
Terminator: Resistance, is a first-person shooter set during the 'Future War' scenario that was only glimpsed at in the iconic films, 'THE TERMINATOR' and 'T2: JUDGMENT DAY'. The machines are destined to lose, but at what cost?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 19.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 18.8Kreviews | 92% | — | $13.6M |
| $39.99 | 7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terminator: Resistance captures the tone, atmosphere, and bleak beauty of James Cameron’s future war better than any game before it. From the opening narration — echoing Linda Hamilton’s delivery in Terminator 2 — to the haunting shots of a ruined Pasadena, the game immediately feels like a genuine extension of the films’ universe. The metallic clanging of the theme, the crushed skull under a T‑800’s foot, the flicker of plasma fire in the distance — it all sets the stage perfectly. You play as Private Jacob Rivers, DN46890, the last survivor of the Pacific Division. After a narrow escape, you’re guided by a mysterious stranger whose identity becomes one of the game’s more intriguing threads. Soon you join a group of survivors — Jennifer, Patrick, Colin, Erin, and Ryan — before eventually reaching the South Division Resistance shelter led by Commander Jessica Baron. These original characters add depth, offering glimpses into life before Judgement Day and the harsh reality of surviving Skynet’s onslaught. The game is packed with clever nods to the films: Big Jeff’s diner, Dr Silberman’s chilling prognosis letter, a fallen fighter resembling Robert Patrick, and a shot‑for‑shot recreation of John Connor surveying the battlefield. Even naming Patrick’s German Shepherd “Max” or “Wolfie” is a direct wink to T2. These touches make the world feel authentic and lovingly crafted. Gameplay blends FPS action with light RPG elements. Each level offers freedom to explore areas like the Pasadena outskirts, Downtown, and the Hollywood Hills. It’s not open‑world, but there’s enough space to scavenge, complete side quests, and uncover hidden details. Early on, you’re armed with conventional weapons — the M1911, Uzi, M16A4, and Remington 870P — which are only effective against smaller machines like Spider Scouts and Silverfish. The moment you realise a shotgun does nothing to a T‑800 is genuinely chilling. Pipe grenades become your best friend until you unlock plasma weaponry. The game teases you with Second‑Generation (Violet) Plasma Rifles dropped by early Terminators, but you can’t use them until you reach Level 5 in the Guns skill. Thankfully, Commander Baron eventually hands you a TC2000‑R, giving you your first real taste of Skynet‑level firepower. Weapon‑upgrade chips add a satisfying layer of strategy. Each chip modifies stats like Damage, Rate of Fire, Stability, or Clip Size, and you must align circuit patterns correctly to activate them. Later, violet‑grade chips make upgrades easier and more powerful. Alongside this, scavenging materials — energy cells, metal scraps, chemicals, fabrics — lets you craft med‑kits, explosives, and ammo. Selling unwanted chips or weapons provides a steady income for supplies. Levelling is split across three skill trees: COMBAT, SCIENCE, and SURVIVAL. Fast Learner is invaluable early on, boosting XP gain. Backpack upgrades expand your carrying capacity, while Lockpicking and Hacking open up loot, shortcuts, and opportunities to turn Skynet’s own turrets against them. Investing in Weapons unlocks stronger plasma rifles essential for late‑game encounters. Stealth is optional depending on your play‑style. Enemy variety is strong, from T‑820s and T‑825s to flamethrower‑equipped T‑808s, towering T‑47s, and HK‑Tanks and HK‑Aerials straight out of the films. The Annihilation Line DLC adds even more, including the HK‑Centurion and Kyle Reese himself. On Steam Deck, the game runs surprisingly well despite being marked “Unsupported”. The only issue is a black screen on first launch, fixed by a reboot. After that, performance is smooth. The real drawback is accessibility: text size cannot be increased, making subtitles, notes, and upgrade‑chip details difficult to read on the Deck’s small screen. This is likely why Valve hasn’t given it official compatibility. Trophies can occasionally glitch if you rely heavily on sleep mode. Saving at Floppy Disk Terminals and fully closing the game ensures pending trophies pop correctly once Steam Cloud syncs. What Terminator: Resistance does best is atmosphere. The soundtrack channels Brad Fiedel’s iconic metallic percussion and dark‑synth dread, blending nostalgia with new compositions that feel right at home in the franchise. The game’s world, characters, and tone make it feel like a genuine continuation — or prelude — to Cameron’s films. After decades of wanting to see more of the Future War glimpsed in The Terminator and T2, this game finally delivers a worthy look at 2028 Los Angeles. It respects the source material, expands the universe thoughtfully, and offers a surprisingly emotional narrative wrapped in satisfying gameplay. As the franchise reminds us: “There’s no fate but what we make for ourselves.”
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 37.9K | 93% | $16.99 | |
| $13.6M | 8.9K | 79% | $49.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.6M | 93.4K | 96% | $4.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.6M | 16.6K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.4M | 141K | 80% | $59.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| $1.1M | 3.5K | 57% | $19.99 | |
| $133.6M | 429.3K | 81% | $19.99 |
Every market we collect.
Latest in each market: best UK #50, worst BR #100 · 9 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 2.3Kratings |
| 86% |
| — |
| not modelled |
| $39.99 | 250ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game and the DLC is basically a prequel to the first Terminator movie. The Lore was respected, and it's really too bad they didn't have the rights to Arnie's likeness. The same studio did a RoboCop game as well, which takes place between the 2nd and 3rd movie. They've earned a fan with both works.
Someone should force James Cameron to play this game
No sera el mejor First person shooter. Pero es un buen juego para el coste. La historia esta perfectamente encajada con las dos primeras peliculas. Y la ambientacion esta muy lograda para el bajo coste de desarrollo del proyecto. En fin por menos de 20 euros da buen entretenimiento.
top
mocny średniaczek, nic specjalnego ale wracam co jakis czas i powoli kończę małymi etapami.
Nice...
toppppp
以前补票的作品 这游戏适合终结者影迷玩 普通玩家玩感到一般很正常 典型的粉丝向作品,预算也不多,站在终结者粉丝立场上,这游戏就是满分,一段致敬电影的彩蛋
muy buen juego entretenido, super recomendable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.