
Banner Saga 3 is the epic conclusion to a sweeping viking saga six years in the making. This strategic RPG, acclaimed for its strong story and compelling characters has won over 20 awards and been nominated for 4 BAFTA awards.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.1Kreviews | 79% | — | $1.9M |
| $24.99 | 59ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably one of my biggest gaming diappointments. I love the first two Banner Saga games. They are not only beautiful games aesthetically but also have a deeply emotional story which deals with topics such as grief, depression and the small beautiful moments one can find even in a breaking world, all while shaping the world and characters based on your decisions. And let's not even talk about the wondrous world and lore, filled with details and mithology that expands in a natural way with each entry. Unfortunately, the third game of the trilogy is terribly disappointing on a narrative and technical level. My main issue, though, is how the whole project was managed by Stoic. I was one of the original backers for Banner Saga 3 and it had a pretty successful campaign on Kickstarter, more than dobuling the campaign goal. In fact, Stoic even said that, since development was going smoothly, the game would actually launch sooner than expected, various months in advance, actually. And then, the game's launch came, and it was plagued (and still is) by bugs and technical issues that were not present in earlier entries. I have a big tolerance of bugs and I totally understand that in a series with so many different factors and decisions throughout the trilogy, it must be hard to keep track of everything, but there's no excuse for the game to still be in this state after all this time. At launch SPOILER [spoiler]my main character even died due to a bug when importing decisions from Banner Saga 1 and 2 (the dredge baby) [/spoiler] The game has baffling design decisions, such as how you actually miss essential scenes on the late stages of the game that show the fate of certain characters and plot lines if you do well enough with time and resources [spoiler]when you have to reach Arberrang[/spoiler]. You have to actively waste resources resting on camp and have time advance artificially if you want to watch these scenes. Moreover, the game just ends, abruptly, with no room for breathing nor even showing the fate of the characters who have been accompanying you throughout these 3 games. At launch, many people were requesting Stoic to even add a few slides at the end describing the fate of our companions (like other games such as Ash of Gods did post launch, for example), but they refused to do so, saying that it was a creative decision. A bad excuse for simply not caring enough about fans who have been supporting them throughout the whole trilogy. I guarantee you, it's no creative decision, the game just ends, and you get NOTHING about the characters who have accompanied you and have been invested in throughout the trilogy. Honestly, all of these things reek that they ran out of money from the campaign and were forced to release the game early, since all these technical issues and narrative and design holes do not seem like part of a smooth development, as they called it. The worst part, for me, is the dishonesty of Stoic. Not only the game was not ready to launch and lied about it, they also abandoned the development without fixing a lot of the bugs and dismissed all feedback and suggestions. I can't possibly believe that a few lines of text under the sprite of a character would be expensive or costly in any way (I'm not even talking about doing different slides depending on decisions like Supergiant Games do, just one, with no variation, would be enough). It's been 8 years since the game launched and they haven't addressed any of this nor have any intention to do so. They have now moved on to their new game, Towerborne, so it's obvious they have no intention of fixing the third game. Nevertheless, I think it's important to call them out for their attitude and work on this game. It's a terrible shame, since the first two Banner Saga games are probably two of the best indie games you can experience, and inevitably Banner Saga 3 leaves a sour aftertaste after 2 incredible games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]𝔸 𝕨𝕖𝕒𝕜 𝕔𝕝𝕠𝕤𝕦𝕣𝕖 𝕥𝕠 𝕠𝕟𝕖 𝕠𝕗 𝕥𝕙𝕖 𝕞𝕠𝕤𝕥 𝕙𝕖𝕒𝕣𝕥𝕓𝕣𝕖𝕒𝕜𝕚𝕟𝕘 𝕛𝕠𝕦𝕣𝕟𝕖𝕪𝕤 𝕚𝕟 𝕥𝕙𝕖 𝕋𝕒𝕔𝕥𝕚𝕔𝕒𝕝 𝕊𝕥𝕣𝕒𝕥𝕖𝕘𝕪 ℝℙ𝔾 𝕘𝕒𝕞𝕚𝕟𝕘 𝕘𝕖𝕟𝕣𝕖![/h1] Ah, the third opus... Where the hell can I even start? Besides being a complete disappointment, this game really isn't about ending the Saga, as much as it is about testing your mettle in every single game mechanic you've learned throughout all three games. The Banner Saga 3 is, just like its predecessors, a game that should NEVER be played seperately as it literally imports savefiles from the previous game, which also does the same with the first game! The turn-based aspect of the game remains one of the game's strongest features. Featuing: positioning, armor management, ability combos to create tactical mayhem and bring it down upon the unsuspecting hordes of Dredge and filthy humans barring your path to fulfill your destiny. The presentation, as with all of the three games, is absolutely gorgeous! It's stunning hand-drawn art that doesn't leave anything to imagination; it's really wonderous! Eight years after release, and the plight of these characters is still sad and their struggle to counteract an impending doom is quite desperate. There is some sort of replayability, so many choices that implicate your favourite heroes dying on you in surprising manners, so the replayability with these games is endless... If it weren't for the truly baffling end of the story. You see, the ending, in my opinion, is tragically very anti-climactic! There are five endings in total, each worse than the next... And all you get at the end is a still image and that's it, no narration, no EPILOGUE to tell you what your favourite characters that you've tried so hard to keep alive is doing after the ending... Nothing. The game also gives you no choice regarding one of the most likeable leaders in the series, prominent in the second entry. This berserk with a nasty amount of brute force who also cares about his companions in such a deep manner... will always go mad and side with the darkness for NO APPEARANT reason no matter what. At least, make him the least likeable character in that caravan so that I, as a player, don't have to mourn him after I destroy him in one arrow... Anyways! Anyways, the offline component of this game is like 3 hours long max... It almost sounds like they just slapped the Campaign in there with the other game modes, notably Survival and Eternal Arena (one is a wave-based campaign and the other is a Daily Arena Challenge kinda thing... They add absolutely nothing to the story). That's really it; the game runs the same formula, with the addition of some new characters with different backgrounds you can sympathize with... more sudden deaths of your favourite characters from the previous games, amazing soundtrack... BUT! The endings are all weak (I've seen all FIVE with all variations), the game just kills off one of your DEFINITELY favourite characters for no reason and it's unavoidable (he can also take down the Shieldmaiden with him if you're not careful lol). So the final verdict is I'm giving this game an [b]8/10[/b]. It's still pretty good!
[h1] This is a review for the entire Banner Saga series. [/h1] The Banner Saga is an incredible series. Unlike many choice-driven games, the decisions you make actually carry weight. Small, seemingly meaningless choices can lead to massive consequences entire games later, making every decision feel tense and important. The worldbuilding is deep and unique, supported by a compelling narrative that I honestly have never seen executed this well before. Combined with the gorgeous hand-drawn art style and fantastic soundtrack, the series creates an atmosphere that feels special. [b] There are, however, two major flaws with the series: [/b] [h3] Combat: [/h3] The turn-based combat is both very fun and strangely designed at the same time. Damage is directly tied to a unit’s remaining health, and turns always alternate between you and the enemy. As a result, if you want to play “optimally,” you’re encouraged not to kill enemies immediately. Instead, the best tactic is to weaken every enemy to 1HP before finishing them off at the end. Otherwise, the strongest enemy units end up taking more turns. It’s a very odd system for a tactics game and sometimes makes combat feel more like solving a math puzzle than making strategic battlefield decisions. Despite that, the combat is still enjoyable enough that I can mostly overlook the weirdness. [h3] Banner Saga 3 Problems: [/h3] This is the real issue with the series. Banner Saga 3 is plagued with bugs and crashes. I personally have a very high tolerance for bugs but it is almost unplayable. Every loading screen feels like a gamble. I am not exaggerating when I say any time you encounter a loading screen, the game has a 1/4 chance of crashing/freezing. I had to replay a single battle FIVE TIMES just to make it past the post-fight loading screen. By the end, I probably had to redo nearly half the fights in the game at least once because of crashes. What makes this even worse is that Banner Saga 3 contains multi-phase battles with additional loading screens in between. If the game had manual saves, this would be manageable. Instead, you are forced to keep rebooting the game and brute-forcing your way through until you finally get lucky. The craziest part is that the first two games ran perfectly fine for me. Banner Saga 3 is not fundamentally different from them, which makes the state it was left in years after release feel completely unacceptable. The only reason I managed to push through Banner Saga 3 was because I was already deeply invested in the story and characters after the first two games.
The Banner Saga series is really great, however the third game has crashes/infinite loading screens constantly. The other two games function pretty well, very few crashes at all. The Third however has been doing it so much that I can't recommend the game to anyone unless you want to finish the series after playing the first two. There are multiple fights where you can continue to battle to receive more rewards. One battle actually won't let you finish through wave 3 because it starts glitching out and will crash at the end of the fight, this battle is within the first 15 minutes of the game. So I eventually gave up and finished on the second wave, random crashes and infinite loading screens make this extremely frustrating especially since I liked the first two games so much. If you love the series pick this up when it is HEAVILY discounted, otherwise I can't recommend playing it.
This is the single greatest waste of time I have ever invested in a game/series. The first game alone is nice, but being punished for taking the 'honorable path' lifestyle applied to games makes this game a torture device of enjoyment. You need to physically numb your brain and neuter your very being to enjoy this hot trash. I gave it 10 years to come back and try again. To maybe just play the I want with saving and kicking butt, yet I am punished every step of the way AND THEN, AND THEN THIS FAEN CODSWALLOP OF AN ABORTED PLACENTA KEEPS CRASHING. Talk about this game to someone. Complain. See a therapist. But don't ever suffer a moment of this game in your life. You really don't need it.
2. oyunuda artık sistem sarmadığı için oynamayı bırakmıştım bu da aynı ama hikaye güzel, merak ediyorsanız internetten okuyun derim hikaye güzel.
I absolutely love this game and series, but the amount of crashes is unacceptable. Hopefully at some point Stoic will patch these games.
Game is literally unplayable, crashes on the 4th battle no matter what. Devs blame everything but themselves for the horrible state the game is in. I wish it was playable because the games are good, but as it is now the game is literally a scam. It is not functional.
Finished the game, only to get total green screen at the end cut scene not knowing what happened at the end. 3 game worth of choices to not know how things turn out in the end. I will never get this time back
Game might be fun if it was playable. After 1 particular fight, the game continually crashes. I have exhausted my patience replaying the fight trying to get the game to progress. Banner Saga 1 and 2 were fairly fun, but there is no way for me to progress and finish the story. Makes the entire series feel like a waste of money, since each episode is a continuation of the same story.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 16K | 89% | $24.99 | |
| $2.6M | 3.8K | 90% | $24.99 | |
| $39.1K | 190 | 89% | $14.99 | |
| $4.8M | 5.5K | 62% | $39.99 | |
| $895.7K | 3.2K | 81% | $9.99 | |
| $384.5K | 3.5K | 74% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 7.1K | 88% | $14.99 | |
| $1.9M | 10.1K | 97% | $5.59 | |
| $1.9M | 10K | 84% | $9.99 | |
| $1.9M | 4K | 84% | $24.99 | |
| $1.9M | 9.9K | 93% | $9.99 | |
| $1.9M | 9.3K | 94% | $12.99 |