
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
엑스컴을 생각하고 구매했던 이 게임은 꽤나 실망스러웠다 게임 자체는 그렇게 나쁘지는 않다는 평이 많지만 엑스컴의 게임플레이는 들어있지 않습니다
Super jeu plein d'action et stylisé.
Мені сподобалась гра. Хоч вона і вийшла 11 років тому але я в неї тільки зараз пройшов, хочу до цього я проходив усі XCOM, але спочатку подумав що не цікаво буде але потім сюжет і атмосфера мене поглинула, хлча це і не канонічна версія франшизи мені все одно сподобаоась як гра представленна, я якби побував на тих локаціях в котрих грав як командир з інших частин. Однозначно лайк)))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una storia di fantascienza di prim'ordine. Personaggi caratterizzati molto bene. Una grafica che non risente degli anni passati. Comandi facili da padroneggiare. Un alta rigiocabilità in funzione delle molteplici personalizzazioni della squadra che si può utilizzare. In definitiva un gioco che ancora oggi, nel 2025, vale la spesa.
Jsem do her z řad XCOM nadšenec od 90 let. Tato hra mne bavila od celého začátku až do konce. Určitě se k ni vrátím a pokusím se dosáhnout všech achievmentů. :-D
Chest-high wall third person shooter. Difficulty only gives enemies more HP and damage, which sucks when the frequent boss fights come around early game. Bonus points for skippable cut scenes and dialogue. Good for turning your brain off.
Could be better but i love XCOM, and this game is good 6.5/10
Jako wielki fan X-Com od samego początku, tej produkcji też dam plusa. Uwielbiam ten klimat, więc świeże spojrzenie na temat i zupełnie inna forma niż zazwyczaj, nie przeszkodziły mi w świetnej zabawie.
1
Started this game thinking it would be crap, but it was okay, mid I'd say. Some interesting ideas with translating the XCOM gameplay elements to a 3rd person cover shooter. I also enjoyed the story and "world" of this game vs Enemy Unknown. It's all there, but *retro*. With that said, it could've ended 2 hours before the ending, gameplay wise. Much like the end of Enemy Unknown, you end up "solving" the loop a few fights before it ends, so it becomes just taking out waves of these dudes. With that said, it's still a cool game that works in a way that few games work, which is commendable. For gameplay like this but in a WW2 setting, I recommend checking out the Brothers in Arms franchise.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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