
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.44/day in the week to Aug 4 → 31.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
Play the entire game alone or work together with up to three friends in local or online co-op.
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25Kreviews | 74% | — | $14M |
| $29.99 | 13.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo bem vinda!!!!
Incredibly beautiful graphics, smooth gameplay, and appropriately challenging. Unfortunately, just when it starts to get really exciting, it's already over, as the game is far too short. Still, I highly recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 5.8Kratings |
| 79% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Potrzebowałem więcej Cyberpunka i chociaż Ascent nie był wysokich lotów to dowiózł. Ostatecznie grało mi się na prawdę przyjemnie! :) Enno - twitch.tv/Enno
great
Неплохая игра, не затянутая.
This is a fun top down game.
This is a good example of a Cyberpunk game done well!
Absolutely loving this game, I havent finished it yet but I am very deep into the story and absolutely hooked. Can't wait to see what twists they put into the ending. The graphics are incredible, so many times I find myself stopping to just take in the scenery. Especially after battle, destructive environments make beautiful debris. I see people with new gen Graphics cards saying they have issues with freezing and stutter, but I havent had a single issue with graphics and I am playing on a 5 year old laptop. Game has ran flawlessly. I'm guessing there is an issue with new Nvidia hardware but that is hardly the games fault GPU's are becoming enshitified. Gameplay can vary from tactical, to chaotic, the game has moments of intensity and sometimes I just ran over to a place to see whats there. Honestly I didn't know what to expect and I usually don't like this Diablo style of gameplay but this game was incredible.
Buggy, unoptimized mess. Runs like ♥♥♥♥, looks alright, camera perspectives suck, and in general the stupid camera is *entirely* too zoomed the hell in. You can't change it without downloading some stupid mod and cheat software(?) what? Why? no thank you. Some skills that are supposed to work for a moment or two will just... not work! they'll give the effect that they are working, and eat the energy for being triggered, but then like, they just don't work? Like at all? Also the descriptors are horribly explained. Combat is absolute dogwater, you can't see things shooting at you because they're way out there off the ♥♥♥♥♥♥♥ screen, some enemies just shoot you with *perfect accuracy* weather you're in cover and crouched or not with turrets being the most prominent form of this crap, weapon damage is poorly explained, the story is uninteresting and bores me to no end with voice dialogue that requires me to click a tiny little stupid button at the bottom of the screen to let an npc keep talking for some reason without it just continuing the dialogue, but even then it's just exposition on top of exposition, like, cool? I guess? Maybe if I didn't have to stop and clean popcorn butter off of my fingers every time I got ♥♥♥♥♥♥♥ comfortable just to get an npc to keep talking maybe I'd give a ♥♥♥♥ about the story? Oh well, that's just a minor gripe, I hate the skills in this game, I hate them, spiderbots, really? My spiderbots all spawn in, go to ONE target and just instantly explode, one lone melee ♥♥♥♥♥♥♥ just gets absolutely obliterated, then you have this mini missile launcher that *says* it locks onto targets and shoots micro missiles but, like, my guy, this is not a homing missile launcher, it's basically a HD2 orbital artillery strike, half the time it straight up misses, a quarter of the time it hits and just deletes something I shoot it at, and the other quarter it *entirely* misses the target I locked onto in the first place only to hit some random bystander and deal no damage??? What??? Why??? excuse me? Oh now it's on cooldown for literally ever because it has a recharge time of 60 seconds, thanks for nothing I guess! God auto target has the same issue where I'll activate it, it will kill one guy, and then just... refuse to start shooting the others because a pixel of their torso was in like the slightest of cover ever. Also, the music, good god the music is awful, it repeats and repeats and repeats and repeats and repeats the same 2 minute track again, and again, and again, and again, and again and it drive me absolutely ♥♥♥♥♥♥♥ insane. I turn that ♥♥♥♥ off and turn on a playlist of actual music to, rather, I would, if this "experience" didn't eat half my ♥♥♥♥♥♥♥ cpu every time I started it up by DEFAULTING ALL OF MY SETTINGS TO ULTRA EVERY TIME I BOOTED UP THE GAME. Yeah, I don't have the strongest pc, Yeah, it's a laptop, yeah, I'm playing on wifi, I'm sorry, is it too much to ask that my settings get saved between startups? Is it really? ♥♥♥♥♥♥' skyrim does, Cyberpunk does, why does this top down half assed third person benchmark test not save my ♥♥♥♥♥♥♥ settings? Oh well, I didn't enjoy this in the slightest, playing with my brother was boring as hell because he just so happened to overlevel everything in the area, which, like, okay, cool, he could have started over, he said he was gonna, but like that's retarded, that's actually retarded, why would I want to have to go through everything I've already seen a second time just to get some semblance of difficulty out of this game? Just attenuate the levels and remove the pointless ass stat buffs, why do enemies even have levels all they do is get more or less health and do more or less damage, just, like, it wants to be a solid third person gritty shooter with limited health but in practice it's an arcadey room to room arena shooter with half assed mechanics and skills that either instantly kill a single something or just refuse to work for some arbitrary reason.
Wow! Looks amazing, plays well, Neon Chrome vibe. There is actually A PLOT. All in all I am few hours in and it is not slowing down. 1 butpain I found so far is forced camera angle that tries some cinematic takes from time to time.... looks mint but occasionally you end up being shot at by out of screen enemies. Really really annoying. I'd preffer free camera like in W40K: Inquisitor or even fixed stuff like in Diablo. All in all extremely well done title. No brainer on -75% promo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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