
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.3Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
매우 즐겁게 플레이했습니다. 스토리 자체가 색다르다거나, 예상치 못한 방식은 아닙니다만 잔잔하게 플레이하는 동안 계속 몰입시켜줘서 좋았습니다. 잔잔한 스토리에 젤다와 같은 퍼즐+액션 느낌을 좋아하신다면 즐겁게 플레이하실 수 있을 거 같아요. 저는 젤다가 취향은 아니었지만 엘리엇은 재밌게 했습니다.
低开高走
不看攻略,相當融入劇情,玩得很開心
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highkey it was really fun to play. Reminds me of the old zelda games i never bothered to play. Reaching the true ending is a bit out of the way but its nothing like Last Defense Academy where it tells you to do one thing then forces you to do another. You should be able to do everything naturally. It was a good pacebreaker for me, something nice & light hearted. The story is very campy, cliche & predictable but it stays fun. Its fantasy slop without being slop & its just wholesome & fun. If you want a good time deffinately reccomend but its not really a must play. So i give it a 7/10. Not cuz it was bad (far from it) but because to me it cant compare to the xenoblades & Last Defense Academies of the world. oh also, unlike other games im into this one is a bit shorter, i beat it in about 20 hours (i did all sidequests i could but i didnt 100% the game, if you do i think it should be about 25 hours)
Do you like to slay the same 5 enemy types trough the whole game? Do you like un-inspired dungeons that insult your inteligence? Do you like doing the same map 3 times (probably also 4 times but i didnt get there, nor do i care anymore), where 95% everything is the same? Oh boy, then this game is for you! For the low cost of 60$, you get this half baked, slopified masterpiece of mediocrity
Un de mes jeux coup de coeur pour cette année 2026 ! Grande fan de Zelda que je suis, je ne peux pas passer à côté de ce titre, surtout avec Square Enix aux commandes. Aucune déception de A à Z. Alors j'ai obtenu tous les succès Steam, chose rare chez moi. C'est vraiment beau, les musiques sont toutes agréables à entendre, les personnages principaux et secondaires sont passionnants à suivre, et le fil rouge rend même les quêtes secondaires importantes ! J'ai aimé les petits détails/changements au fil de l'avancée, le doublage vivant (en anglais de mon côté), et même si le jeu n'est pas 100% parfait j'avais envie chaque jour d'y revenir pour poursuivre l'épopée d'Elliot. Tout ce qui est appréciable dans un Zelda "à l'ancienne" a été repris ici, remixé à la sauce fantasy, et ça FONCTIONNE BIEN. Donc oui, si je devais pinailler un peu, parmi les défauts : Faie est un peu (BEAUCOUP) bavarde (heureusement ça se désactive), les énigmes ne sont vraiment pas compliquées (trop l'habitude de jouer à ce type de jeu peut-être ? o/), quelques plot twist prévisibles à des kilomètres, mais étant à fond dedans je passe volontiers dessus, ça ne gâche rien au plaisir. La fin est vraiment chouette, et je suis triste de quitter l'univers </3
Menuda decepción con este juego, eso si, aviso que solo he jugado durante unas 14 horas, pero es que no loe he aguantado mas. Los diálogos son ridículos, muy, muy infantiles. Las mecánicas demasiado repetitivas, muy parecidas a los últimos Zeldas, pero con mucha menos complejidad. El mundo no me llama nada la atención, y encima, el pixel art en este juego no es lo que mejor le va. Pienso que un diseño artístico al estilo dibujo a mano o cell shading le hubiera venido mejor. El combate si es correcto tirando a bueno, pero muy repetitivo. Pero lo que peor he llevado son los diálogos entre acompañantes y entre los personajes del juego, totalmente ridículos. En fin, le doy un 5 por el combate.
Maravilla, joyita. No hace falta decir mas.
It's such a shame this game launched to such performance issue with certain systems as it marred what is probably one of the best games I have played in a while. First of all, if you love story games this is an INCREDIBLE story game, it started a bit slow but the times slowly began to come together and the little hints, the lore drops, everything just pulled together a generally beautiful world in peril. The art style is incredible, the portrait art is also amazing and each one has a unique flair to really bring the character to life but onto the gameplay. If you like Zelda combat and puzzle with Chrono Cross time traveling and general doom and gloom of the world then you will love this game, honestly, hell, even secret of mana fans should pick it up. Each weapon has it's own unique flair, the "magicite" system though feeling like a gacha didn't really bother me and it slowly became a core part of the whole game to me, and the bosses though a bit "learn pattern get kill" generally felt rewarding, especially if you could parry pretty much everything. Honestly, pick this game up if you loved any old school RPG in the SNES 16 bit era, this is an incredible love letter to these games and I am generally, really really gutted I have 100% the game and have no more reason to play it. 11/10.
Im so garbage at this game I got the alternate cutscene on the final boss
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.9M | 3.2K | 84% | $39.99 | |
| $2.9M | 8.6K | 95% | $24.99 |
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| — | 0 | — | — | |
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| $5.5K | 61 | 98% | $3.99 | |
| $6.5K | 20 | 95% | $16.74 |