading your weapon, which I had maxed out about two thirds of the way through the game. All that sounds like a lot of negatives, so I should probably point out I didn’t actively dislike the game, I was simply constantly frustrated at such a wasted opportunity, because I fully believe that if the developers had taken a few more risks, they could have made something truly special. Take the NPCs, for example, who hand out fetch quests. Most of the time these resolve with a quick “thank you” when you bring the item back, then they either die or never mention it again. Why not have some multi-stage quests that play out over the game, or have the quest resolution be something more tangible? Or what about one of the powers you get halfway through the game that let’s you transform, briefly, into an unstoppable demon. Why not delve more into the lore surrounding that? Or the toll it must take on Eryk (with a y)? If something like that suddenly happened to me, I would have questions. It took me a while to decide whether to recommend The Last Faith or not, and I think I just about can, but only for game-starved soulsvania fans who have already completed all the other, better games this one has attempted to copy. So if you’ve finished Blasphemous, Vigil, Grime, Ender Lillies, Mandragora, Tails of Iron, and Hollow Knight, then maybe give this one a try. If not, you’ll be better off playing one of those instead.
Alright so! On one hand? I could NOT grasp the plot at all.....Bloodborne and Dark Souls both made for a plot you could follow. Kingdom Hearts on the other hand was less convoluted. And I hate kingdom Hearts. Also, you have to keep consulting guides to finish different quests and to find different bosses. Otherwise you're going to be grasping in the dark. Also you're going to need to spend at least about 10 hours average grinding That said? The gameplay is good. It was not too hard for me to level up, as there are multiple grinding spots, and I also got to experiment with weapons, guns, magic, and different fights. I always got a rush out of fighting the bosses, each ones with different styles of fighting. I enjoyed practicing the obstacles that I had to traverse to obtain different rewards. And I enjoyed talking with people in the forums discussing ways of playing. So....Is this game great? No. Is this game bad? Also no. Will you have fun playing this game? Absolutely. Wait till the game is on clearance , then purchase it. I'm going to give it a 7/10
非常推荐的恶魔城类魂,虽然内容对于类魂和恶魔城来说都比较少,但这款游戏也结合的非常不错--属性加点,翻滚跳跃的手感,武器,以及武技(武技哎!!!),还有法术,你甚至能变小龙人,难度也不算高。非常推荐一玩。
sweet bloodborne castlevania type game
ultra game ... 10/10
ахуеть 2д бладборн
渎神和血源类型相当不错的游戏了,如果加入精力系统,药瓶回复量升级,武器耐久度,双持武器攻击模式等就好了,BOSS偏简单
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