
Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 9.5Kreviews | 87% | — | $760K |
| $14.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что в ней бэд нашел, непонятно. Сложновато следить за сюжетом и пропитываться атмосферой, когда у тебя поезд разваливается на ходу, а в вагоне у тебя один голодный, другой слепой, третий без очка, с дырой, вечно требующей аптечки. Потрать их слишком много и придется переигрывать, если захочешь, чтобы все доехали до станции. Игра явно хочет тебе что-то сказать, поразить пейзажами, кое-где даже напугать, но мне некогда пугаться и задниками восторгаться, у меня тут два кровотечения, вечно голодный библиотекарь и система амортизации, будь она неладна, разваливается. Я просто не могу себе позволить лишний раз послушать диалоги, иначе мне не хватит еды/аптечек, или ещё чего. Совсем другой коленкор в длц. Тут без напряга можно послушать диалоги, сделать нужные штуки, и только потом идти на следующий этап. Совсем по другому воспринимается и играется. Даже интересно стало. Если бы основная игра была такой-же, сомнений в том, чтобы игру рекомендовать, у меня бы не возникло. А так, ну, игра сильно на любителя. Покупайте на свой страх и риск.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $760K | 1.4K | 90% | $19.99 | |
| $760K | 4K | 88% | $7.99 | |
| $759.5K | 959 | 77% | $18.99 | |
| $759.5K | 1K | 62% | $19.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $759.3K | 4.6K | 79% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 197 | 76% | $2.99 | |
| $5.1M | 12.8K | 79% | $14.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| — | 0 | — | — | |
| $516.6K | 1.3K | 85% | $9.99 | |
| $63.3K | 1.7K | 72% | $1.79 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, French, Simplified Chinese
| $14.99 |
| 878ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最棒的子弹是人类的右拳。
excellent jeu vraiment, peut-être un peu court mais pour le prix c'est correcte. l'histoire 7.5/10, gameplay 8.5/10 le jeu est équilibré ni trop dur ni trop simple, pour survivre jusqu'a la fin il faut faire attention a ses munition et a ses ressource. la musique est très belles et quand vous finirez le jeu vous aurez très certainement le sentiment d'avoir assisté a une très courte mais très belle oeuvre
[h1] Interesting story, decent gameplay, cut off with some important character dying from hunger mid-sentence [/h1] The Final Station is an excellent game, with a simple gameplay loop with many pieces of lore scattered throughout each infected zone (be it in computers, notes, or scribbled drawings and text on walls) The soundtrack and overall sound design fits in very well with the theme of the game, which is confusion and resignation in the face of a truly terrible enemy, a nigh unbeatable one even if humanity stood to face it head on, but with some people and groups trying to put a wrench in humanity's plan of survival, all hope seems lost. The only major gripe i have in this game has been outlined in the header. i wish they'd done away (or greatly simplified) the food and bleed mechanic of the survivors riding your train. i wanted to digest the story but was forced to rush through it as you would never know when one of them would perish.
Okay BROTHER I REALLY DON'T KNOW HOW THIS GAME IS NOT MORE POPULAR How many years came by, i didin't enjoy a game more then this 10/10
非常的好玩。
最后的剧情很感人 打完之后最好立马玩dlc
Коротенькая игра про зомби-постапокалипсис. Первый час даже было интересно следить за сюжетом, а дальше уже просто пробежал.
The Final Station好玩,优秀的剧情,剧情是有深度的。地图上大大小小的线索,人物零碎的对话,都带你了解这个世界。而且几乎每个站点都有可以探索的剧情与小故事,乘客与乘客有对话。他们会互相拌嘴,在这中,可以了解很多故事。游戏处处都是细节,用点心其实很有意思的。 出乎我意料的是这小独立游戏手感特别棒,尤其是DLC拿着棒子锤人和那左轮的手感真的特别有力,特别舒适。3棒一人棒棒有利,80大锤,80大锤。 像素画风在一些地方真的舒适。火车在路上行驶着,开头的宁静,田野间牛羊悠闲的吃草,天上的云朵也漫漫的飘着。中途进入未知隧道的幽深,恐惧缠绕在心间。出来隧道后豁然开朗,雪山显得格外壮观,一切的景象让人心旷神怡。音乐切合游戏的节奏,在紧张中有一丝宁静。音乐配合画风,那个A NEW DAY真的舒服。 但是,前面所说的优点被这个缺点直接击碎,那就是的巨短的流程,刚上头就没了,就是你还想再看眼这个世界,在听着车轮在铁路上咯吱响,使向辽阔的前方,你还想再了解这个世界的故事,再体验体验旅途。然后他就没了,虽然是要有个结局,结局这样也还可以,但流程真的太短了。游戏就一个DLC,的也巨短,细的慢的一下午加一晚上打完,快的画3小时直接通关本体,2小时通关DLC。 且制作组“Do My Best”10年没有消息,没有新游戏消息,没有开发进度,没有续作,我还以为解散了呢(其实也没差了)。 唉,最后就是意犹未竟,意犹未尽呐,太多想说的了,但又说不出。话到嘴边只剩个“啊,真是个美丽的世界呐”
absolutely love this game, its cozy and engaging i just wish the story was a little more clear id love more lore
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.