
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The "Declassified" vibe this game is trying to go for, just doesn't work. It's one thing to cover up say a single alien sneaking around a remote farm. It's quite another to cover up the destruction of a military base, entire towns transformed into alien landscapes, and a freaking mountain exploding. If you want to do X-Files, do X-Files. Don't jam in Independence Day and expect it to work. It's indicative of "too many chefs and not enough cooks" issue this game had during its development. It's a real Frankenstein game with conflicting elements jammed together. The biggest thing that hurt this game was the last minute change to turn this into a prequel to Enemy Unknown rather than it's own story. Frankly that first teaser trailer looked a lot more interesting than this.
7/10 nice spin off
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $460.2K | 2.8K | 95% | $3.49 | |
| $460.6K | 1.3K | 88% | $10.04 | |
| $460.6K | 2.3K | 74% | $9.99 | |
| $459.9K | 16.2K | 97% | $1.99 | |
| $460.7K | 1.8K | 86% | $6.99 | |
| $459.9K | 2.8K | 84% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.4K | 92% | $19.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $49.1M | 35.4K | 94% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
V celku dobré , zabaví :)
Отличная игра вышедшая в свое время, вам предстоит взять роль оперативника бюро по безопасности и дать отпор в пришельцам в 1960-х годах, вселенная XCOM только шутер!
É um jogo bom, mas não é um x-com, só no nome
I enjoyed it!
Dá se to., škoda nedotaženého potenciálu., oddechovka.. znovu ale ne.. beru to jako nezbytné pro evoluci xcom
An interesting mixture of First Person Shooter and XCOM's traditional squad tactics. I like it for the lore, and the information you learn about the aliens and the story of XCOM as an organization. Definitely check the play style before you start because it is not fully an FPS nor Squad Tactics, but I like it and I think if you play XCOM for the story and aliens you'll love it.
It's not bad. It's actually a decent shooter, but it just falls a bit short of what makes X-Com, X-Com.
Однозначно топ, короткая, интересная, с топовой озвучкой и без рутинных задрачиваний. По скидке 80-75% стоит брать
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.