
The Gold River Project™ is a camping trip gone wrong in the Pacific Northwest. Explore, craft, build, and survive in this open-world experiment that traps you and up to 4 friends in this single player or co-op survival adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 31 → 0.71/day in the week after.
About
The Gold River Project™ throws you and your friends on an epic camping survival adventure! Try to escape a grueling experiment across one of the largest private nature reserves in the Pacific Northwest. You are being watched, studied and manipulated at every turn. Solve the mysteries within and try to survive another day. Players logging 100+ hours are still finding new points of interest, lore, and content, and the game is still growing.
*New* Free Mariner Update: Kayaks, scuba, boats, new fishing systems & new underwater locations to explore.
Replayability: Substations, supplies and points of interest - these locations change with each new play through.
Base Building: Craft and expand your campsite to prepare for what's to come.
Puzzles, Stealth or Discovery: There is more than one way out of this experiment.
Crafting: Craft and Build campsite essentials, weapons, farm plots and more to help you stay alive!
Multiplayer: Survive by yourself or with friends in online co-op!
Learn: Discover new things to craft from items you find or from trade.
Scavenge: All items are all useful, it's up to you to figure it out how.
Progress: Play at your own pace. No time restrictions. Prepare accordingly for upcoming challenges.
Engine: Built in Unreal Engine 5.4.4 upgrading to 5.7.4 summer 2026
Welcome to Gold River! A remote camping adventure you can play alone or with up to 4 friends. A chartered float plane will drop you off by beautiful lakes where you can kayak, hike the gorgeous trails, make camp and survive the elements.
One week turns into several as you suspect your guide is never coming back. Deserted, you discover you are trapped and now an unwilling lab rat. Can you survive an ever changing, artificial environment and it's inhabitants?
Manage health, hydration, hunger, fatigue, and temperature. Use your survival skills and earn badges as you learn new ones. Outlast nature and uncover the perils of what lies beneath the surface.
The world shifts with time. Hunt in the abundance of summer, forage in the dying colors of fall, and fight for warmth in the frozen quiet of winter. Find your way through increasingly harsh environments and outsmart your captors to survive and escape.
Discover a mysterious barrier dividing the forest. Solve environmental puzzles, sneak past security patrols, or piece together scavenged tech to bring it down your own way.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The games i have saved here brings me back to the begining wtf!
Well is average, great looking views. kayaking around is ok, but does lack any pace. The story if you call is that is every loose and at the start you just go, what am i suppose to do? There are better games out there.
why dose my craft menu not show anything when im learning things wont let me make a fire or anything!!!!!!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR: don´t buy if u either dont like EA games or hate to figure stuff out yourself. What I like: It´s quiet and yet scary the same time. Still can´t figure out what exactly is going on there, but i am on it ;) I like to discover myself and not chasing questionmarks, you need a brain and pen&paper and take some notes, or you may get lost. Stuff makes sense most of the time, but keep your eyes open. I would like to see the journal as some kind of book, that completes side by side to the story. What I dont like: Days resetting to 0, language resets to german, items are gone from the quickbar after new login. After every login from main menu the world is empty and I have to load game from campfire to fix it. Some notes dont go to the journal (i.e the map in the white tower) Rework some graphics pls, like water when u are in the boat, or when u aim with the bow while croaching. Fog/light&dark/rain switches on and off by only one step sometimes. I cant quickloot with ctrl+left click :( I got 7 badges on my backpack but it stopped at 5 in the Journal :( Some sounds needs a bit work (i.e.: I disabled the fence but still hear the sound of it) Overall, 25€ is maybe too much at this state, but i dont care and i like EA games and this way i throw in my 2 cents and watch a game grow :) Keep up the work mates!
Game is great. Few bugs here and there but nothing major. Seems like it must have really been cleaned up since a majority of the bad reviews have been posted. Definitely well worth it imo. It is extremely demanding tho, could use some optimization I think.
TLDR FOR PEOPLE READING REVIEWS: GIVE IT A TRY BUT REMEMBER ITS PRERELEASE TLDR FOR THE DEVS you guys are doing amazing keep going this is something special The good: Initial reactions: LOVE what the devs are going for, this game is exactly what i was looking for - a survival game for outdoorsy camper types that isnt some crazy freak zombie rerun! Love how from the start you can tell theres something off and an underlying story but so far there feels like a lot im missing (this is good imo as it is survival first). I love the attention put into inital details of reward for curiosity and easily the some of the most beautiful views ive seen in games, i actually just enjoy wandering and looking at stuff in this and there is reward for doing so. The bad: This game needs A LOT of polish in writing this i will try to avoid things the devs have made clear they are working on like optimization and lowering spec requirements, my rig can barely run at 60 fps with my hardware (specs attached) and this would be the first game of this size to pull it off IF you have older gear give it some time in the oven before visiting. I have run into some bugs with weather like fog disappearing then reappearing abruptly entering and exiting buildings. The fishing leaves a lot to be desired and is rather mundane for how good it COULD be I havent seen much spoken on this topic but personally I hope the fishing gets looked into a little more after more important things that have been said are being worked on are finished. AUDIO: Good lord there is some very mismatched audio that needs to be adjusted a little bit, going back to the fishing - the bobber hitting the water and the fish splashing is SO LOUD for me when everything else is perfectly reasonable or too quiet - I got jumpscared by it the first time I made a pole HA First person also needs some love - a lot of missing animations and not seeing your body looking down and just seeing an axe floating around is not ideal but very minor of a problem, spent 10 minutes figuring out if my water and food was bugged but the first person just doesnt have the drinking or eating animation that takes time, just didnt realize the actions were in fact being made. My biggest recommendation is a render distance adjustment in settings of some kind to help with immersion. I am not a programmer and wont pretend to know if thats possible or would even fix the issue and i assume as they keep working on it small things like this will improve but having trees randomly appear while youre running around because the game is back loaded is an immersion breaking pet peeve of mine that i would love to not see. There is also catastrophic frame drops in certain areas that i assume are crosses into seperate areas where new stuff gets loaded and I do prefer this to loading screens but again, I bet with these devs this WILL get figured out they seem to have a real love and fire for their project and i respect it. OVERALL; Love is clearly being put into this game and it feels like a group of guys who love camping and outdoors want to bring it to people in a way that can be more accessible to different groups of people. THE FOUNDATIONS ARE AWESOME but it does still need time in the oven as most people say. I will be waiting and failing to be patient as this game has the grounds to become something truly amazing and possibly one of my favorites but as is I wish the best to the devs and the work they are putting in and it cannot be avoided how much work it needs. I have yet to see an honest review go unresponded to while they haven't been hard focusing optimization which speaks volumes as well and I hope more people hear about and give it a chance as these initial bumps in the road get ironed out on the way to 1.0 full release.
Nach über 85 Stunden Spielzeit kann ich das Spiel definitiv empfehlen. The Gold River Project bietet eine wunderschöne Spielwelt, die zum Erkunden einlädt. Besonders gefallen haben mir die Erkundungstouren, die Steckbriefe und die Geschichte, die nach und nach immer mehr Geheimnisse preisgibt. Es macht Spaß, Hinweise zu sammeln und die Hintergründe der Ereignisse Stück für Stück selbst zu entdecken. Auch Crafting, Basenbau und das Survival-Gameplay sind gut umgesetzt und sorgen dafür, dass es immer etwas zu tun gibt. Das neue Update mit den Kanus ist ebenfalls richtig gelungen und macht das Erkunden der Gewässer noch abwechslungsreicher und immersiver. Gerade im Koop mit Freunden entstehen dadurch viele spannende und lustige Momente. Natürlich befindet sich das Spiel noch im Early Access. Trotzdem merkt man, dass die Entwickler viel Herzblut in das Projekt stecken. Es erscheinen regelmäßig Updates mit neuen Inhalten, Verbesserungen und Fehlerbehebungen, und das Spiel entwickelt sich stetig weiter. Wer Open-World-Survival, Erkundung und eine spannende Geschichte mit Geheimnissen mag, sollte The Gold River Project unbedingt eine Chance geben. Von mir gibt es eine klare Empfehlung. Ich freue mich schon auf die kommenden Updates und darauf, wohin sich das Spiel noch entwickeln wird. 👍
ich habe das spiel gleich wieder zurück gegeben den 20 euro ist es bis jetzt nicht wert also egal welche einstellung ich mache es ist nur am ruckeln selbst wenn ich auf 1080p runter gehe sieht alles sehr schlecht aus
One of the best games I have found this year! I hope they can continue to grow and make this the game I know it can be! Well worth the money!
au rechargement d une sauvegarde plus de décor juste les coffres et les objets mais plus de vegetation jeu completemnt nul NE PAS ACHETER
Players by region
Where this game's players are, estimated from review languages.
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