
Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16Kreviews | 89% | — | $11.1M |
| $24.49 | 3.7Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Тотальное разочарование, не понимаю восторга других коментаторов. История, как-будто, написана школьником сочиняющим фанфики в свободное время. Сюжет и герои абсолютно не увлекают, концовка лишена эмоций и логики. Даже оригинальный геймплей и задумка не спасли игру. Разработчики, все х..ня, давайте по новой.
[h1] 8/10 A Viking's journey begins [/h1] A fascinating story with decisions that can have harsh consequences. Only real negative is when a small decision ends in disaster and the combat does not have the depth I would like for how often you have to engage with it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 22.5K | 92% | $17.99 | |
| $11.1M | 35.7K | 75% | $14.99 | |
| $11.1M | 10.1K | 87% | $49.99 | |
| $11M | 9.9K | 83% | $39.99 | |
| $11.1M | 16.1K | 82% | $24.99 | |
| $11M | 13.9K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.1K | 79% | $24.99 | |
| $2.6M | 3.8K | 90% | $24.99 | |
| $39.2K | 190 | 89% | $14.99 | |
| $896K | 3.2K | 81% | $9.99 | |
| $210.6K | 507 | 79% | $14.99 | |
| $303.4K | 616 | 71% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Italian, Japanese, Korean, Czech, Simplified Chinese*languages with full audio support
| $24.99 |
| 1.6Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que lindo da porra
игра из детства
Trek. Tussle. Trek.
Легендарная сага о друзьях ,отце и дочери .Великолепная рисовка, великолепная музыка ,атмосфера .Прошел все три части.Очень советую окунуться в этот мир.Тут жаль всех персонажей ,история присутвует. Однозначно положительный отзыв .
An excellent beginning to an excellent trilogy! A cool story with great and fun characters with good character design (minus 1 or 2 reskins) great tactics combat but also a resource management system that I love. Resource Managment: You lead a caravan of multiple clans of people and you must try to maintain morale and supplies. Run out of supplies and people starve to death a few at a time every in game day. What makes it difficult to maintain supplies is that you operate under the knowledge that anyone you come across that you don't add to the caravan will more than likely end up dead. But if you add them that's another mouth to feed, the more people in your caravan the more supplies they consume at a time. You have a point system called Renown and it's used for EVERYTHING. To level your characters, to buy supplies and even items. So you may have to make the hard choice of delaying a level up because you're running low on food but at the same time you're making future fights harder by not making your characters stronger. Choices Matter: You have choices in this game that may surprise you how impactful they are. For the best experience do not reload on a first playthrough! One bad choice and you could lose your best damage character, or even make a choice that you won't see the consequenes of in this game but one of it's sequels. Low on supplies? You may want to make the hard decision to steal cattle from a farm but doing so lowers your caravan's morale which in turn makes combat a little harder. Honestly a fantastic game and series! I highly recommend it!
Love the unique tactics of the battles and the units.
I really want to like this game more than I do. It should, by all rights, be exactly in my wheelhouse. Turn-based tactics. Rich, well-written story. Interesting characters and meaningful choice for them. A well realized Norse-inspired world and character progression. But it is deeply, tragically flawed. The central mechanics of the game, namely the tactical combat and the decisions made, are not well implemented. Tying the strength of the characters to their health, and having the initiative shift with player or enemy knock-out, leaves every fight feeling like a scramble just to be slightly ahead of the health curve. You are incentivized to keep enemies alive to prevent stronger ones from getting more turns, or to feed them to weaker characters for experience. The decisions, while extremely well done in some places, often feel arbitrary in their consequences, disconnected from any long term strategizing or mechanical understanding. It is so close to perfect, which is why I will recommend it for those who can get past the issues it has, but I will not be continuing past this first entry. 6/10, I wish it was better.
Отличная трилогия
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.