
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 22.3Kreviews | 95% | — | $8.3M |
| $14.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Woe, a thousand Cliffracers be upon ye. Easily the strongest title in the Elder Scrolls series. Strongest at least in terms of RPG elements at least and roleplaying as a whole. Which is what I value most when playing these games. As many others have said, the world and lore of this game is truly fascinating. Alien, strange, bizarre, and refreshingly different from the bog standard fantasy settings that usually come out of this genre. From the surprisingly deep religious politics of the Tribunal Temple, to the mystery behind Indoril Nerevar’s death, to your character’s journey as the Nerevarine. From the canal canton city of Vivec to the Telvanni and their mushroom towers. It’s hard not to get completely lost in it all. The crazies over at r/TrueSTL really do have a point about Kirkbride’s writing-- The gameplay also stands heads and shoulders above Oblivion or Skyrim by my reckon. An insane amount of freedom is afforded to the player with the game’s alchemy, enchanting, and spellmaking systems. Dice roll combat stands as a hurdle for sure, but once your character gets moderately skilled at a weapon it becomes more of a game of managing your fatigue through encounters. Which, owing to the mentioned systems above, is really a non issue. If you’re a Skyrim baby like I was, you’ll find it all to be kinda janky. But it’s good jank. The main thing that filters out most people I think is just how pathetic your character starts in the first hours of the game, but before too long it’s hard not to become a god of war and magic. Now in spite of the positives, the game’s not flawless. Not in the slightest. It’s riddled with bugs and stability issues that can feel frankly amateurish, to the point where you’d expect them from a studio’s first ever game, not the third installment of a long running series like Elder Scrolls. It’s highly recommended to play with fan mods that stabilize the experience like OpenMW. Jeremy Soule did a great job with the music. The issue I have is less with the quality of the soundtrack itself however, and more with how it’s contextually implemented. Most of the music feels haphazardly thrown together, determined almost entirely by whether you’re in combat or not. It’s jarring as hell making your way through the hellscape that is Red Mountain while dainty, peaceful exploration music plays in the background, only to have it interrupted in ten second bursts of combat music whenever some cliff racer pecks at your ass for the umpteenth time. Then, just as quickly, you’re dropped right back into the same calm, serene track as if you aren’t walking through one of the most hostile places in Tamriel. You also end up hearing the same track over and over again, which is fine for the first couple of dozen hours. After hour 100, it starts to get very grating. Overall, the game is a very good time capsule for western RPGs near the turn of the millennium. It can be archaic, clunky, unstable, and deeply strange. It’s also a very rewarding experience in spite of the jank. Either you’ll love it, or you’ll bounce right off of it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not for everyone, but a deep and rewarding RPG with insane worldbuilding
o caius contribuiu no meu assassinato me bodyblockando entre a cama, ele e o assassino da dark brotherhood. jogo 10/10
Best Elder Scrolls game to date.
A classic that is still very good, especially with some quality-of-life mods installed
Morrowind é o jogo mais rpg de mesa de toda a saga, saber criar a ficha de seu personagem é EXTREMAMENTE importante para qualquer ação do jogo e caso você não saiba disso, a experiência vai ser muito frustrante, tirando isso, a história, cenário, imersão, criação de poções, criação de magias, vilas, dungeons, animais, vegetação e monstros são com certeza a fantasia mais profunda e criativa que a mente de Todd Howard já teve e merecia um remaster ou um remake pois, existe o mapa de Morrowind no TES Online, como não temos essa possibilidade, recomendo jogar o OpenMW, que melhora e muito o jogo para pcs atuais. Por último e não menos importante, PAU NO CU DOS CLIFF RACERS.
I love Morrowind. It does have a bit of a learning curve, since some of the gameplay mechanics are very dated, but once you get past that, it is very fun. But the best thing, to me, is the atmosphere. Vvardenfel feels like a strange new world, with curious creatures and fascinating architecture around every corner. And tha makes even long walks through the wilderness interesting. And I will always get goosebumps when the main soundtrack kicks in during exploration.
Гра на віки та класика РПГ.
Morrowind is a classic! No Controller support without Add-ons... - Get OpenMW! Seriously though....They couldn't add controller support?
Get yourself OpenMW and Tamriel Rebuilt and you're good to go
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 43K | 95% | $14.99 | |
| $0 | 0 | — | $19.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $4.5M | 9.1K | 80% | $19.99 | |
| $2.9M | 7.9K | 89% | $14.99 | |
| $12.9M | 16.6K | 86% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 53K | 87% | $9.99 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.6K | 81% | $24.99 | |
| $8.3M | 10.7K | 74% | $13.99 |