
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我差评的原因很简单:没中文
Game is decent.. Get on a sale..
its is an awesome game it is based off the point and click action game XCOM and XCOM 2
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A nice Prequel thats enjoyable but is hampered by Clumsy and unwheldy AI that had so much potiental but sadly we'll never get a sequel that could have improved so much. give it a go if your a fan of Xcom, or are interested.
If the combat system would be any good, it could be a joyride in the x-com universe. How many times I stick to the magnetic wall, tried to get off or over the thing, grab the loot, heal my soldiers, kill an enemy, all at the same time by the way, while I´m dying under fire and need medical attention by myself. I think they tried to be tactical but missed it somhow. Good Ideas, but very clunky combat feeling. I never felt that I was in good control of the situation or my weapon systems. The game is done in under 20 hours. Let´s safe the planet fast.
A bit janky but I enjoyed it overall.
почти mass effect 3 в антураже 60х. главное не забыть выключить физикс
Tirando o facto de haver aliens a atacar a terra, este jogo não tem nada a haver com os outros XCOMs. Em vez de comandar squads estrategicamente, temos um third person shooter passado nos anos 60. É certamente diferente, e é um bom jogo, mas quem vier à procura da experiência e ambiente dos outros, vai ficar um pouco desiludido. Eu gostei e gostei bastante, acho que dá um ponto de vista diferente do que são as batalhas do universo XCOM.
...
Es fing alles super an, Hintergrundstory war super Interessant und das Gameplay in Ordnung. Doch dann, doch dann....... Sprach-aussetzter war noch das eine aber als dann ganze Storygespräche übersprungen bzw. weg gelassen wurden, macht auch die Story keinen Spaß mehr. Von gelegentlichen Abstürzen wollen wir gar nicht reden. Schade um die eigentlich spannende Grundidee
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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