
A real-time strategy RPG adventure with autobattles. You begin with one hero. Soon you have a party, a dragon problem, a few questionable artifacts, and far too much confidence. Somehow this is the correct way to resurrect a dead goddess.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play alone, or with up to four players.
Either way, it tends to get out of hand.
Find your way
Tears of Adria doesn’t care where you go, or why.
What it can’t stand is weaklings.
Hidden paths. Strange encounters. Rewards with no introduction.
Some things only exist if you notice them.
Godly... or useless
Your main character is locked in. Good luck.
The rest are replaceable.
Autobattle
Easy to understand. Difficult to get right.
Positioning matters.
Gear matters.
Skills matter.
How they interact matters more.
Ark Zahk — The Imp is not welcome in heaven.
Genres
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fun game singleplayer, have not yet played multiplayer but can see it getting really intense! Can't wait to see where it goes, 100 percent support this dev! I'm happy I was able to figure out and beat the game without the help of some guide or another person telling me what to do, I discovered and found my way through it.
I really wanted to like this game. I thought the gameplay and the mechanics was kinda cool for an autobattler and their crafting system and loot and hero perks are pretty damn fun. But unfortunetly I cannot currently with a good conscious recommend this game in its current state. I sorta regret buying it even at a sale where I got it for 4 bux. My issue is the inventory. Like, you get so much good loot that you have to hoard and there just isn't space for it. Example, strong gear that requires you to level up a bit or set pieces that are really strong if you manage to collect them all, but the things that took the most place were crafting materials for the really dope legendary gear you could get. But with ONLY 40 inventory slot, trust me, even if it sounds a lot isn't nearly enough and there is no way to store it. You can drop a box in the world and place items in there, and despite it saying "if it has magical items the box won't disappear, however, I learned the hard way that should you reload your save, the box is in fact gone. Until the devs manage to fix the whole inventory and storage mess I wouldn't spend any money on it unless a sale takes it down to 1€/$. Cool game though, put it on wishlist or follow if you are interested and wait and see.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game for my taste. Wish they keep making it better. I enjoy playing it.
I never really was a big fan of RPG games, but this game is awesome. I already spent a whole day playing it, and I simply can't stop. Strongly recommend!
Good stuff, rough around the edges but overall a good game. Lots of replayability potential and while I only played single game, I can see how it could be fun in multiplayer.
Really enjoying the depth of this old school RPG. Having a lot of fun just doing my thing.
Good ol' fun! Lost of few hours of my life here!
Fantastic sandbox rpg adventure game. Somewhat reminiscent of the old Hero Siege maps from Warcraft 3, crossed with MMO style questing and grinding, autobattler combat, and boardgames like Talisman or Runebound. The world and main quests are set each run so through multiple playthroughs you can gradually get to know the layout and locations of things, but the sidequests, npcs, level up skills, items, events, and enemies are randomized, keeping each run feeling fresh. There is a great sense of discovery as you begin to discover new areas you didn't realise were there, or quests and secrets you hadn't found before, or seeing the experience from a different perspective by playing through as different factions. Each achievement you complete unlocks a new character to play as, and there are a LOT, so even if you don't win a game you often still come away with something new to try next time. It's fun singleplayer but it shines in multiplayer where, much like the boardgames it seems inspired by, players can assist each other or screw each other over as they see fit- Teaming up to take down a tough enemy, then perhaps backstabbing each other in a fight for the loot. It's up to the players themselves whether they want to make deals and work together, just casually quest and explore the world, or compete more aggressively. The devs are responsive, and have been attentive to feedback and quick to patch bugs I have found. I recommend this game wholeheartedly, it's a great example of a hidden indie gem, and I wish there were more games like this out there.
Wow. I really like it. Having so much fun. This game's made my day.
This game has a substantial amount of content going for it. It however does require a few patches, there is tooltips missing everywhere, huge amount of information not given to you initially and a large learning curve. However this roguelite is still a ton of fun and I will be putting more hours into it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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