
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 21.5Kreviews | 85% | — | $9.6M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
恐怖程度有待加强,个人觉得略逊于生化7,但游戏总体除了画面质量之外,应该强于生化7,剧情这块强了太多。不过另一方面来说,画面老旧对恐怖游戏来说可能是加分项。
I loved this game. Very scary!
wena
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 26.1K | 90% | $9.99 | |
| $9.5M | 11K | 84% | $34.99 | |
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.5M | 42.9K | 98% | $14.99 | |
| $9.6M | 125.4K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31.1K | 92% | $39.99 | |
| $761.8K | 1.5K | 90% | $19.99 | |
| $4K | 17 | 47% | $9.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 307ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ставлю лосяру. Сюжет прелестный, много экшона, мрачная атмосфера. Монстры дают просраться, (их много, как обычных, так и боссов). Для игры 2014 года очень хорошо 10/10!
Resident evil com um toque de silent hill, jogasso slk
9.5/10,三上真司最后的绝唱,比肩生化4的存在
bom
牛逼
Классно круто, лайк! Бегаешь дерешься с монстрами. Иногда страшно и хочется в штаны наложить, но когда понимаешь, что монстрики даже в какой-то степени милые и глупые, да и плюсом из-за бесилова что не можешь пройти одну и ту же дрочню пятый раз, уже не так страшно. Собираешь зеленую жижу и прокачиваешь себе голову в комнате у медсестры Наташки. Главный злодей достал, умеет телепортироваться, значит крутой??? Всё равно в конце люлей отхватил. Ну в целом не особо выкупила что в конце случилось, но буду играть во вторую часть, всем здоровой менталочки кто это читает!
La historia es confusa al inicio si no sabes nada de la franquicia, pero lo comprendes cuando descubres que el creador de este juego también lo fue de los primeros Resident Evil clásicos. El diseño de los mapas, el arte grotesco e industrial, referencias a otros juegos como Pyramid Hed de Silent Hill, simplemente The Evil Within es el claro ejemplo de que cuando algo se hace con pasión, se nota a la vista. Eso sí, la optimización final del juego es horrible. Al aparecer usa el mismo motor gráfico que los juegos de The Wolfenstein y Doom, el ID Tech. Una mala elección para un survival horror, cuando esos juegos son FPS frenéticos.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.