
Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.
The complete, full release of Age of Darkness: Final Stand is available now and includes Co-operative Multiplayer, Campaign, and Survival modes.

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.

Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.

Co-Op Multiplayer - Team up with a friend in co-op multiplayer to survive the onslaught, defend humanity from the forces beyond the Veil, and reclaim the light together
Epic Campaign - Award winning single-player campaign full of epic battles and dire threats
Survival Mode - Put your endurance and skills to the test in the endlessly replayable Survival Mode
Award-Winning SwarmTech™ Technology – Witness the internally developed ‘SwarmTech’ technology, allowing the game to render over 70,000 enemy AI units on the screen at one time.
Unique Heroes & Factions – Choose Heroes reigning from three distinct Factions - The Order, Rebellion & Volatists - each with their own playstyles, abilities, bonuses and army units that offer a unique gameplay experience.
Dynamic Day & Night Cycle – Fight to reclaim territory by day and survive against the relentless horrors that come with every night.
Living Death Fog – Encounter The Veil, a living death fog that conceals terrors and adds a new layer of danger to your survival, which must be kept at bay through the power of the Light.
Malices, Blessings & Hardships – Embrace roguelite mechanics that make every run unpredictable and unique.
Elite Nightmares – Hunt down wandering powerful enemies for Dark Essence, each requiring different tactics and strategies to defeat.
Horror and Embolden Status Effects - Embolden your army to aid them in battle, but ensure they are protected from the brutal effects of being Horrified.
Terrifying Nightmare Foes – Face off against horrifying monsters like Spitters, Crushers, and Wraiths, each wielding unique abilities.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't Buy ! The dropped the support of the game after version 1.0. There are still a lot of bugs and annoying errors in the game. Quote from discord "Age of Darkness is no longer in active development and major updates will not occur for the foreseeable future."
I came here to write a review because the whole “abandonware” chorus around this game is honestly ridiculous. People seem to have a very unrealistic idea of what “game development” is supposed to look like. This game is complete. Finished. Done. Could more be added? Sure — more can always be added to any game. That’s not the same thing as being unfinished. Multiplayer works perfectly fine and isn’t buggy. If you’re having issues, it’s probably something on your end — this game uses peer-to-peer connections and doesn’t rely on dedicated servers. At launch there were a few hiccups, yes, but they were patched long ago. I play regularly in co-op from the east coast of the US (In Canada) with someone on the west coast of the US — zero problems other than the occasional, very brief pause. Everything that was promised on the roadmap was released. The only area that could use some extra love is the campaign, but it’s there, and it works. For those born after 2000, let me remind you: games used to come on discs. Once released, that was it. If you were lucky, you got a small downloadable patch later on — not an endless stream of post-release updates to babysit your attention span. Would I like to see more content someday, maybe even some DLC? Of course. But as it stands, the game is fun, finished, and absolutely playable. It’s not worth full price — but it goes on sale often, and at that price, it’s a great buy. If you want to see what an abandoned game looks like - go look at 'Towns'.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has been abandoned by the devs, leaving behind a diamond that couldve shined bright as day. As it stands now, its an unfinished game with more bugs than I could report. On top of that the people in charge showed very poor leadership and communication skills, which led to their community (rightfully) turning against them in what felt like a massive let-down. As it stands now, I sadly can no longer support this game or the devs of PlaySide, and thats a sentiment Im not alone with. If youre still contemplating whether its a playable game for you feel free to add me, Im more than willing to talk! But as it stands I would not recommend anyone to buy this game for more than 10€.
To any looking to buy this game I would advise caution with it. They have canceled further development of the title and are moving on. They mentioned this on their discord, while this game still is full of bugs. I wish they fixed it as it was fun but it started being very buggy, but now they just abandoned it.
Abandoned by the developers for quick money. Age of Darkness: Final Stand has massive potential, but unfortunately, PlaySide Studios seems to have completely abandoned it. The game is still riddled with bugs and unresolved issues, yet the last update we received was all the way back in mid-2025 (with the 1.0 release). Instead of fixing this game and delivering on its full potential, PlaySide has already moved on and released another title. It seems to be a recurring pattern for this studio: they support a game for less than a year, leave it in a broken state, and then immediately shift their focus to the next project just to maximize their profits. I cannot recommend supporting a developer that treats its community and its own games this way. Save your money.
The studio abandoned the game for another game, do not buy !
Despite having a very good start, promising concept, interesting lore, and good replay value (up to a point) this game has been abandoned by its developers. Rest in Peace Edwyn, you will be remembered as the character that could. DONT JUST ABANDON YOUR GAMES LIKE THAT
Abandonware that had potential. Fun concept but the game was released too early and then abandoned a few months after. Devs even promised they were not going to abandon and still did.
Game is fantastic with so much potential but i cant recommend it to anyone do to the devs abandoning it while it still needs work. Game crashes in multiplayer, feels very unoptimized in many scenarios, the campaign drags and is hard to finish. Bugs are numerous. in short the game should have never been released into 1.0 it feels very unfinished and not worth the price tag especially when you wont get another update/hotfix for the unforeseeable future.
A lot of potential but developers fall to typical greed, release game "early access" and eventually abandon it. I wish at least there was workshop access so mod creators can make it better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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